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bump manifest version and minor updates to NEST.md
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ixchow committed Aug 29, 2023
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3 changes: 2 additions & 1 deletion NEST.md
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Expand Up @@ -24,6 +24,7 @@ Here is a quick overview of what is included. For further information, ☺read t
- Here be dragons (files you probably don't need to look at):
- [`make-GL.py`](make-GL.py) does what it says on the tin. Included in case you are curious. You won't need to run it.
- [`glcorearb.h`](glcorearb.h) used by `make-GL.py` to produce `GL.*pp`
- [`set-utf8-code-page.manifest`](set-utf8-code-page.manifest) is added during linking on Windows to set the default codepage to UTF-8.


## Build Instructions
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$ node Maekfile.js -q -j1
# Variation: run game if build succeeds:
$ node Maekfile.js && dist/pong
$ node Maekfile.js && dist/game
# Variation: show commands being run (perhaps useful for debugging):
$ node Maekfile.js -v
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2 changes: 1 addition & 1 deletion set-utf8-code-page.manifest
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!-- from: https://docs.microsoft.com/en-us/windows/apps/design/globalizing/use-utf8-code-page -->
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity type="win32" name="gp22.small.game1" version="0.0.0.1"/>
<assemblyIdentity type="win32" name="gp23.small.game1" version="0.0.0.1"/>
<application>
<windowsSettings>
<activeCodePage xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">UTF-8</activeCodePage>
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