Skip to content

[EXPERIMENTAL] simple tcp socket server, used for remote logging

Notifications You must be signed in to change notification settings

100unity/RemoteLoggingServer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RemoteServer

This server allows us to manipulate the game state via command line. It logs player positions and state and allows for manipulation of player state and inventory. You can also set the game time via console or save/load the game.

start program by running npm start, node.js is required to run the RemoteServer

syntax

change player state: (HP|THR|HNG|SNT)/+-value , with value being either a positive or negative Integer. The + can be omitted. It will change the current value by that amount.

save or load game: (SAVE|LOAD)/<filename>, there is no need to specify a file type, it will be .json

change the time in-game: TIME/<value>, with value beeing a floating point number between 0.0 and 1.0

add resources: ITEM/(WOOD|STONE|IRON), this will add 10 wood/stone/iron to the players inventory

About

[EXPERIMENTAL] simple tcp socket server, used for remote logging

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published