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Bump @solidjs/start from 0.7.7 to 1.0.6 #73

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@dependabot dependabot bot commented on behalf of github Jul 22, 2024

Bumps @solidjs/start from 0.7.7 to 1.0.6.

Release notes

Sourced from @​solidjs/start's releases.

The Shape of Frameworks to Come

What can I say we made it! Over 3 years of effort here and we have a major release. When we started this journey we only vaguely had an outcome in mind. In the process we managed to yet again be a driving source for innovation in the ecosystem. I'm very proud of every single person involved in this release, from development to docs. As the title suggests. We(the community) are just getting started.

I would love to see a future where people build more opinionated frameworks on top of what we've done here. People carry the DX torch to the finish line. This will not be the last JS Framework, or even the last SolidJS framework. Change is inevitable. Be that change.

The full release announcement is here: https://www.solidjs.com/blog/solid-start-the-shape-frameworks-to-come

@​ryansolid

v1.0 RC - Clown Town

When we released SolidStart Beta it was a celebration of all the libraries and frameworks that inspired us. There have been so many other frameworks exploring this space alongside us. We have learned so much from them. A year and a half later, I'd like to think that in turn we've influenced them as well.

This release is dedicated to all those who have contributed to getting us here. Everyone who tested builds, reported issues, made PRs (even the ones we didn't merge). We wouldn't have made it to this point without all of them. This release is for them so that the next can be for all of you. We've reached a release candidate for 1.0!

We've learned a lot along the way. The name of this release is a throwback to an early moment in the project's history that had a profound and important impact on how we operate. While I don't wish to rehash, I will say it changed the way we looked at our work in open source and challenged each of us to decide what it meant for us publically and personally.

So today with our goals in sight, we lay this one to rest, and thank everyone who has ever contributed to the project. Not everyone who started on this road with us is still with us. That is the life of volunteering and open source. But you have our (and my) thanks:

@​nksaraf, @​nsarafpure, @​lxsmnsyc, @​birkskyum, @​ghalle, @​edivados, @​jutanium, @​davedbase, @​femincan, @​btakita, @​OrJDev, @​boehs, @​lightyaer, @​G3root, @​caseybaggz, @​Brendonovich, @​fezproof, @​atk, @​arbassett, @​fictitious, @​benbender, @​mhyfritz, @​emdede, @​frenzzy, @​Zachiah, @​utkukaratas, @​marvin-j97, @​pawelblaszczyk5, @​katywings, @​harshmangalam, @​jzohdi, @​IvanLisz, @​rrosas1198, @​doeixd, @​orenelbaum, @​AlexErrant, @​ch99q, @​devinrhode2, @​knpwrs, @​timotius02, @​m4rvr, @​paularmstrong, @​ryanseipp, @​rturnq, @​skreutzberger, @​leaysgur, @​samualtnorman, @​pan93412, @​uncenter, @​sapphi-red, @​indeyets, @​u1in, @​AirBorne04, @​ajcwebdev, @​alexandre-mb-airweb, @​rvlzzr, @​arnvgh, @​brenelz, @​fabian-hiller, @​feynmanliang, @​iainsimmons, @​jceb, @​leoj3n, @​jorroll, @​jchatard, @​obask, @​LiQuidProQuo, @​ryoid, @​rpivo, @​samcfinan, @​SirSerje, @​simbas, @​yume-chan, @​soorria, @​xstevenyung, @​Tanner-Scadden, @​painotpi, @​Tommypop2, @​ticianomorvan, @​Nimaear, @​russelgal, @​ricardo-devis-agullo, @​QuentinDutot, @​dertieran, @​petebacondarwin, @​phouverneyuff, @​patdx, @​oscartbeaumont, @​itsyoboieltr, @​nas5w, @​TooTallNate, @​NathanHuisman, @​Maxobat, @​33KK, @​dayvster, @​zimonitrome, @​xbmlz, @​wimbarelds, @​webfolderio, @​vaishnav-mk, @​stereobooster, @​spicyzboss, @​shivanshubisht, @​nullableVoidPtr, @​nirtamir2, @​muslax, @​markdalgleish, @​guyo13, @​gunnnnii, @​ddPn08, @​DaveMadden, @​eryue0220, @​bherbruck, @​aronmal, @​yonran, @​yoavbls, @​stickyburn, @​progamesigner, @​Wilaz, @​vladrose, @​viniciuspjardim, @​TimWillebrands, @​cstrnt, @​thdxr, @​davycoe, @​danieltroger, @​thetarnav, @​clabinger, @​colinhacks, @​colbyfayock, @​chrisbirster, @​chobe, @​charkour, @​CWSpear, @​seeplusplus, @​burhanuday, @​benmccann, @​gBasil, @​baristikir, @​amorriscode, @​afjlambert, @​yurisich, @​ammarriq, @​ahkhanjani, @​MASTERAMARJEET, @​AlexMercedCoder, @​albertoforni, @​acerempel, @​afonsojramos, @​AdvTechnoKing, @​adipascu, @​luca-rath, @​lawrencecchen, @​Lalit3716, @​K-Sato1995, @​juliusmarminge, @​jpmaga, @​jhdcruz, @​jgibo, @​JoosepAlviste, @​jtag05, @​jqhr, @​JesusP2, @​BigDog1400, @​ikapo, @​xania, @​iainmerrick, @​golamrabbiazad, @​garrett-hopper, @​pureliani, @​gabrielmfern, @​fwang, @​FoxtrotPerry, @​Feel-ix-343, @​erikrahm, @​emilbonnek, @​ehsanonline, @​dudusotero, @​MrFoxPro, @​superbull, @​BierDav, @​haseeb5555, @​XiNiHa, @​AlbertSabate, @​lukaprsina, @​dev-rb, @​Chojecki, @​Vexcited, @​paoloricciuti, @​nexxeln, @​sakhnyuk, @​cohenerickson, @​kkharji, @​alxarch, @​LukeSheard, @​modderme123, @​vsbyvi, @​amitdahan, @​quantuminformation, @​fabien0102, @​Budmin, @​opudalo, @​Bersaelor, @​shorkyw, @​blackvibe, @​petercorrea, @​HatulaPro, @​rtritto, @​huijiewei, @​murphye, @​sashoism, and anyone else we may have missed.

We'd also like to thank those that have invested financially with us as you are a big part of making this release happen. Especially Netlify, Google Chrome, JetBrains, Builder.io, Northlabs, Stytch, Breek, Monogram, csel.co.nk, divRIOTS, Vercel, Bumi, Clearspend, OSLabs and 402.

There are still a few more things to get in line for the 1.0 release. We are still expecting some bugs, and the official SolidJS docs for SolidStart are still under construction. But we are well on our way. I look forward to pushing this across the finish line in the coming weeks.

Thank you for your support and encouragement.

@​ryansolid and Solid Core Team

v0.5.0 - Async Local Storage ...Everywhere

This release is a bunch of organizational shifts from our learnings after running Solid Start Beta 2 for the first month (see: solidjs/solid-start#1279). These are all minor changes but we hope they will smooth out the dev experience significantly. This release is largely possible due to the heroic efforts of @​nksaraf and the multitudes of updates/fixes @​lxsmnsyc has been making behind the scenes.

RequestEvent improvements

Main update is we've changed how we look at the main event object. Before we were mashing everything on top of H3 which wasn't always the best. We couldn't just adopt H3's Event because we have conventions in the Solid ecosystem and it was a bit awkward trying to figure out how to best interact with both systems in place.

Main change here is that instead of merging, the underlying H3Event is now available at event.nativeEvent. But having to pump that through helpers all the time would be a bit clunky so we have a couple new mechanism to make it easier to use.

Stubbing out the Response

If you are doing simple operations like updating the headers or status of the response you can do that now directly off our event the same way you can with request:

import { getRequestEvent } from "solid-js/web";
const event = getRequestEvent();
console.log(event.request.url);
event.response.headers.set("x-foo", "bar");
console.log(event.response.status);
event.response.status = 201;

... (truncated)

Changelog

Sourced from @​solidjs/start's changelog.

1.0.6

Patch Changes

  • d86ab61: drastically improve asset resolution performance

1.0.5

Patch Changes

1.0.4

Patch Changes

  • 5997509: Fixed a regression that resulted in an Response body object should not be disturbed or locked error during form body parsing.

1.0.3

Patch Changes

  • 1ec5e29: send URLSearchParams in server functions as urlencoded
  • e53f086: update deps
  • ac2d983: Safeguard of H3Event body stream locking in edge runtime
  • c966159: fix server function proxy passthrough

1.0.2

Patch Changes

  • 9da8b18: fix #1547 add noscript tags to asset rendering
  • d932ebd: Omit some keys from Vite server config
  • b02151f: Add new response type in middleware function
  • ae6ca2e: fix #1514 error header sanitization
  • a52cea5: Pass event to getResponseStatus in set statusCode
  • b47ab2c: Set X-Error for thrown Responses
  • bfdd099: better fix for #1552 error propagation with nojs
  • 23ee2de: fix #1550, add "X-Content-Raw" header

1.0.1

Patch Changes

  • ea64f7c: fix: add error boundary to catch invalid code within the document code
  • e0af541: fix up top level errorboundary
  • 3ec4138: Fix 'Failed to resolve import' crash during ssr
  • 2df3d8b: feat: log errors in production

1.0.0

... (truncated)

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Bumps [@solidjs/start](https://github.com/solidjs/solid-start/tree/HEAD/packages/start) from 0.7.7 to 1.0.6.
- [Release notes](https://github.com/solidjs/solid-start/releases)
- [Changelog](https://github.com/solidjs/solid-start/blob/main/packages/start/CHANGELOG.md)
- [Commits](https://github.com/solidjs/solid-start/commits/HEAD/packages/start)

---
updated-dependencies:
- dependency-name: "@solidjs/start"
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jul 22, 2024
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