-
Notifications
You must be signed in to change notification settings - Fork 479
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #345 from RateGravity/facts-in-events
Support Facts In Events
- Loading branch information
Showing
10 changed files
with
436 additions
and
31 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,148 @@ | ||
'use strict' | ||
/* | ||
* This is an advanced example demonstrating an event that emits the value | ||
* of a fact in it's parameters. | ||
* | ||
* Usage: | ||
* node ./examples/11-using-facts-in-events.js | ||
* | ||
* For detailed output: | ||
* DEBUG=json-rules-engine node ./examples/11-using-facts-in-events.js | ||
*/ | ||
|
||
require('colors') | ||
const { Engine, Fact } = require('json-rules-engine') | ||
|
||
async function start () { | ||
/** | ||
* Setup a new engine | ||
*/ | ||
const engine = new Engine([], { replaceFactsInEventParams: true }) | ||
|
||
// in-memory "database" | ||
let currentHighScore = null | ||
const currentHighScoreFact = new Fact('currentHighScore', () => currentHighScore) | ||
|
||
/** | ||
* Rule for when you've gotten the high score | ||
* event will include your score and initials. | ||
*/ | ||
const highScoreRule = { | ||
conditions: { | ||
any: [ | ||
{ | ||
fact: 'currentHighScore', | ||
operator: 'equal', | ||
value: null | ||
}, | ||
{ | ||
fact: 'score', | ||
operator: 'greaterThan', | ||
value: { | ||
fact: 'currentHighScore', | ||
path: '$.score' | ||
} | ||
} | ||
] | ||
}, | ||
event: { | ||
type: 'highscore', | ||
params: { | ||
initials: { fact: 'initials' }, | ||
score: { fact: 'score' } | ||
} | ||
} | ||
} | ||
|
||
/** | ||
* Rule for when the game is over and you don't have the high score | ||
* event will include the previous high score | ||
*/ | ||
const gameOverRule = { | ||
conditions: { | ||
all: [ | ||
{ | ||
fact: 'score', | ||
operator: 'lessThanInclusive', | ||
value: { | ||
fact: 'currentHighScore', | ||
path: '$.score' | ||
} | ||
} | ||
] | ||
}, | ||
event: { | ||
type: 'gameover', | ||
params: { | ||
initials: { | ||
fact: 'currentHighScore', | ||
path: '$.initials' | ||
}, | ||
score: { | ||
fact: 'currentHighScore', | ||
path: '$.score' | ||
} | ||
} | ||
} | ||
} | ||
engine.addRule(highScoreRule) | ||
engine.addRule(gameOverRule) | ||
engine.addFact(currentHighScoreFact) | ||
|
||
/** | ||
* Register listeners with the engine for rule success | ||
*/ | ||
engine | ||
.on('success', async ({ params: { initials, score } }) => { | ||
console.log(`HIGH SCORE\n${initials} - ${score}`) | ||
}) | ||
.on('success', ({ type, params }) => { | ||
if (type === 'highscore') { | ||
currentHighScore = params | ||
} | ||
}) | ||
|
||
let facts = { | ||
initials: 'DOG', | ||
score: 968 | ||
} | ||
|
||
// first run, without a high score | ||
await engine.run(facts) | ||
|
||
console.log('\n') | ||
|
||
// new player | ||
facts = { | ||
initials: 'AAA', | ||
score: 500 | ||
} | ||
|
||
// new player hasn't gotten the high score yet | ||
await engine.run(facts) | ||
|
||
console.log('\n') | ||
|
||
facts = { | ||
initials: 'AAA', | ||
score: 1000 | ||
} | ||
|
||
// second run, with a high score | ||
await engine.run(facts) | ||
} | ||
|
||
start() | ||
|
||
/* | ||
* OUTPUT: | ||
* | ||
* NEW SCORE: | ||
* DOG - 968 | ||
* | ||
* HIGH SCORE: | ||
* DOG - 968 | ||
* | ||
* HIGH SCORE: | ||
* AAA - 1000 | ||
*/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.