Skip to content

Fix materials not being read from MaterialInsts #226

Fix materials not being read from MaterialInsts

Fix materials not being read from MaterialInsts #226

Triggered via push October 6, 2024 16:30
Status Success
Total duration 2m 43s
Artifacts 1
Fit to window
Zoom out
Zoom in

Annotations

10 warnings
deploy
The member 'CMwNod.Id' does not hide an accessible member. The new keyword is not required.
deploy
'CGameItemModel.IconFid' hides inherited member 'CGameCtnCollector.IconFid'. Use the new keyword if hiding was intended.
deploy
'CPlugShader.Chunk0900200E.U01' hides inherited member 'CPlugShader.Chunk09002007.U01'. Use the new keyword if hiding was intended.
deploy
'CPlugVehicleCarPhyTuning.Name' hides inherited member 'CPlugVehiclePhyTuning.Name'. Use the new keyword if hiding was intended.
deploy
Possible null reference assignment.
deploy
Possible null reference return.
deploy: Src/GBX.NET/Serialization/GbxHeaderWriter.cs#L6
Parameter 'settings' is unread.
deploy
Nullability of reference types in value of type 'CPlugLightUserModel?[]' doesn't match target type 'CPlugLightUserModel[]'.
deploy
Nullability of reference types in value of type 'CPlugVisual?[]' doesn't match target type 'CPlugVisual[]'.
deploy: Src/GBX.NET/Engines/Plug/CPlugFileZip.cs#L7
The field 'CPlugFileZip.archive' is never used

Artifacts

Produced during runtime
Name Size
github-pages Expired
17.9 MB