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Stage for release
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Signed-off-by: Larry Gritz <[email protected]>
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lgritz committed Sep 30, 2022
1 parent a1a77b8 commit d80bbaa
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6 changes: 4 additions & 2 deletions CHANGES.md
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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
<!-- Copyright Contributors to the Open Shading Language Project. -->

Release 1.12 -- beta 1 Sep 2022 (compared to 1.11)
--------------------------------------------------
Release 1.12 -- 1 Oct 2022 (compared to 1.11)
----------------------------------------------
Big Deal Changes:
* **Batch shading**: A fully operational "batch shading" support when using
CPUs supporting the Intel AVX2 or AVX512 instruction set architectures,
Expand Down Expand Up @@ -249,6 +249,7 @@ Build & test system improvements:
#1271 (1.12.0.1)
- Build against LLVM 11 #1274 (1.12.0.1), LLVM 12 #1351 (1.12.1.0)
#1412 (1.12.3), LLVM 13 #1420 (1.12.3), LLVM 14 #1492 (1.12.4.6)
LLVM 15 #1592 (1.12.6.2)
- Fix build break against recent OIIO master change where m_mutex field
was removed from ImageInput. #1281 (1.12.0.1/1.11.9)
- Work to ensure that OIIO will build correctly against the upcoming
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#1501 (1.12.5.0)
- Overhaul of GHA ci.yml to use strategy matrix. #1474 (1.12.4.4)
- Test against clang 14 and fix new warnings. #1498 (1.12.5.0)
- Test against clang 15 and fix new warnings. #1586 (1.12.6.2)
- A scorecards workflow guards against a variety of security issues of
the CI system itself. #1529 (1.12.6.0)
- Enable SonarCloud static analysis. #1551 #1556 #1563 (1.12.6.0)
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4 changes: 2 additions & 2 deletions CMakeLists.txt
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cmake_minimum_required (VERSION 3.12)

set (OSL_VERSION "1.12.6.1" CACHE STRING "Version")
set (OSL_VERSION "1.12.6.2" CACHE STRING "Version")
project (OSL VERSION ${OSL_VERSION}
LANGUAGES CXX C
HOMEPAGE_URL "https://github.com/AcademySoftwareFoundation/OpenShadingLanguage")
set (PROJ_NAME ${PROJECT_NAME}) # short name
string (TOLOWER ${PROJ_NAME} PROJ_NAME_LOWER) # short name lower case
string (TOUPPER ${PROJ_NAME} PROJ_NAME_UPPER) # short name upper case
set (PROJECT_VERSION_RELEASE_TYPE "RC1" CACHE STRING
set (PROJECT_VERSION_RELEASE_TYPE "" CACHE STRING
"Build type, for example: dev, beta2, RC1 (empty string for normal release)")
set (${PROJECT_NAME}_VERSION_RELEASE_TYPE ${PROJECT_VERSION_RELEASE_TYPE})
set (PROJECT_AUTHORS "Contributors to the Open Shading Language project")
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