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Automatic changelog compile [ci skip]
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ss13-beebot committed Aug 23, 2020
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119 changes: 7 additions & 112 deletions html/changelog.html
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<div class="commit sansserif">

<h2 class="date">23 August 2020</h2>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Felinid pool reaction is more likely.</li>
<li class="bugfix">Reagents in the pool filter are transfered to mobs in the pool.</li>
</ul>

<h2 class="date">22 August 2020</h2>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
Expand Down Expand Up @@ -168,99 +175,6 @@ <h3 class="author">Kmc2000 updated:</h3>
<li class="bugfix">No way to get out of gauss</li>
<li class="bugfix">Gauss would easily be unpowered on some maps. They now attempt to drain power from where the ammo rack is (if it exists)</li>
<li class="bugfix">Getting out of gauss without cancelling camera view first would cause you to get stuck on ship view.</li>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Git will automatically try to normalize line endings. LF is now the default line ending for dm, sh, and dme files.</li>
</ul>
<h3 class="author">ike709 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Atmos should lag even less.</li>
</ul>

<h2 class="date">20 August 2020</h2>
<h3 class="author">St0rmC4st3r updated:</h3>
<ul class="changes bgimages16">
<li class="admin">Cyborg renaming is now logged</li>
</ul>
<h3 class="author">super12pl updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added science sunglasses</li>
</ul>

<h2 class="date">18 August 2020</h2>
<h3 class="author">zeskorion updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">aheal no longer replaces all organs</li>
<li class="bugfix">fixed apid wing sprites</li>
<li class="bugfix">fixed flight potion</li>
</ul>

<h2 class="date">17 August 2020</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Skull Echo now correctly encodes its speech.</li>
</ul>
<h3 class="author">MCterra10 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">syringes no longer instantly transfer diseases</li>
</ul>
<h3 class="author">super12pl updated:</h3>
<ul class="changes bgimages16">
<li class="config">Switches probabilities of extended and secret extended on MRP</li>
</ul>

<h2 class="date">13 August 2020</h2>
<h3 class="author">PowerfulBacon updated:</h3>
<ul class="changes bgimages16">
<li class="config">Head roles on MRP are protected from antagonist roles</li>
</ul>

<h2 class="date">12 August 2020</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Liver failure is actually deadly again</li>
</ul>
<h3 class="author">Kerbin-Fiber updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Delta Station's Virology has been fixed by a competent Atmospheric Technician.</li>
</ul>
<h3 class="author">Zeskorion, LilithRofocale updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">pituitary disruption is now more fun</li>
<li class="rscadd">fast zombies</li>
<li class="imageadd">fast zombie sprites from LilithRofocale</li>
<li class="tweak">autophageocytosis no longer kills its own zombies or undead mobs</li>
<li class="tweak">shit-tier disease cure changed from sugar to water, so beesease wont cure speed specced diseases</li>
<li class="balance">spiked skin armor cap lowered by 25</li>
<li class="balance">nanite symptoms now screw with nanites.</li>
<li class="balance">necroseed made less annoying and memeable</li>
<li class="balance">stat changes to disease symptoms across the board</li>
<li class="bugfix">you can no longer die of acute respiratory distress if you don't need to breath</li>
<li class="bugfix">should fix a few issues with onadd() and refresh() not being called when they should</li>
<li class="bugfix">pituitary disruption size fuckery should now work properly. Instead of using a calculation, it makes you do a single waddle, preventing the symptom from being gamed using clown shoes to become a midget</li>
<li class="bugfix">dna saboteur severity should now work properly</li>
<li class="bugfix">changing species now cures viruses you cannot have as the new species</li>
<li class="bugfix">fixes necrotizing fasciitis and autophageocytosis having switched severity values</li>
<li class="bugfix">Blob spores no longer deletes the disease it comes in when it procs (it called qdel(), for god's sakes, not even using cure())</li>
<li class="bugfix">fixes diseases runtiming when they are cured and activate in the same tick</li>
</ul>

<h2 class="date">11 August 2020</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Radio uplinks will no longer use registered frequencies</li>
</ul>

<h2 class="date">10 August 2020</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ahelps will show up correctly in discord again</li>
</ul>

<h2 class="date">07 August 2020</h2>
<h3 class="author">totallynotkatfood updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added tiny fans to arrival shuttles</li>
</ul>

<h2 class="date">05 August 2020</h2>
Expand Down Expand Up @@ -850,25 +764,6 @@ <h3 class="author">That0nePerson updated:</h3>
<li class="balance">sulfonal now takes perfluorodecalin instead of acetone</li>
<li class="balance">lexorin now takes sulfonal, gives 4u.</li>
</ul>

<h2 class="date">21 June 2020</h2>
<h3 class="author">Crossedfall updated:</h3>
<ul class="changes bgimages16">
<li class="config">Versions older than 513.1526 are no longer supported.</li>
</ul>
<h3 class="author">WirelessWarlock updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Cyborg and Integrated Circuit cameras now work again.</li>
</ul>
<h3 class="author">bobbahbrown updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Improved performance of lighting code</li>
</ul>
<h3 class="author">zeskorion updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">cat surgeon better at 2d spessmen</li>
<li class="bugfix">fixed a few map things</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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4 changes: 4 additions & 0 deletions html/changelogs/.all_changelog.yml
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- rscadd: You can now shove people into swimming pools
- tweak: Clicking on a turf while you have the swimming component allows you to
leave the pool
2020-08-23:
PowerfulBacon:
- balance: Felinid pool reaction is more likely.
- bugfix: Reagents in the pool filter are transfered to mobs in the pool.
5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-840.yml

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