Description
I'm sure it's an issue on my end, but I can't get shadows to show up when using this shader, making things look really bright and unnatural. I'm using OpenMW 0.49
Here's the default shaders. Note the shadows under the tree, and the terrain shading.
And here's this shader. There's no shadows under the trees, and the landscape looks like an extremely bright, unlit/shadeless texture.
Here's my settings as well as cfg. I don't think there's anything wrong, and I simply copy/pasted the shader settings into the resources folder as instructed (overwriting when asked).
I'm not sure what the issue is, but I know that shadows should be present, as they look like they are in the preview images on the github for these.
Speaking of the example images, I don't think the bloom is working either, as none of my lanterns glow like in this example.
Thanks!