BrianWiz
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Game Developer, Web Developer, I do a bit of everything.
- Netcode
- Gameplay
- Art
-
AGOG Entertainment
- Ottawa
- brutalgrounds.com
- @bhowarditron
Highlights
- Pro
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Defragr
Defragr PublicForked from ReKTeK/Defragr
Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4
C++
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Quake-III-Arena
Quake-III-Arena PublicForked from id-Software/Quake-III-Arena
Quake III Arena GPL Source Release
C
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