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0.4.1

Bug fix release to fix slicing issue, some test improvements.

Changes

  • add test for curves, fix traitlets deprecation warnings, update github action versions by @chrishavlin in #128
  • BUG: Fix slice rendering by @chrishavlin in #131

Full Changelog: https://github.com/yt-project/yt_idv/compare/v0.4.0...v0.4.1

0.4.0

This release provides full support for numpy 2 and a number of other changes related to deprecations and maintenance.

Changes

  • update readthedocs config by @chrishavlin in #99
  • Update dependency organization, build-test action by @chrishavlin in #98
  • add 3.10,3.11 to CI, drop 3.8 test by @chrishavlin in #97
  • fix some warnings by @chrishavlin in #100
  • Don't use deprecated matplotlib.cm.get_cmap. by @anntzer in #118
  • Updates for np 2 and more by @chrishavlin in #123
  • Fix docs build by @chrishavlin in #124

New Contributors

  • @anntzer made their first contribution in #118

Full Changelog: https://github.com/yt-project/yt_idv/compare/v0.3.1...v0.4.0

0.3.1

  • add a display_name attribute by @chrishavlin in 62
  • preprocessor directives by @matthewturk in 70
  • Set unitary scale for the block collection by @matthewturk in 79
  • ds_tex objects by @matthewturk in 47
  • isocontour improvements by @chrishavlin in 43
  • installation note for wayland on linux by @chrishavlin in 82
  • updates to documentation by @chrishavlin in 85

Full Changelog: https://github.com/yt-project/yt_idv/compare/v0.3.0...v0.3.1

0.3.0

  • minimum yt version is now 4.1
  • Added isocontour shader by @sochowski in 40
  • Block-rendering based slicing by @matthewturk in 13
  • Curve plotting by @chrishavlin in 26
  • Pop-up help by @chrishavlin in 44
  • allow uniform arrays by @matthewturk in 38
  • Make windows resizable by @matthewturk in 57

Full Changelog: v0.2.3-v0.3.0

0.2.3

  • Fixes to manifest, restoring pypi functionality.

0.2.2

  • bug fixes and improvements: full change history to come in upcoming minor release.

0.2.0

  • Add grid positions annotation
  • Add OSMesa rendering context for off-screen rendering
  • Add geometry shader support
  • Add tests and a handful of new examples
  • Fix rendering meshes
  • Regularize uniform names across shaders

0.1.0

  • First release on PyPI.