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OpenTimelineIO Application Integrator's Guide
NOTE: This documentation is work in progress and will be in a high state of flux. Once it has stabilized we'll remove this notice.
OpenTimelineIO (OTIO for short) is an interchange format and API for editorial cut information that strives to be a superset of data models like EDL, ALE, AAF, and FCP 7 XML while providing a data and mental model that is accessible for people familiar with NLE (Non-Linear Editing) software.
Integrating OpenTimelineIO with your applications allows for richer, clearer, and more accessible communication about creative decisions and technical metadata through production, finishing, and delivery. Preserving information like lens metadata, rough color treatments, and notes from the director are just a few ways leveraging OpenTimelineIO can have direct impact on the filmmaking process. What metadata does your application generate that would aid realization of the creative vision down the pipeline?
TODO: give an overview of the sections in this document
OTIO's implementation is in two layers:
- The serialization scheme for storing structured data along with a schema name and version for interpreting the data
- A set of schema which define types of objects and the fields they provide
Application's integrating OTIO should rely on one of the implementations provided by the project to read and write .otio
files, but to illustrated the core concepts, we'll include some JSON serialization as examples.
The basis of all OTIO serialization is the SerializableObject
.
{
"OTIO_SCHEMA": "SerializableObject.1"
}
Note that this is simply a JSON dictionary with one field: OTIO_SCHEMA
This field contains the name of the schema, SerializableObject
in this case, and the version of that schema, 1
in this case. When the deserializer encounters this, it knows what kind of object to deserialize the data as and which version of that object was encoded in the file.
When interpreting the schema, there is a certain hierarchy of objects based on "is-a" relationships. Most objects you'll encounter in OTIO are actually SerializableObjectWithMetadata
"descendants".
{
"OTIO_SCHEMA": "SerializableObjectWithMetadata.1",
"metadata": {
"MyApplication": {
"extra_information": "my application's extra data"
}
},
"name": "My Serialized Object"
}
Note that this provides two extra fields over the standard SerializableObject
, name
and metadata
. name
is generally used for things like the human-readable name you'd see on a clip or timeline in you project tree.
The metadata
field is a bit more special. This is a spot on just about every OTIO object that allows applications and users to attach any arbitrary metadata they like. This is a unique feature of OTIO and provides some powerful uses in a production pipeline. Studios attach identifiers for internal production tracking systems, adapters store format-specific contextual metadata about the file they derived the OTIO from, and some users even attach metadata like source script page information or notes from a review system. The metadata
dictionary is also a powerful tool in driving the evolution of first-class schema in OTIO.
OTIO allows for any arbitrarily deep collection of other dictionaries, lists, scalars, and even SerializableObjects in the metadata
dictionary - the implementation enforces no structure, but there are some strong conventions implementers should follow.
Using a unique namespace helps avoid collision with metadata populated by others. The "namespace" key in this case is just the top-level key in the metadata
dictionary under which an implementor places the dictionary containing their data. These top-level "namespace" keys denote informal sorts of sub-schema.
For example, a clip may have a metadata dictionary like the following:
{
"myAnimStudio": {
"sequence": "ABC",
"shot": "ABC010",
"shot_id": "7b3aaa14-8305-4fdd-87c2-b0b9d3f9dac7"
},
"cdl": {
"asc_sat": 0.9,
"asc_sop": {
"offset": [
1,
-0.0122,
0.0305
],
"power": [
1,
0,
1
],
"slope": [
0.1,
0.2,
0.3
]
}
},
"cmx_3600": {
"comments": [
"SOURCE FILE: ABC010.LAYOUT3.01"
]
}
}
Note that information for studio production tracking, CDL values, and a comment field from the original CMX 3600 EDL all coexist as separated by their namespace keys.
In reading and writing OTIO, make a best effort to preserve the data in metadata
dictionaries. If possible, only mutate the data under the namespaces your application controls. This ensures that metadata populated upstream of your application will flow downstream without loss. In the previous example, the identifiers under the myAnimStudio
namespace provide critical value to the pipeline and avoid using brittle file-path based matching. Likewise, critical creative decisions are stored in the cdl
namespace, preserving them helps us ensure we maintain the artistic vision of the piece.
Any object available in the OTIO schema can be serialized and de-serialized as the root object in a .otio
file. This means implementers should check what kind of schema object results from a deserialization process and handle appropriately. This also means there is a great degree of freedom in what kind of data can be communicated with OTIO. Whole timelines, bins, and individual clips are among the possible objects that can be imported and exported via OTIO.
OTIO a lot of the essentials for the most common types of cut information used in pipelines, but the team is also actively expanding the schema to enable more and more use cases. Schema development is driven by real-world use in production for a period of time when possible.
metadata
dictionaries are a good place to store information that is not yet part of the "first-class" schema
By making data available early in a metadata
dictionary, it allows pipelines to start making use of it and aid in the design of an "first-class" schema to be added to OTIO. Most new schema in OTIO starts as some extra information in a metadata dictionary, once it has been proven useful and the form has been refined, an update to OTIO will then promote that to new "first-class" schema.
Each object type has an independent schema version that is stored as an integer that increments each time there is a breaking change. This means addition of fields won't interfere with loading in older implementations, they just may only be accessible through non-standard means.
When the library encounters a serialized object with an older schema, it automatically upgrades that object to the newest available schema, even doing data transformation if needed. This means application implementors do not need to worry about having multiple versions of schema in-memory for a given object.
There are currently no mechanisms for downgrading schema.
Upgrading the OTIO release used in your software ensures you have maximum read compatibility with other applications, moving forward with the format helps users from having to make special concessions for you.
OpenTimelineIO's Schema provides familiar objects meant to directly correlate to the units editors interact with in an NLE while providing advanced compositions. Below are some of the most common schema objects and some guidance on using them.
While any OTIO schema object can be serialized at the top-level, most OTIO files will have either a Timeline
or SerializableCollection
as the root object.
For instances, in cases where older workflows might use a .edl
file, a .otio
file with a Timeline would be used. In cases where a .ale
file was used, a .otio
file with a SerializableCollection with Clips would be used.
OTIO has no schema for a project, this would typically be represented as a SerializableCollection containing Timelines, other SerializableCollections for folder structure, and clips for various media in the project.
SerializableCollection
objects store an ordered collection of other OTIO schema objects. They are commonly used to represent bins or folders in a project and can be nested to create deeper project structure. The name
property would be the name you see for the folder or bin within a project and the children
property is a collection of the items within the collection.
Timeline
objects represent one edit, sequence, or presentation. Timelines are named (as you might see a sequence named in an editor's project), have a global_start_time
(if the sequence starts with hour one timecode, for instance, this is where that would be stored), and have a tracks
attribute where the composition is stored.
Using an appropriate namespace key, the Timeline metadata
attribute is a great place to store timeline/sequence settings such as edit rate, video resolution, and audio sample rate. In the future many of these concepts will be given first-class attributes.
When creating an editorial composition, there are two important relationships items have to one another, sequential (clip B comes after clip A), and simultaneously (clip B is composited over clip A). In OTIO, a Track
is used to compose items in sequential order and a Stack
is used to compose items that are simultaneous. A Timeline
object's tracks
attribute references a Stack
containing the timeline's audio, video, and other Tracks
.
Commonly the only Stack
used in an OTIO document is the tracks
stack on the timeline. The children
of the Stack
is an ordered list of all the items (typically Tracks
) that are coincident in "compositing" order.
In general, it is assumed that visual media uses alpha compositing, overlaying items one over the other. Audio media is assumed to use additive compositing, mixing all the tracks together so you hear them all. If another compositing method is used, somewhere under your application's namespace key the metadata
on the Stack
is a great place to store that information.
Following is a compilation of the guidelines scattered throughout the guide as a reference:
- Use a unique "namespace" for data your application stores within object
metadata
dictionaries. - Preserve metadata to the best of your abilities.
- Check the type of top-level object when deserializing.
-
metadata
dictionaries should be used to store important information that is not yet a "first-class" part of the OTIO schema. - Keep up-to-date with the OTIO implementation.
- Find all schema object name references and link out to appropriate documentation