Skip to content

Commit

Permalink
Smashface Goodstrong's Gameplay Presets v2
Browse files Browse the repository at this point in the history
  • Loading branch information
Arcitec committed Jan 12, 2022
0 parents commit a477b90
Show file tree
Hide file tree
Showing 6 changed files with 587 additions and 0 deletions.
Original file line number Diff line number Diff line change
@@ -0,0 +1,99 @@
FeatureLevel=40901
Techniques[email protected],PPFXSSDO@PPFX_SSDO.fx,[email protected],[email protected],[email protected],Lightroom@qUINT_lightroom.fx,[email protected],ADOF@qUINT_dof.fx,[email protected],[email protected]
[email protected],qMXAO@qUINT_mxao.fx,PPFXSSDO@PPFX_SSDO.fx,[email protected],[email protected],[email protected],Lightroom@qUINT_lightroom.fx,[email protected],ADOF@qUINT_dof.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Bloom@qUINT_bloom.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],CRT_Lottes@CRT_Lottes.fx,[email protected],CuttingTool_Depth@CuttingTool_Depth.fx,[email protected],[email protected],Debanding@qUINT_deband.fx,[email protected],[email protected],DELC_Sharpen@qUINT_sharp.fx,[email protected],[email protected],[email protected],DH_Anime@dh_anime.fx,DH_undither@dh_undither.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],LayerCake_Layer1_Copy@pkd_LayerCake.fx,LayerCake_Layer1_Paste@pkd_LayerCake.fx,LayerCake_Layer2_Copy@pkd_LayerCake.fx,LayerCake_Layer2_Paste@pkd_LayerCake.fx,LayerCake_Layer3_Copy@pkd_LayerCake.fx,LayerCake_Layer3_Paste@pkd_LayerCake.fx,LayerCake_Layer4_Copy@pkd_LayerCake.fx,LayerCake_Layer4_Paste@pkd_LayerCake.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],MC_DAO@MC_SSAO.fx,MC_ToneMap@MC_Tonemap.fx,Median_Sharp@M_Sharp.fx,[email protected],[email protected],[email protected],[email protected],[email protected],Monocular_Cues@Depth_Cues.fx,[email protected],[email protected],[email protected],MXAO@MXAO 4.0.2 EX.fx,MXAOFFXIV@MXAO 3.4.fx,[email protected],[email protected],NLM_Sharp@NLM_Sharp.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,[email protected],Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,[email protected],pkd_Backdrop@pkd_Backdrop.fx,pkd_FlatShade@pkd_FlatShade.fx,pkd_Kuwahara@pkd_Kuwahara.fx,pkd_Sketch_MaskApply@pkd_Sketchbook.fx,pkd_Sketch_MaskCopy@pkd_Sketchbook.fx,pkd_Sketch_PaperBase@pkd_Sketchbook.fx,pkd_Sketch_PaperOverlay@pkd_Sketchbook.fx,pkd_Sketch_Pencil@pkd_Sketchbook.fx,[email protected],PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,[email protected],prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Smart_Sharp@Smart_Sharp.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],SSR@qUINT_ssr.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],TRON@Retro_Neon.fx,[email protected],[email protected],[email protected],[email protected],VariableRateShading@VRS_Map.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]

[Comic.fx]
bUIColorEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDistanceFading=0.00000000e+00,1.00000000e+00,-4.28999990e-01
fUIColorEdgesStrength=2.30999994e+00,1.35000002e+00
fUIMeshEdgesStrength=3.53999996e+00,5.67000008e+00
fUIOutlinesDistanceFading=0.00000000e+00,1.00000000e+00,3.26000005e-01
fUIOutlinesStrength=1.00000000e+00,7.50000000e-01
fUIOutlinesThreshold=4.39997721e+00
iUIChromaEdgesType=0
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1.09999990e+00
iUIOutlinesEnable=2
iUIShowFadingOverlay=0

[FilmicSharpen.fx]
Clamp=0.600000
Coefficient=0
Offset=0.250000
Preview=0
Strength=5.000000

[MagicHDR.fx]
Exposure=-1.74000001e+00
InputExposure=-1.46000004e+00
InvTonemap=4

[MultiLUT.fx]
fLUT_AmountChroma=0.455000
fLUT_AmountLuma=0.500000
fLUT_LutSelector=3
PreprocessorDefinitions=MultiLUTTexture_Source=4

[PPFX_SSDO.fx]
pSSDOAmount=1.25000000e+00
pSSDODebugMode=0

[qUINT_dof.fx]
fADOF_FarBlurCurve=2.00000358e+00
iADOF_BokehMode=0

[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=4.80000004e-02
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=-6.26999974e-01
LIGHTROOM_GLOBAL_MIDTONES_CURVE=-1.35000005e-01
LIGHTROOM_GLOBAL_SATURATION=1.12999998e-01
LIGHTROOM_GLOBAL_SHADOWS_CURVE=-7.40000010e-02
LIGHTROOM_GLOBAL_TEMPERATURE=1.30000003e-02
LIGHTROOM_GLOBAL_TINT=-1.30000003e-02
LIGHTROOM_GLOBAL_VIBRANCE=8.99999857e-01
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=-1.60000008e-02
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=-2.06000000e-01
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000

[qUINT_mxao.fx]
qMXAO_SAMPLE_NORMAL_BIAS=1.49999991e-01
qMXAO_SAMPLE_RADIUS_SECONDARY=2.48999998e-01

[Vignette.fx]
Amount=-5.03000021e-01
Radius=1.16299999e+00
Ratio=1.12699997e+00
Slope=4

Loading

0 comments on commit a477b90

Please sign in to comment.