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index.html
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<!DOCTYPE HTML>
<html>
<head>
<title>CanyonRunner!</title>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="chrome=1, IE=9">
<meta name="format-detection" content="telephone=no">
<meta name="HandheldFriendly" content="true" />
<meta name="robots" content="noindex,nofollow" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black" />
<meta name="apple-mobile-web-app-title" content="Phaser App">
<meta name="viewport" content="initial-scale=1 maximum-scale=1 user-scalable=0 minimal-ui" />
<link rel="icon" type="image/png" href="assets/favicon.png" />
<link rel="apple-touch-icon" href="/apple-touch-icon.png">
<!-- non-retina iPhone pre iOS 7 -->
<link rel="apple-touch-icon" sizes="57x57" href="icons/app_icon_57x57.png">
<link rel="apple-touch-icon" sizes="60x60" href="icons/app_icon_60x60.png">
<!-- non-retina iPad pre iOS 7 -->
<link rel="apple-touch-icon" sizes="72x72" href="icons/app_icon_72x72.png">
<!-- non-retina iPad iOS 7 -->
<link rel="apple-touch-icon" sizes="76x76" href="icons/app_icon_76x76.png">
<!-- retina iPhone pre iOS 7 -->
<link rel="apple-touch-icon" sizes="114x114" href="icons/app_icon_114x114.png">
<!-- retina iPhone iOS 7 -->
<link rel="apple-touch-icon" sizes="120x120" href="icons/app_icon_120x120.png">
<!-- retina iPad pre iOS 7 -->
<link rel="apple-touch-icon" sizes="144x144" href="icons/app_icon_144x144.png">
<!-- retina iPad iOS 7 -->
<link rel="apple-touch-icon" sizes="152x152" href="icons/app_icon_152x152.png">
<link rel="apple-touch-icon" sizes="256x256" href="icons/app_icon_256x256.png">
<link rel="apple-touch-icon" sizes="512x512" href="icons/app_icon_512x512.png">
<link rel="apple-touch-icon" sizes="1024x1024" href="icons/app_icon_1024x1024.png">
<link rel="stylesheet" href="css/stylesheet.css" type="text/css" charset="utf-8" />
<script src="build/custom/phaser-arcade-physics.min.js"></script>
<!--DIST-->
<script src="build/CanyonRunner.min.js"></script>
</head>
<body>
<div id="game"></div>
<div id="orientation"></div>
<script type="text/javascript">
(function () {
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'game');
game.state.add('Boot', CanyonRunner.Boot);
game.state.start('Boot');
})();
</script>
<script src="//static.getclicky.com/js" type="text/javascript"></script>
<script type="text/javascript">
try {
clicky.init(100736192);
} catch (e) {}
</script>
<noscript>
<p>
<img alt="Clicky" width="1" height="1" src="//in.getclicky.com/100736192ns.gif" />
</p>
</noscript>
</body>
</html>