Skip to content

Branskugel/ObjectAnimToBones

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 

Repository files navigation

ObjectAnimToBones

This is a Blender addon for "converting" objects' animation to bones, so that it can be easily exported to game engines.

It also works with rigid body simulation and object particles if used after an alembic workaround of export and reimport.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages