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Fix lightmap write issues #106

Fix lightmap write issues

Fix lightmap write issues #106

Triggered via push July 16, 2024 02:49
Status Success
Total duration 2m 41s
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10 warnings
deploy
The member 'CMwNod.Id' does not hide an accessible member. The new keyword is not required.
deploy
'CFuncShaderLayerUV.Chunk0501500A.U01' hides inherited member 'CFuncShaderLayerUV.Chunk05015009.U01'. Use the new keyword if hiding was intended.
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'CGameItemModel.IconFid' hides inherited member 'CGameCtnCollector.IconFid'. Use the new keyword if hiding was intended.
deploy
'CSystemConfig.Chunk0B00500B.U01' hides inherited member 'CSystemConfig.Chunk0B005005.U01'. Use the new keyword if hiding was intended.
deploy
'CPlugVehicleCarPhyTuning.Name' hides inherited member 'CPlugVehiclePhyTuning.Name'. Use the new keyword if hiding was intended.
deploy
Possible null reference assignment.
deploy
Nullability of reference types in value of type 'CPlugVisual?[]' doesn't match target type 'CPlugVisual[]'.
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Possible null reference return.
deploy: Src/GBX.NET/Serialization/GbxHeaderWriter.cs#L6
Parameter 'settings' is unread.
deploy: Src/GBX.NET/Engines/Plug/CPlugFileZip.cs#L7
The field 'CPlugFileZip.archive' is never used