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Update 1.hello.md 修改一个错别字
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doc/demo01_hello/1.hello.md

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# 为使用godot我应该选择什么语言,C# or GDScript
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- GDScript快速加载无需编译,无任何等待
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- GDScript有内置的高性能类型入Vector,更加有效率
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- GDScript有内置的高性能类型如Vector,更加有效率
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- GDScript多线程支持更加友好,其它脚本多线程支持很差
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- GDScript直接由godot内置引擎解析
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- GDScript没有gc,没有垃圾回收器,C#带GC垃圾回收器的语言虽然也是内存安全的,但由于GC的存在,已与底层无缘

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