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This fixes the shader not working and also the build not working.
out/build/x64-Debug/
(for me), so the root directory is actually 3 directories up.I'm also in the process of porting this engine to C#, with full credit to this repo and the assets used in it. I am not going to port some stuff due to different reasons.
Edit: It's basically done if you're curious: https://github.com/Kermalis/HybridRenderingEngine-CS
This is an awesome project :)