v1.0.2
This release fixes mainly around Blackout contract type bugs and solo/duo duel contract type balances.
For upgrade instructions, see below the changelog.
Tracked by Milestone - v1.0.2
For detailed documentation, visit the Mission Control Website.
Bug Fixes
- Blackout: Contracts
Heavy Static
andUnknown Cause
would sometimes not complete successfully - Blackout: Fixed Dynamic Withdraw feature not working
- Blackout: Various dialogue fixes (Thanks @NickAragua and @CargoVroom)
- Solo/Duo Duel: Fixed issue with vehicles spawning
- Solo Duel: Fixed OpFor selection being too strong/weak
- Additional Lances: Yet another attempt to fix the locale reward issue being 100 times higher than it should
- Additional Lances: Reworked
DropWeightInfluence
to be more inline with the proposal by the RT team - Extended Lances: Fixed difficulty modifications being processed too late
Upgrade Instructions
- If you're using MC without a modpack and none of your own changes, just delete the MC folder and move the new one into your mods folder
- If you're using MC as part of a modpack, let the modpack authors update MC for you (using the below guide)
- If you're using MC without a modpack but you've made some of your own changes to the configs, or you're a modpack author:
- Copy into your
Mods/MissionControl
folderMissionControl.dll
mod.json
contractTypeBuilds/Blackout/common.jsonc
overrides/contracts
folder and overwrite all
- Copy into your
Replace settings.json
section DropWeightInfluence
with
"DropWeightInfluence": {
"Enable": false,
"EnemySpawnInfluencePerHalfSkullAbove": 0.1,
"AllySpawnInfluencePerHalfSkullAbove": -0.1,
"EnemySpawnInfluencePerHalfSkullBelow": 0.1,
"AllySpawnInfluencePerHalfSkullBelow": -0.1
},