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Shadows not rendering properly #43

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@DickJokez69

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@DickJokez69

I'm sure it's an issue on my end, but I can't get shadows to show up when using this shader, making things look really bright and unnatural. I'm using OpenMW 0.49
Here's the default shaders. Note the shadows under the tree, and the terrain shading.
Default

And here's this shader. There's no shadows under the trees, and the landscape looks like an extremely bright, unlit/shadeless texture.
Zesterer

Here's my settings as well as cfg. I don't think there's anything wrong, and I simply copy/pasted the shader settings into the resources folder as instructed (overwriting when asked).
Settings

I'm not sure what the issue is, but I know that shadows should be present, as they look like they are in the preview images on the github for these.
Speaking of the example images, I don't think the bloom is working either, as none of my lanterns glow like in this example.
68747470733a2f2f692e696d6775722e636f6d2f72625243575a4f2e706e67

Thanks!

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