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No matter how I tweak the settings (both shaders' and openmw's configs) the clipping plane is clearly visible as the sky blending blends with gray instead of blending with the sky. All installation steps were followed thoroughly and checked many times - just wouldn't work no matter how hard I try.
The text was updated successfully, but these errors were encountered:
It's quite possible that the recent upgrade to the new OpenMW shader structure broke several things. Sadly, I've not had the time to give this and similar issues a closer look.
No matter how I tweak the settings (both shaders' and openmw's configs) the clipping plane is clearly visible as the sky blending blends with gray instead of blending with the sky. All installation steps were followed thoroughly and checked many times - just wouldn't work no matter how hard I try.
The text was updated successfully, but these errors were encountered: