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Releases: Blobfolio/js-mate-poe

v1.6.8

04 Nov 05:05
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Changed

  • Bump MSRV to 1.81
  • Bump Rust to 1.82
  • Bump guff_css to 0.5.1
  • Bump js-sys/web-sys to 0.3.72
  • Bump wasm-bindgen to 0.2.95
  • Minor code lints

v1.6.7

26 Jul 03:26
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Changed

  • Bump guff_css to 0.3.4
  • Bump imagesize to 0.13
  • Miscellaneous code lints
  • Rebuild w/ Rust 1.80.0

New

  • Side Step animation

v1.6.6

16 Apr 02:46
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Changed

  • Bump MSRV to 1.73
  • Bump guff_css to 0.3.2
  • Bump itoa to 1.0.11
  • Bump wasm-bindgen to 0.2.92
  • Bump wasm-opt to 0.116.1
  • Bump web-sys/js-sys to 0.3.69
  • Use overflow:clip instead of overflow:hidden for sprite wrappers

v1.6.5

09 Feb 04:26
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Changed

  • Move remaining JS workarounds back to Rust
  • Miscellaneous script/doc cleanup
  • Bump guff_css to 0.2.12
  • Bump wasm-bindgen to 0.2.91
  • Bump js-sys/web-sys to 0.3.68
  • Bump rust to 1.76.0

v1.6.4

29 Dec 03:00
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Changed

  • Simplify JS build by replacing google-closure-compiler and terser w/ esbuild
  • Bump Rust to 1.75.0

v1.6.3

16 Nov 22:01
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Changed

  • Hide Poe when printing a page
  • Bump guff_css to 0.2.10
  • Bump wasm-bindgen to 0.2.88
  • Bump js-sys/web-sys to 0.3.65
  • Bump google-closure-compiler to 20230802
  • Bump wasm-opt to 0.116
  • Rebuild w/ Rust 1.74.0

v1.6.2

06 Oct 06:40
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Changed

  • Bump guff_css to 0.2.8
  • Rebuild w/ Rust 1.73.0
  • Bump wasm-opt to 0.114.1
  • Switch to Debian Bookworm for build environment

v1.6.1

14 Jul 01:31
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Changes:

  • Update build/dev dependencies
  • Rebuild w/ Rust 1.71.0

v1.6.0

04 Jun 21:06
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New:

  • The focus/draggability of the main sprite can now be toggled. (Disabling might be useful if Poe gets in your way a lot.)

Changes:

  • Update dependencies
  • Bump MSRV 1.70
  • Improve test coverage
  • Minor code changes and lints

v1.5.1

12 May 06:40
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Changed

  • Update dependencies
  • Improve quirks-mode dimension detection
  • Simplify mask paths (size/perf)
  • Handle tile mirroring with CSS (size)
  • Simplify icons to make scaling less fuzzy (extension)
  • Move media-handling code back to Wasm (out of JS)
  • Reuse audio element, event binding (perf/memory)
  • Tie media URL lifetimes to Poe activeness (memory)
  • Expand unit test coverage
  • Remove gloo-console dev dependency
  • Replace an unsafe transmute with a safe match
  • Miscellaneous code cleanup and improvements

Fixed

  • Tighten dependency version constraints to aid build reproducibility
  • Watch entire SCSS folder for changes (not just the entrypoint)