Skip to content
View Bissonho's full-sized avatar
  • Heimo Studio
  • Brazil

Block or report Bissonho

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Bissonho/README.md
  • 👋 Hi, I'm Paulo Bissonho. I am a game developer with an entrepreneurial spirit. I have a strong passion for programming.
  • Experienced Unity Game Developer with 5 years of expertise in C# and a strong background in full game development, gameplay mechanics, UI design, bug fixing, and feature implementation. Skilled in Unity Engine and proficient in C. Passionate about creating immersive gaming experiences and continuously expanding knowledge.

Popular repositories Loading

  1. App_Clean_Architecture_Course App_Clean_Architecture_Course Public

    Dart 2 1

  2. shop_app shop_app Public

    Dart 1 1

  3. Basic-Flutter-Web-CI-and-CD Basic-Flutter-Web-CI-and-CD Public

    C++ 1 1

  4. Unity-ECS-Job-System-SPH Unity-ECS-Job-System-SPH Public

    Forked from leonardo-montes/Unity-ECS-Job-System-SPH

    Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.

    ShaderLab

  5. Bissonho Bissonho Public

    Config files for my GitHub profile.