This system was originally from the Dinoworld.tv network It should serve to improve the current CustomMob of the network. Disclaimer: The use of the system is free for everyone, everything in the code may be changed.
Changelog:
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🟢 Nametags are now permanently displayed.
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🟢 The HP of the mobs are now also displayed in the nametag.
- HP values change when dinos take damage.
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🟢 Damage indicators were added.
- 🟢 These change, depending on the type of damage.
- Green for poisoning, orange for burning, etc.
- 🟢 These change, depending on the type of damage.
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🟢 Dinos spawn only in the radius previously defined in the SRC.
- The spawn interval can also be adjusted.
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🟢 Dinos spawn independently from other mobs.
- Thus, it is no longer necessary to remove the original mobs from spawning.
TO-DO List:
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Add images to readme.md.
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Translate Readme.md to english
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Add Config.yml.
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Adjust ItemDrops.