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wrapnvml.cu
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wrapnvml.cu
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/*
* A trivial little dlopen()-based wrapper library for the
* NVIDIA NVML library, to allow runtime discovery of NVML on an
* arbitrary system. This is all very hackish and simple-minded, but
* it serves my immediate needs in the short term until NVIDIA provides
* a static NVML wrapper library themselves, hopefully in
* CUDA 6.5 or maybe sometime shortly after.
*
* This trivial code is made available under the "new" 3-clause BSD license,
* and/or any of the GPL licenses you prefer.
* Feel free to use the code and modify as you see fit.
*
* John E. Stone - [email protected]
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "wrapnvml.h"
#include "cuda_runtime.h"
/*
* Wrappers to emulate dlopen() on other systems like Windows
*/
#if defined(_MSC_VER) || defined(_WIN32) || defined(_WIN64)
#include <windows.h>
static void *wrap_dlopen(const char *filename) {
return (void *)LoadLibrary(filename);
}
static void *wrap_dlsym(void *h, const char *sym) {
return (void *)GetProcAddress((HINSTANCE)h, sym);
}
static int wrap_dlclose(void *h) {
/* FreeLibrary returns nonzero on success */
return (!FreeLibrary((HINSTANCE)h));
}
#else
/* assume we can use dlopen itself... */
#include <dlfcn.h>
static void *wrap_dlopen(const char *filename) {
return dlopen(filename, RTLD_NOW);
}
static void *wrap_dlsym(void *h, const char *sym) {
return dlsym(h, sym);
}
static int wrap_dlclose(void *h) {
return dlclose(h);
}
#endif
#if defined(__cplusplus)
extern "C" {
#endif
wrap_nvml_handle * wrap_nvml_create() {
int i=0;
wrap_nvml_handle *nvmlh = NULL;
/*
* We use hard-coded library installation locations for the time being...
* No idea where or if libnvidia-ml.so is installed on MacOS X, a
* deep scouring of the filesystem on one of the Mac CUDA build boxes
* I used turned up nothing, so for now it's not going to work on OSX.
*/
#if defined(_WIN64)
/* 64-bit Windows */
#define libnvidia_ml "%PROGRAMFILES%/NVIDIA Corporation/NVSMI/nvml.dll"
#elif defined(_WIN32) || defined(_MSC_VER)
/* 32-bit Windows */
#define libnvidia_ml "%PROGRAMFILES%/NVIDIA Corporation/NVSMI/nvml.dll"
#elif defined(__linux) && (defined(__i386__) || defined(__ARM_ARCH_7A__))
/* 32-bit linux assumed */
#define libnvidia_ml "/usr/lib32/libnvidia-ml.so"
#elif defined(__linux)
/* 64-bit linux assumed */
#define libnvidia_ml "/usr/lib/libnvidia-ml.so"
#else
#error "Unrecognized platform: need NVML DLL path for this platform..."
#endif
#if WIN32
char tmp[512];
ExpandEnvironmentStringsA(libnvidia_ml, tmp, sizeof(tmp));
#else
char tmp[512] = libnvidia_ml;
#endif
void *nvml_dll = wrap_dlopen(tmp);
if (nvml_dll == NULL)
return NULL;
nvmlh = (wrap_nvml_handle *) calloc(1, sizeof(wrap_nvml_handle));
nvmlh->nvml_dll = nvml_dll;
nvmlh->nvmlInit = (wrap_nvmlReturn_t (*)(void))
wrap_dlsym(nvmlh->nvml_dll, "nvmlInit");
nvmlh->nvmlDeviceGetCount = (wrap_nvmlReturn_t (*)(int *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetCount_v2");
nvmlh->nvmlDeviceGetHandleByIndex = (wrap_nvmlReturn_t (*)(int, wrap_nvmlDevice_t *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetHandleByIndex_v2");
nvmlh->nvmlDeviceGetPciInfo = (wrap_nvmlReturn_t (*)(wrap_nvmlDevice_t, wrap_nvmlPciInfo_t *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetPciInfo");
nvmlh->nvmlDeviceGetName = (wrap_nvmlReturn_t (*)(wrap_nvmlDevice_t, char *, int))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetName");
nvmlh->nvmlDeviceGetTemperature = (wrap_nvmlReturn_t (*)(wrap_nvmlDevice_t, int, unsigned int *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetTemperature");
nvmlh->nvmlDeviceGetFanSpeed = (wrap_nvmlReturn_t (*)(wrap_nvmlDevice_t, unsigned int *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetFanSpeed");
nvmlh->nvmlDeviceGetPowerUsage = (wrap_nvmlReturn_t (*)(wrap_nvmlDevice_t, unsigned int *))
wrap_dlsym(nvmlh->nvml_dll, "nvmlDeviceGetPowerUsage");
nvmlh->nvmlShutdown = (wrap_nvmlReturn_t (*)())
wrap_dlsym(nvmlh->nvml_dll, "nvmlShutdown");
if (nvmlh->nvmlInit == NULL ||
nvmlh->nvmlShutdown == NULL ||
nvmlh->nvmlDeviceGetCount == NULL ||
nvmlh->nvmlDeviceGetHandleByIndex == NULL ||
nvmlh->nvmlDeviceGetPciInfo == NULL ||
nvmlh->nvmlDeviceGetName == NULL ||
nvmlh->nvmlDeviceGetTemperature == NULL ||
nvmlh->nvmlDeviceGetFanSpeed == NULL ||
nvmlh->nvmlDeviceGetPowerUsage == NULL
) {
#if 0
printf("Failed to obtain all required NVML function pointers\n");
#endif
wrap_dlclose(nvmlh->nvml_dll);
free(nvmlh);
return NULL;
}
nvmlh->nvmlInit();
nvmlh->nvmlDeviceGetCount(&nvmlh->nvml_gpucount);
/* Query CUDA device count, in case it doesn't agree with NVML, since */
/* CUDA will only report GPUs with compute capability greater than 1.0 */
if (cudaGetDeviceCount(&nvmlh->cuda_gpucount) != cudaSuccess) {
#if 0
printf("Failed to query CUDA device count!\n");
#endif
wrap_dlclose(nvmlh->nvml_dll);
free(nvmlh);
return NULL;
}
nvmlh->devs = (wrap_nvmlDevice_t *) calloc(nvmlh->nvml_gpucount, sizeof(wrap_nvmlDevice_t));
nvmlh->nvml_pci_domain_id = (unsigned int*) calloc(nvmlh->nvml_gpucount, sizeof(unsigned int));
nvmlh->nvml_pci_bus_id = (unsigned int*) calloc(nvmlh->nvml_gpucount, sizeof(unsigned int));
nvmlh->nvml_pci_device_id = (unsigned int*) calloc(nvmlh->nvml_gpucount, sizeof(unsigned int));
nvmlh->nvml_cuda_device_id = (int*) calloc(nvmlh->nvml_gpucount, sizeof(int));
nvmlh->cuda_nvml_device_id = (int*) calloc(nvmlh->cuda_gpucount, sizeof(int));
/* Obtain GPU device handles we're going to need repeatedly... */
for (i=0; i<nvmlh->nvml_gpucount; i++) {
nvmlh->nvmlDeviceGetHandleByIndex(i, &nvmlh->devs[i]);
}
/* Query PCI info for each NVML device, and build table for mapping of */
/* CUDA device IDs to NVML device IDs and vice versa */
for (i=0; i<nvmlh->nvml_gpucount; i++) {
wrap_nvmlPciInfo_t pciinfo;
nvmlh->nvmlDeviceGetPciInfo(nvmlh->devs[i], &pciinfo);
nvmlh->nvml_pci_domain_id[i] = pciinfo.domain;
nvmlh->nvml_pci_bus_id[i] = pciinfo.bus;
nvmlh->nvml_pci_device_id[i] = pciinfo.device;
}
/* build mapping of NVML device IDs to CUDA IDs */
for (i=0; i<nvmlh->nvml_gpucount; i++) {
nvmlh->nvml_cuda_device_id[i] = -1;
}
for (i=0; i<nvmlh->cuda_gpucount; i++) {
cudaDeviceProp props;
nvmlh->cuda_nvml_device_id[i] = -1;
if (cudaGetDeviceProperties(&props, i) == cudaSuccess) {
int j;
for (j=0; j<nvmlh->nvml_gpucount; j++) {
if ((nvmlh->nvml_pci_domain_id[j] == props.pciDomainID) &&
(nvmlh->nvml_pci_bus_id[j] == props.pciBusID) &&
(nvmlh->nvml_pci_device_id[j] == props.pciDeviceID)) {
#if 0
printf("CUDA GPU[%d] matches NVML GPU[%d]\n", i, j);
#endif
nvmlh->nvml_cuda_device_id[j] = i;
nvmlh->cuda_nvml_device_id[i] = j;
}
}
}
}
return nvmlh;
}
int wrap_nvml_destroy(wrap_nvml_handle *nvmlh) {
nvmlh->nvmlShutdown();
wrap_dlclose(nvmlh->nvml_dll);
free(nvmlh);
return 0;
}
int wrap_nvml_get_gpucount(wrap_nvml_handle *nvmlh, int *gpucount) {
*gpucount = nvmlh->nvml_gpucount;
return 0;
}
int wrap_cuda_get_gpucount(wrap_nvml_handle *nvmlh, int *gpucount) {
*gpucount = nvmlh->cuda_gpucount;
return 0;
}
int wrap_nvml_get_gpu_name(wrap_nvml_handle *nvmlh,
int cudaindex,
char *namebuf,
int bufsize) {
int gpuindex = nvmlh->cuda_nvml_device_id[cudaindex];
if (gpuindex < 0 || gpuindex >= nvmlh->nvml_gpucount)
return -1;
if (nvmlh->nvmlDeviceGetName(nvmlh->devs[gpuindex], namebuf, bufsize) != WRAPNVML_SUCCESS)
return -1;
return 0;
}
int wrap_nvml_get_tempC(wrap_nvml_handle *nvmlh,
int cudaindex, unsigned int *tempC) {
wrap_nvmlReturn_t rc;
int gpuindex = nvmlh->cuda_nvml_device_id[cudaindex];
if (gpuindex < 0 || gpuindex >= nvmlh->nvml_gpucount)
return -1;
rc = nvmlh->nvmlDeviceGetTemperature(nvmlh->devs[gpuindex], 0u /* NVML_TEMPERATURE_GPU */, tempC);
if (rc != WRAPNVML_SUCCESS) {
return -1;
}
return 0;
}
int wrap_nvml_get_fanpcnt(wrap_nvml_handle *nvmlh,
int cudaindex, unsigned int *fanpcnt) {
wrap_nvmlReturn_t rc;
int gpuindex = nvmlh->cuda_nvml_device_id[cudaindex];
if (gpuindex < 0 || gpuindex >= nvmlh->nvml_gpucount)
return -1;
rc = nvmlh->nvmlDeviceGetFanSpeed(nvmlh->devs[gpuindex], fanpcnt);
if (rc != WRAPNVML_SUCCESS) {
return -1;
}
return 0;
}
int wrap_nvml_get_power_usage(wrap_nvml_handle *nvmlh,
int cudaindex,
unsigned int *milliwatts) {
int gpuindex = nvmlh->cuda_nvml_device_id[cudaindex];
if (gpuindex < 0 || gpuindex >= nvmlh->nvml_gpucount)
return -1;
if (nvmlh->nvmlDeviceGetPowerUsage(nvmlh->devs[gpuindex], milliwatts) != WRAPNVML_SUCCESS)
return -1;
return 0;
}
#if defined(__cplusplus)
}
#endif