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Add missing semicolon in shader definition (Closes: #203)
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375gnu committed Oct 4, 2019
1 parent 5350dfc commit 519f124
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/celengine/shadermanager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1612,7 +1612,7 @@ ShaderManager::buildFragmentShader(const ShaderProperties& props)

if (props.nLights == 0)
{
source += "0.0f\n";
source += "0.0f;\n";
}
else
{
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