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Radar
Robin Seifert edited this page Mar 21, 2024
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Radar detects a limited subset of entities withing a max detection range. It will then trigger nearby missiles and a redstone alarm signal for threats in a trigger area. See ICBM Wiki for specifics on how the radar works. Remain parts of this page will only cover functions exposed for CC to use.
getDetectionRange(): int
- provides max detection range in meters of the radar
setDetectionRange(meters: int): void
- sets the max detection range in meters
getTriggerRange(): int
- provides alarm trigger range in meters of the radar
setTriggerRange(meters: int): void
- sets the alarm trigger range in meters
Method to provide access to the radar's detected entity data set.
- getEnergyData
- getEnergy
- getEnergyLimit
- getMachineInfo
- getDetectionRange
- setDetectionRange
- getTriggerRange
- setTriggerRange
- getContacts
- getMissiles
- launch
- getInaccuracy
- getStatus
- preCheckLaunch
- getTarget
- setTarget
- isAimed
- getAimCurrent
- getAimTarget
- getLockHeight
- setLockHeight
- getFiringDelay
- setFiringDelay
- getLaunchers
- launch