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* performance improvements * update build info
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@@ -1,21 +1,14 @@ | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Windows.Controls; | ||
using System.Windows.Controls; | ||
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using ACViewer.View; | ||
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namespace ACViewer | ||
{ | ||
public static class TextBoxExtensions | ||
{ | ||
public static void WriteLine(this TextBox textBox, string line) | ||
{ | ||
if (textBox.Text.Length != 0) | ||
textBox.AppendText("\n"); | ||
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textBox.AppendText(line); | ||
textBox.ScrollToEnd(); | ||
MainWindow.Instance.AddStatusText(line); | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,22 +1,14 @@ | ||
using ACE.DatLoader.Entity; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
using System.Collections.Generic; | ||
using ACE.DatLoader.Entity; | ||
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namespace ACViewer.FileTypes | ||
{ | ||
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/// <summary> | ||
/// Used in the Clothing Table entries to change the look/color of a default model (e.g. because it has clothing equipped) | ||
/// </summary> | ||
public class ObjDesc | ||
{ | ||
public uint PaletteID { get; private set; } | ||
public List<SubPalette> SubPalettes { get; } = new List<SubPalette>(); | ||
public List<TextureMapChange> TextureChanges { get; } = new List<TextureMapChange>(); | ||
public List<AnimationPartChange> AnimPartChanges { get; } = new List<AnimationPartChange>(); | ||
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public Dictionary<byte, List<TextureMapChange>> TextureChanges { get; } = new Dictionary<byte, List<TextureMapChange>>(); | ||
public Dictionary<byte, AnimationPartChange> AnimPartChanges { get; } = new Dictionary<byte, AnimationPartChange>(); | ||
} | ||
} |
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