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Tetris.nfproj
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Tetris.nfproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<NanoFrameworkProjectSystemPath>$(MSBuildExtensionsPath)\nanoFramework\v1.0\</NanoFrameworkProjectSystemPath>
</PropertyGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.Default.props" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.Default.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectTypeGuids>{11A8DD76-328B-46DF-9F39-F559912D0360};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>0ad3e53e-8408-4252-add2-70daafa1d1e2</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<FileAlignment>512</FileAlignment>
<RootNamespace>NanoTetris</RootNamespace>
<AssemblyName>NanoTetris</AssemblyName>
<TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.props" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.props')" />
<ItemGroup>
<Compile Include="ExtendedWeakReference.cs" />
<Compile Include="GameLogic\ByteMatrix.cs" />
<Compile Include="GameLogic\GameBlocks.cs" />
<Compile Include="GameLogic\GameStatistics.cs" />
<Compile Include="GameLogic\GameUniverse.cs" />
<Compile Include="GameLogic\HighScoreTable.cs" />
<Compile Include="GameLogic\ScoreRecord.cs" />
<Compile Include="GpioButtonInputProvider.cs" />
<Compile Include="nfResource.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>nfResource.resx</DependentUpon>
</Compile>
<Compile Include="Presentation\BlockBrushes.cs" />
<Compile Include="Presentation\GameWindow.cs" />
<Compile Include="Presentation\GradientStackPanel.cs" />
<Compile Include="Presentation\HighScoreWindow.cs" />
<Compile Include="Presentation\MainMenuWindow.cs" />
<Compile Include="Presentation\NextBlockView.cs" />
<Compile Include="Presentation\ScoreItem.cs" />
<Compile Include="Presentation\StatisticsPanel.cs" />
<Compile Include="Presentation\UniverseView.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TetrisApp.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="README.md" />
<None Include="Resources\Consolas23.tinyfnt" />
<None Include="Resources\NinaB.tinyfnt" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\Logo.gif" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="nfResource.resx">
<Generator>nFResXFileCodeGenerator</Generator>
<LastGenOutput>nfResource.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Reference Include="mscorlib, Version=1.15.6.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.CoreLibrary.1.15.5\lib\mscorlib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Graphics, Version=1.2.22.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Graphics.1.2.22\lib\nanoFramework.Graphics.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Graphics.Core, Version=1.2.22.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Graphics.1.2.22\lib\nanoFramework.Graphics.Core.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.ResourceManager, Version=1.2.19.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.ResourceManager.1.2.19\lib\nanoFramework.ResourceManager.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Runtime.Events, Version=1.11.18.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Runtime.Events.1.11.18\lib\nanoFramework.Runtime.Events.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.Runtime.Native, Version=1.7.1.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.Runtime.Native.1.7.1\lib\nanoFramework.Runtime.Native.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nanoFramework.System.Collections, Version=1.5.45.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Collections.1.5.45\lib\nanoFramework.System.Collections.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Device.Gpio, Version=1.1.41.0, Culture=neutral, PublicKeyToken=c07d481e9758c731">
<HintPath>packages\nanoFramework.System.Device.Gpio.1.1.41\lib\System.Device.Gpio.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<Import Project="$(NanoFrameworkProjectSystemPath)NFProjectSystem.CSharp.targets" Condition="Exists('$(NanoFrameworkProjectSystemPath)NFProjectSystem.CSharp.targets')" />
<ProjectExtensions>
<ProjectCapabilities>
<ProjectConfigurationsDeclaredAsItems />
</ProjectCapabilities>
</ProjectExtensions>
</Project>