Add support for KHR_materials_variants extension #657
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Description
This PR exposes the KHR_materials_variants extension at the Unity level for runtime-switching of textures. Primitives with the extension enabled will automatically add a
CesiumMaterialVariantscomponent which can be toggled between variants withSetVariant(int index)orSetVariant(string name).Author checklist
CHANGES.mdwith a short summary of my change (for user-facing changes).Testing plan