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Version bump to 1.1.1
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BodbDearg committed Jun 13, 2023
1 parent 271b688 commit 2c50690
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,10 @@ cmake_minimum_required(VERSION 3.13.4)
project(PsyDoom)

# Current game version string and version info
set(GAME_VERSION_STR "1.1.0")
set(GAME_VERSION_STR "1.1.1")
set(GAME_VERSION_MAJOR 1)
set(GAME_VERSION_MINOR 1)
set(GAME_VERSION_BUILD 0)
set(GAME_VERSION_BUILD 1)

# Where CMake will search for .cmake module files
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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4 comments on commit 2c50690

@GMANRULES2009
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Cool 😎👍, Just now seeing...

@GMANRULES2009
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Can you eventually add a Splitscreen "Local Coop / DM" Feature ? That Would Be Awesome 😎

@GMANRULES2009
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@GMANRULES2009 GMANRULES2009 commented on 2c50690 Sep 7, 2023

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Hey again , I'm doing a Small Player Modification for PSY Doom , But I can't seem to figure out how to change the Players mugshot (or face on the HUD) , How would I do that? Also , How would I give the Player new sound effects ?

@GMANRULES2009
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Oh , and 1 other thing , there are some mess ups... When I play custom games made and converted for PSY Doom , some of the enemies , like the hell knight , baron , cacodemon , and arachnotron's Sight and death sound effects do not work , for whatever reason.

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