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The flexible game engine.

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The flexible game engine. Build Status

Crown is a general purpose and data-driven 3D and 2D game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind.

Check out the Introduction for more info.

Download

Documentation

Community Support & Development

Building from source

Screenshots

level-editor

Contact

Daniele Bartolini (@aa_dani_bart)
Project page: https://github.com/crownengine/crown

Contributors

In chronological order.

Daniele Bartolini (@dbartolini)
Simone Boscaratto (@Xed89)
Michele Rossi (@mikymod)
Michela Iacchelli - Pepper logo.
Raphael de Vasconcelos Nascimento (@vasconssa)
Giulia Gazzoli - Crown logo.

Releases

No releases published

Packages

No packages published

Languages

  • C++ 71.3%
  • Vala 24.5%
  • Lua 1.4%
  • Shell 1.0%
  • Makefile 0.7%
  • Python 0.5%
  • Other 0.6%