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Replace glBlitFramebuffer with render-to-shader equivalents
enhancement
#14
opened Jul 18, 2017 by
Agapanthus
tiles do not complete to full frames when using density < 1.0f
bug
wontfix
#13
opened Jul 18, 2017 by
Agapanthus
Create optimized shaders for different fractals
enhancement
GLSL
#8
opened Jul 18, 2017 by
Agapanthus
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