diff --git a/include/picom/backend.h b/include/picom/backend.h
index 74e6f1e4af..e087894f1b 100644
--- a/include/picom/backend.h
+++ b/include/picom/backend.h
@@ -31,7 +31,7 @@ struct xvisual_info {
};
typedef struct session session_t;
-struct managed_win;
+struct win;
struct ev_loop;
struct backend_operations;
diff --git a/src/c2.c b/src/c2.c
index a883a284f8..b8891b7006 100644
--- a/src/c2.c
+++ b/src/c2.c
@@ -314,7 +314,7 @@ static inline c2_ptr_t c2h_comb_tree(c2_b_op_t op, c2_ptr_t p1, c2_ptr_t p2) {
static inline int c2h_b_opp(c2_b_op_t op) {
switch (op) {
case C2_B_OAND: return 2;
- case C2_B_OOR: return 1;
+ case C2_B_OOR:
case C2_B_OXOR: return 1;
default: break;
}
@@ -441,8 +441,12 @@ TEST_CASE(c2_parse) {
size_t len = c2_condition_to_str(cond->ptr, str, sizeof(str));
TEST_STREQUAL3(str, "name = \"xterm\"", len);
- struct managed_win test_win = {
+ struct wm *wm = wm_new();
+ wm_import_incomplete(wm, 1, XCB_NONE);
+
+ struct win test_win = {
.name = "xterm",
+ .tree_ref = wm_find(wm, 1),
};
TEST_TRUE(c2_match(state, &test_win, cond, NULL));
c2_list_postprocess(state, NULL, cond);
@@ -563,6 +567,8 @@ TEST_CASE(c2_parse) {
len = c2_condition_to_str(cond->ptr, str, sizeof(str));
TEST_STREQUAL3(str, rule, len);
c2_list_free(&cond, NULL);
+
+ wm_free(wm);
}
#define c2_error(format, ...) \
@@ -1562,8 +1568,9 @@ static inline bool c2_int_op(const c2_l_t *leaf, int64_t target) {
unreachable();
}
-static bool c2_match_once_leaf_int(const struct managed_win *w, const c2_l_t *leaf) {
- const xcb_window_t wid = (leaf->target_on_client ? w->client_win : w->base.id);
+static bool c2_match_once_leaf_int(const struct win *w, const c2_l_t *leaf) {
+ auto const client_win = win_client_id(w, /*fallback_to_self=*/true);
+ const xcb_window_t wid = (leaf->target_on_client ? client_win : win_id(w));
// Get the value
if (leaf->predef != C2_L_PUNDEFINED) {
@@ -1586,7 +1593,7 @@ static bool c2_match_once_leaf_int(const struct managed_win *w, const c2_l_t *le
case C2_L_PWMWIN: predef_target = win_is_wmwin(w); break;
case C2_L_PBSHAPED: predef_target = w->bounding_shaped; break;
case C2_L_PROUNDED: predef_target = w->rounded_corners; break;
- case C2_L_PCLIENT: predef_target = w->client_win; break;
+ case C2_L_PCLIENT: predef_target = client_win; break;
case C2_L_PLEADER: predef_target = w->leader; break;
case C2_L_POVREDIR:
// When user wants to check override-redirect, they almost always
@@ -1594,9 +1601,8 @@ static bool c2_match_once_leaf_int(const struct managed_win *w, const c2_l_t *le
// don't track the override-redirect state of the client window
// directly, however we can assume if a window has a window
// manager frame around it, it's not override-redirect.
- predef_target =
- w->a.override_redirect && (w->client_win == w->base.id ||
- w->client_win == XCB_WINDOW_NONE);
+ predef_target = w->a.override_redirect &&
+ wm_ref_client_of(w->tree_ref) == NULL;
break;
default: unreachable();
}
@@ -1608,7 +1614,7 @@ static bool c2_match_once_leaf_int(const struct managed_win *w, const c2_l_t *le
assert(!values->needs_update);
if (!values->valid) {
log_verbose("Property %s not found on window %#010x (%s)", leaf->tgt,
- w->client_win, w->name);
+ client_win, w->name);
return false;
}
@@ -1670,8 +1676,8 @@ static bool c2_string_op(const c2_l_t *leaf, const char *target) {
unreachable();
}
-static bool c2_match_once_leaf_string(struct atom *atoms, const struct managed_win *w,
- const c2_l_t *leaf) {
+static bool
+c2_match_once_leaf_string(struct atom *atoms, const struct win *w, const c2_l_t *leaf) {
// A predefined target
const char *predef_target = NULL;
@@ -1696,8 +1702,8 @@ static bool c2_match_once_leaf_string(struct atom *atoms, const struct managed_w
auto values = &w->c2_state.values[leaf->target_id];
assert(!values->needs_update);
if (!values->valid) {
- log_verbose("Property %s not found on window %#010x (%s)", leaf->tgt,
- w->client_win, w->name);
+ log_verbose("Property %s not found on window %#010x, client %#010x (%s)",
+ leaf->tgt, win_id(w), win_client_id(w, false), w->name);
return false;
}
@@ -1752,10 +1758,11 @@ static bool c2_match_once_leaf_string(struct atom *atoms, const struct managed_w
* For internal use.
*/
static inline bool
-c2_match_once_leaf(struct c2_state *state, const struct managed_win *w, const c2_l_t *leaf) {
+c2_match_once_leaf(struct c2_state *state, const struct win *w, const c2_l_t *leaf) {
assert(leaf);
- const xcb_window_t wid = (leaf->target_on_client ? w->client_win : w->base.id);
+ const xcb_window_t wid =
+ (leaf->target_on_client ? win_client_id(w, /*fallback_to_self=*/true) : win_id(w));
// Return if wid is missing
if (leaf->predef == C2_L_PUNDEFINED && !wid) {
@@ -1790,8 +1797,7 @@ c2_match_once_leaf(struct c2_state *state, const struct managed_win *w, const c2
*
* @return true if matched, false otherwise.
*/
-static bool
-c2_match_once(struct c2_state *state, const struct managed_win *w, const c2_ptr_t cond) {
+static bool c2_match_once(struct c2_state *state, const struct win *w, const c2_ptr_t cond) {
bool result = false;
if (cond.isbranch) {
@@ -1802,8 +1808,8 @@ c2_match_once(struct c2_state *state, const struct managed_win *w, const c2_ptr_
return false;
}
- log_verbose("Matching window %#010x (%s) against condition %s",
- w->base.id, w->name, c2_condition_to_str2(cond));
+ log_verbose("Matching window %#010x (%s) against condition %s", win_id(w),
+ w->name, c2_condition_to_str2(cond));
switch (pb->op) {
case C2_B_OAND:
@@ -1821,7 +1827,7 @@ c2_match_once(struct c2_state *state, const struct managed_win *w, const c2_ptr_
default: unreachable();
}
- log_debug("(%#010x): branch: result = %d, pattern = %s", w->base.id,
+ log_debug("(%#010x): branch: result = %d, pattern = %s", win_id(w),
result, c2_condition_to_str2(cond));
} else {
// A leaf
@@ -1833,9 +1839,9 @@ c2_match_once(struct c2_state *state, const struct managed_win *w, const c2_ptr_
result = c2_match_once_leaf(state, w, pleaf);
- log_debug("(%#010x): leaf: result = %d, client = %#010x, "
- "pattern = %s",
- w->base.id, result, w->client_win, c2_condition_to_str2(cond));
+ log_debug("(%#010x): leaf: result = %d, client = %#010x, pattern = %s",
+ win_id(w), result, win_client_id(w, false),
+ c2_condition_to_str2(cond));
}
// Postprocess the result
@@ -1853,8 +1859,8 @@ c2_match_once(struct c2_state *state, const struct managed_win *w, const c2_ptr_
* @param pdata a place to return the data
* @return true if matched, false otherwise.
*/
-bool c2_match(struct c2_state *state, const struct managed_win *w,
- const c2_lptr_t *condlst, void **pdata) {
+bool c2_match(struct c2_state *state, const struct win *w, const c2_lptr_t *condlst,
+ void **pdata) {
// Then go through the whole linked list
for (; condlst; condlst = condlst->next) {
if (c2_match_once(state, w, condlst->ptr)) {
@@ -1869,8 +1875,8 @@ bool c2_match(struct c2_state *state, const struct managed_win *w,
}
/// Match a window against the first condition in a condition linked list.
-bool c2_match_one(struct c2_state *state, const struct managed_win *w,
- const c2_lptr_t *condlst, void **pdata) {
+bool c2_match_one(struct c2_state *state, const struct win *w, const c2_lptr_t *condlst,
+ void **pdata) {
if (!condlst) {
return false;
}
diff --git a/src/c2.h b/src/c2.h
index 328a3c4c78..2dcd3e712d 100644
--- a/src/c2.h
+++ b/src/c2.h
@@ -18,7 +18,7 @@ struct c2_window_state {
struct c2_property_value *values;
};
struct atom;
-struct managed_win;
+struct win;
typedef void (*c2_userdata_free)(void *);
c2_lptr_t *c2_parse(c2_lptr_t **pcondlst, const char *pattern, void *data);
@@ -50,10 +50,10 @@ void c2_window_state_update(struct c2_state *state, struct c2_window_state *wind
xcb_connection_t *c, xcb_window_t client_win,
xcb_window_t frame_win);
-bool c2_match(struct c2_state *state, const struct managed_win *w,
- const c2_lptr_t *condlst, void **pdata);
-bool c2_match_one(struct c2_state *state, const struct managed_win *w,
- const c2_lptr_t *condlst, void **pdata);
+bool c2_match(struct c2_state *state, const struct win *w, const c2_lptr_t *condlst,
+ void **pdata);
+bool c2_match_one(struct c2_state *state, const struct win *w, const c2_lptr_t *condlst,
+ void **pdata);
bool c2_list_postprocess(struct c2_state *state, xcb_connection_t *c, c2_lptr_t *list);
typedef bool (*c2_list_foreach_cb_t)(const c2_lptr_t *cond, void *data);
diff --git a/src/dbus.c b/src/dbus.c
index 4c09b08390..dac97f4227 100644
--- a/src/dbus.c
+++ b/src/dbus.c
@@ -20,7 +20,6 @@
#include "compiler.h"
#include "config.h"
#include "log.h"
-#include "utils/list.h"
#include "utils/misc.h"
#include "utils/str.h"
#include "wm/defs.h"
@@ -464,24 +463,8 @@ static bool cdbus_append_string_variant(DBusMessage *msg, const char *data) {
return true;
}
-static int cdbus_append_wids_callback(struct win *w, void *data) {
- DBusMessageIter *iter = data;
- cdbus_window_t wid = w->id;
- if (!dbus_message_iter_append_basic(iter, CDBUS_TYPE_WINDOW, &wid)) {
- return 1;
- }
- return 0;
-}
-
/// Append all window IDs in the window list of a session to a D-Bus message
static bool cdbus_append_wids(DBusMessage *msg, session_t *ps) {
- // Get the number of wids we are to include
- unsigned count = wm_num_windows(ps->wm);
- if (!count) {
- // Nothing to append
- return true;
- }
-
DBusMessageIter it, subit;
dbus_message_iter_init_append(msg, &it);
if (!dbus_message_iter_open_container(&it, DBUS_TYPE_ARRAY,
@@ -490,12 +473,27 @@ static bool cdbus_append_wids(DBusMessage *msg, session_t *ps) {
return false;
}
- auto result = wm_foreach(ps->wm, cdbus_append_wids_callback, &subit);
+ bool failed = false;
+ wm_stack_foreach(ps->wm, cursor) {
+ if (wm_ref_is_zombie(cursor)) {
+ continue;
+ }
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+
+ auto wid = win_id(w);
+ if (!dbus_message_iter_append_basic(&subit, CDBUS_TYPE_WINDOW, &wid)) {
+ failed = true;
+ break;
+ }
+ }
if (!dbus_message_iter_close_container(&it, &subit)) {
log_error("Failed to close container.");
return false;
}
- if (result != 0) {
+ if (failed) {
log_error("Failed to append argument.");
return false;
}
@@ -581,14 +579,20 @@ cdbus_process_window_property_get(session_t *ps, DBusMessage *msg, cdbus_window_
return DBUS_HANDLER_RESULT_HANDLED;
}
- auto w = wm_find_managed(ps->wm, wid);
-
- if (!w) {
+ auto cursor = wm_find(ps->wm, wid);
+ if (cursor == NULL) {
log_debug("Window %#010x not found.", wid);
dbus_set_error(e, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
return DBUS_HANDLER_RESULT_HANDLED;
}
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ log_debug("Window %#010x is not managed.", wid);
+ dbus_set_error(e, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
+ return DBUS_HANDLER_RESULT_HANDLED;
+ }
+
#define append(tgt, type, expr) \
if (!strcmp(#tgt, target)) { \
if (!cdbus_append_##type(reply, expr)) { \
@@ -599,19 +603,18 @@ cdbus_process_window_property_get(session_t *ps, DBusMessage *msg, cdbus_window_
#define append_win_property(name, member, type) append(name, type, w->member)
append(Mapped, bool_variant, w->state == WSTATE_MAPPED);
- append(Id, wid_variant, w->base.id);
+ append(Id, wid_variant, win_id(w));
append(Type, string_variant, WINTYPES[w->window_type].name);
append(RawFocused, bool_variant, win_is_focused_raw(w));
- append_win_property(ClientWin, client_win, wid_variant);
+ append(ClientWin, wid_variant, win_client_id(w, /*fallback_to_self=*/true));
append_win_property(Leader, leader, wid_variant);
append_win_property(Name, name, string_variant);
if (!strcmp("Next", target)) {
cdbus_window_t next_id = 0;
- if (!list_node_is_last(wm_stack_end(ps->wm), &w->base.stack_neighbour)) {
- next_id = list_entry(w->base.stack_neighbour.next, struct win,
- stack_neighbour)
- ->id;
+ auto below = wm_ref_below(cursor);
+ if (below != NULL) {
+ next_id = wm_ref_win_id(below);
}
if (!cdbus_append_wid_variant(reply, next_id)) {
return DBUS_HANDLER_RESULT_NEED_MEMORY;
@@ -668,14 +671,20 @@ cdbus_process_win_get(session_t *ps, DBusMessage *msg, DBusMessage *reply, DBusE
return DBUS_HANDLER_RESULT_HANDLED;
}
- auto w = wm_find_managed(ps->wm, wid);
-
- if (!w) {
+ auto cursor = wm_find(ps->wm, wid);
+ if (cursor == NULL) {
log_debug("Window %#010x not found.", wid);
dbus_set_error(err, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
return DBUS_HANDLER_RESULT_HANDLED;
}
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ log_debug("Window %#010x is not managed.", wid);
+ dbus_set_error(err, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
+ return DBUS_HANDLER_RESULT_HANDLED;
+ }
+
#define append(tgt, type, expr) \
if (strcmp(#tgt, target) == 0) { \
if (!cdbus_append_##type(reply, expr)) { \
@@ -686,18 +695,16 @@ cdbus_process_win_get(session_t *ps, DBusMessage *msg, DBusMessage *reply, DBusE
#define append_win_property(tgt, type) append(tgt, type, w->tgt)
if (!strcmp("next", target)) {
- xcb_window_t next_id =
- list_node_is_last(wm_stack_end(ps->wm), &w->base.stack_neighbour)
- ? 0
- : list_entry(w->base.stack_neighbour.next, struct win, stack_neighbour)
- ->id;
+ auto below = wm_ref_below(cursor);
+ xcb_window_t next_id = below ? wm_ref_win_id(below) : XCB_NONE;
if (!cdbus_append_wid(reply, next_id)) {
return DBUS_HANDLER_RESULT_NEED_MEMORY;
}
return DBUS_HANDLER_RESULT_HANDLED;
}
- append(id, boolean, w->base.id);
+ append(id, wid, win_id(w));
+ append(client_win, wid, win_client_id(w, /*fallback_to_self=*/true));
append(map_state, boolean, w->a.map_state);
append(wmwin, boolean, win_is_wmwin(w));
append(focused_raw, boolean, win_is_focused_raw(w));
@@ -708,7 +715,6 @@ cdbus_process_win_get(session_t *ps, DBusMessage *msg, DBusMessage *reply, DBusE
append_win_property(mode, enum);
append_win_property(opacity, double);
- append_win_property(client_win, wid);
append_win_property(ever_damaged, boolean);
append_win_property(window_type, enum);
append_win_property(leader, wid);
@@ -753,13 +759,19 @@ cdbus_process_win_set(session_t *ps, DBusMessage *msg, DBusMessage *reply, DBusE
return DBUS_HANDLER_RESULT_HANDLED;
}
- auto w = wm_find_managed(ps->wm, wid);
-
- if (!w) {
+ auto cursor = wm_find(ps->wm, wid);
+ if (cursor == NULL) {
log_debug("Window %#010x not found.", wid);
dbus_set_error(err, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
return DBUS_HANDLER_RESULT_HANDLED;
}
+
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ log_debug("Window %#010x is not managed.", wid);
+ dbus_set_error(err, CDBUS_ERROR_BADWIN, CDBUS_ERROR_BADWIN_S, wid);
+ return DBUS_HANDLER_RESULT_HANDLED;
+ }
cdbus_enum_t val = UNSET;
if (!cdbus_msg_get_arg(msg, 2, CDBUS_TYPE_ENUM, &val)) {
dbus_set_error_const(err, DBUS_ERROR_INVALID_ARGS, NULL);
@@ -812,13 +824,13 @@ cdbus_process_find_win(session_t *ps, DBusMessage *msg, DBusMessage *reply, DBus
}
auto w = wm_find_by_client(ps->wm, client);
if (w) {
- wid = w->base.id;
+ wid = wm_ref_win_id(w);
}
} else if (!strcmp("focused", target)) {
// Find focused window
auto active_win = wm_active_win(ps->wm);
if (active_win && active_win->state != WSTATE_UNMAPPED) {
- wid = active_win->base.id;
+ wid = win_id(active_win);
}
} else {
log_debug(CDBUS_ERROR_BADTGT_S, target);
@@ -1072,21 +1084,6 @@ static DBusHandlerResult cdbus_process_introspect(DBusMessage *reply) {
}
///@}
-static int cdbus_process_windows_root_introspect_callback(struct win *w, void *data) {
- char **introspect = data;
- if (!w->managed) {
- return 0;
- }
- char *tmp = NULL;
- if (asprintf(&tmp, "\n", w->id) < 0) {
- log_fatal("Failed to allocate memory.");
- return 1;
- }
- mstrextend(introspect, tmp);
- free(tmp);
- return 0;
-}
-
/**
* Process an D-Bus Introspect request, for /windows.
*/
@@ -1109,8 +1106,18 @@ cdbus_process_windows_root_introspect(session_t *ps, DBusMessage *reply) {
scoped_charp introspect = NULL;
mstrextend(&introspect, str_introspect);
- if (wm_foreach(ps->wm, cdbus_process_windows_root_introspect_callback, &introspect)) {
- return DBUS_HANDLER_RESULT_NEED_MEMORY;
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+ char *tmp = NULL;
+ if (asprintf(&tmp, "\n", win_id(w)) < 0) {
+ log_fatal("Failed to allocate memory.");
+ return DBUS_HANDLER_RESULT_NEED_MEMORY;
+ }
+ mstrextend(&introspect, tmp);
+ free(tmp);
}
mstrextend(&introspect, "");
if (!cdbus_append_string(reply, introspect)) {
@@ -1424,41 +1431,41 @@ static bool cdbus_signal_wid(struct cdbus_data *cd, const char *interface,
///@{
void cdbus_ev_win_added(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_added", w->id);
- cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinAdded", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_added", win_id(w));
+ cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinAdded", win_id(w));
}
}
void cdbus_ev_win_destroyed(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_destroyed", w->id);
- cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinDestroyed", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_destroyed", win_id(w));
+ cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinDestroyed", win_id(w));
}
}
void cdbus_ev_win_mapped(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_mapped", w->id);
- cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinMapped", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_mapped", win_id(w));
+ cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinMapped", win_id(w));
}
}
void cdbus_ev_win_unmapped(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_unmapped", w->id);
- cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinUnmapped", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_unmapped", win_id(w));
+ cdbus_signal_wid(cd, PICOM_COMPOSITOR_INTERFACE, "WinUnmapped", win_id(w));
}
}
void cdbus_ev_win_focusout(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_focusout", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_focusout", win_id(w));
}
}
void cdbus_ev_win_focusin(struct cdbus_data *cd, struct win *w) {
if (cd->dbus_conn) {
- cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_focusin", w->id);
+ cdbus_signal_wid(cd, CDBUS_INTERFACE_NAME, "win_focusin", win_id(w));
}
}
//!@}
diff --git a/src/event.c b/src/event.c
index 9b0da675cb..5858e2d3d9 100644
--- a/src/event.c
+++ b/src/event.c
@@ -74,11 +74,12 @@ static inline const char *ev_window_name(session_t *ps, xcb_window_t wid) {
} else if (ps->overlay == wid) {
name = "(Overlay)";
} else {
- auto w = wm_find_managed(ps->wm, wid);
- if (!w) {
- w = wm_find_by_client(ps->wm, wid);
+ auto cursor = wm_find(ps->wm, wid);
+ if (!cursor || !wm_ref_deref(cursor)) {
+ cursor = wm_find_by_client(ps->wm, wid);
}
+ auto w = cursor ? wm_ref_deref(cursor) : NULL;
if (w && w->name) {
name = w->name;
}
@@ -204,154 +205,124 @@ static inline void ev_focus_out(session_t *ps, xcb_focus_out_event_t *ev) {
static inline void ev_create_notify(session_t *ps, xcb_create_notify_event_t *ev) {
wm_import_incomplete(ps->wm, ev->window, ev->parent);
-
- if (ev->parent == ps->c.screen_info->root) {
- wm_stack_add_top(ps->wm, ev->window);
- ps->pending_updates = true;
- return;
- }
-
- auto w = wm_find_managed(ps->wm, ev->parent);
- if (w == NULL) {
- // The parent window is not a toplevel window, we don't care about it.
- // This can happen if a toplevel is reparented somewhere, and more events
- // were generated from it before we can unsubscribe.
- return;
- }
- // A direct child of a toplevel, subscribe to property changes so we can
- // know if WM_STATE is set on this window.
- wm_subwin_add_and_subscribe(ps->wm, &ps->c, ev->window, ev->parent);
- if (w->client_win == XCB_NONE || w->client_win == w->base.id) {
- win_set_flags(w, WIN_FLAGS_CLIENT_STALE);
- ps->pending_updates = true;
- }
}
/// Handle configure event of a regular window
static void configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
- auto w = wm_find(ps->wm, ce->window);
+ auto cursor = wm_find(ps->wm, ce->window);
+ auto below = wm_find(ps->wm, ce->above_sibling);
- if (!w) {
+ if (!cursor) {
+ log_error("Configure event received for unknown window %#010x", ce->window);
return;
}
- wm_stack_move_above(ps->wm, w, ce->above_sibling);
+ if (below == NULL && ce->above_sibling != XCB_NONE) {
+ log_error("Configure event received for window %#010x, but its sibling "
+ "window %#010x is not in our tree. Expect malfunction.",
+ ce->window, ce->above_sibling);
+ } else if (below != NULL) {
+ wm_stack_move_to_above(ps->wm, cursor, below);
+ } else {
+ // above_sibling being XCB_NONE means the window is put at the bottom.
+ wm_stack_move_to_end(ps->wm, cursor, true);
+ }
- if (!w->managed) {
+ auto w = wm_ref_deref(cursor);
+ if (!w) {
return;
}
- auto mw = (struct managed_win *)w;
- add_damage_from_win(ps, mw);
+ add_damage_from_win(ps, w);
// We check against pending_g here, because there might have been multiple
// configure notifies in this cycle, or the window could receive multiple updates
// while it's unmapped.
- bool position_changed = mw->pending_g.x != ce->x || mw->pending_g.y != ce->y;
- bool size_changed = mw->pending_g.width != ce->width ||
- mw->pending_g.height != ce->height ||
- mw->pending_g.border_width != ce->border_width;
+ bool position_changed = w->pending_g.x != ce->x || w->pending_g.y != ce->y;
+ bool size_changed = w->pending_g.width != ce->width ||
+ w->pending_g.height != ce->height ||
+ w->pending_g.border_width != ce->border_width;
if (position_changed || size_changed) {
// Queue pending updates
- win_set_flags(mw, WIN_FLAGS_FACTOR_CHANGED);
+ win_set_flags(w, WIN_FLAGS_FACTOR_CHANGED);
// TODO(yshui) don't set pending_updates if the window is not
// visible/mapped
ps->pending_updates = true;
// At least one of the following if's is true
if (position_changed) {
- log_trace("Window position changed, %dx%d -> %dx%d", mw->g.x,
- mw->g.y, ce->x, ce->y);
- mw->pending_g.x = ce->x;
- mw->pending_g.y = ce->y;
- win_set_flags(mw, WIN_FLAGS_POSITION_STALE);
+ log_trace("Window position changed, %dx%d -> %dx%d", w->g.x,
+ w->g.y, ce->x, ce->y);
+ w->pending_g.x = ce->x;
+ w->pending_g.y = ce->y;
+ win_set_flags(w, WIN_FLAGS_POSITION_STALE);
}
if (size_changed) {
- log_trace("Window size changed, %dx%d -> %dx%d", mw->g.width,
- mw->g.height, ce->width, ce->height);
- mw->pending_g.width = ce->width;
- mw->pending_g.height = ce->height;
- mw->pending_g.border_width = ce->border_width;
- win_set_flags(mw, WIN_FLAGS_SIZE_STALE);
+ log_trace("Window size changed, %dx%d -> %dx%d", w->g.width,
+ w->g.height, ce->width, ce->height);
+ w->pending_g.width = ce->width;
+ w->pending_g.height = ce->height;
+ w->pending_g.border_width = ce->border_width;
+ win_set_flags(w, WIN_FLAGS_SIZE_STALE);
}
// Recalculate which monitor this window is on
- win_update_monitor(&ps->monitors, mw);
+ win_update_monitor(&ps->monitors, w);
}
// override_redirect flag cannot be changed after window creation, as far
// as I know, so there's no point to re-match windows here.
- mw->a.override_redirect = ce->override_redirect;
+ w->a.override_redirect = ce->override_redirect;
}
static inline void ev_configure_notify(session_t *ps, xcb_configure_notify_event_t *ev) {
- log_debug("{ send_event: %d, id: %#010x, above: %#010x, override_redirect: %d }",
+ log_debug("{ event: %#010x, id: %#010x, above: %#010x, override_redirect: %d }",
ev->event, ev->window, ev->above_sibling, ev->override_redirect);
if (ev->window == ps->c.screen_info->root) {
set_root_flags(ps, ROOT_FLAGS_CONFIGURED);
- } else {
+ } else if (!wm_is_wid_masked(ps->wm, ev->event)) {
configure_win(ps, ev);
}
}
static inline void ev_destroy_notify(session_t *ps, xcb_destroy_notify_event_t *ev) {
+ log_debug("{ event: %#010x, id: %#010x }", ev->event, ev->window);
wm_destroy(ps->wm, ev->window);
-
- auto subwin = wm_subwin_find(ps->wm, ev->window);
- if (subwin) {
- wm_subwin_remove(ps->wm, subwin);
- }
-
- auto w = wm_find(ps->wm, ev->window);
- auto mw = wm_find_by_client(ps->wm, ev->window);
- if (mw && mw->client_win == mw->base.id) {
- // We only want _real_ frame window
- assert(&mw->base == w);
- mw = NULL;
- }
-
- // A window can't be a client window and a top-level window at the same time,
- // so only one of `w` and `mw` can be non-NULL
- assert(w == NULL || mw == NULL);
-
- if (w != NULL) {
- destroy_win_start(ps, w);
- if (!w->managed) {
- // If the window wasn't managed, we can release it immediately
- destroy_win_finish(ps, w);
- }
- return;
- }
- if (mw != NULL) {
- win_unmark_client(mw);
- win_set_flags(mw, WIN_FLAGS_CLIENT_STALE);
- ps->pending_updates = true;
- return;
- }
- log_debug("Received a destroy notify from an unknown window, %#010x", ev->window);
}
static inline void ev_map_notify(session_t *ps, xcb_map_notify_event_t *ev) {
// Unmap overlay window if it got mapped but we are currently not
// in redirected state.
- if (ps->overlay && ev->window == ps->overlay && !ps->redirected) {
- log_debug("Overlay is mapped while we are not redirected");
- auto e = xcb_request_check(
- ps->c.c, xcb_unmap_window_checked(ps->c.c, ps->overlay));
- if (e) {
- log_error("Failed to unmap the overlay window");
- free(e);
+ if (ps->overlay && ev->window == ps->overlay) {
+ if (!ps->redirected) {
+ log_debug("Overlay is mapped while we are not redirected");
+ auto succeeded =
+ XCB_AWAIT_VOID(xcb_unmap_window, ps->c.c, ps->overlay);
+ if (!succeeded) {
+ log_error("Failed to unmap the overlay window");
+ }
}
// We don't track the overlay window, so we can return
return;
}
- auto w = wm_find_managed(ps->wm, ev->window);
- if (!w) {
+ if (wm_is_wid_masked(ps->wm, ev->event)) {
+ return;
+ }
+
+ auto cursor = wm_find(ps->wm, ev->window);
+ if (cursor == NULL) {
+ log_error("Map event received for unknown window %#010x, overlay is "
+ "%#010x",
+ ev->window, ps->overlay);
return;
}
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ return;
+ }
win_set_flags(w, WIN_FLAGS_MAPPED);
// We set `ever_damaged` to false here, instead of in `map_win_start`,
// because we might receive damage events before that function is called
@@ -367,8 +338,21 @@ static inline void ev_map_notify(session_t *ps, xcb_map_notify_event_t *ev) {
}
static inline void ev_unmap_notify(session_t *ps, xcb_unmap_notify_event_t *ev) {
- auto w = wm_find_managed(ps->wm, ev->window);
- if (w) {
+ if (ps->overlay && ev->window == ps->overlay) {
+ return;
+ }
+
+ if (wm_is_wid_masked(ps->wm, ev->event)) {
+ return;
+ }
+
+ auto cursor = wm_find(ps->wm, ev->window);
+ if (cursor == NULL) {
+ log_error("Unmap event received for unknown window %#010x", ev->window);
+ return;
+ }
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
unmap_win_start(w);
}
}
@@ -377,135 +361,28 @@ static inline void ev_reparent_notify(session_t *ps, xcb_reparent_notify_event_t
log_debug("Window %#010x has new parent: %#010x, override_redirect: %d, "
"send_event: %#010x",
ev->window, ev->parent, ev->override_redirect, ev->event);
-
wm_reparent(ps->wm, ev->window, ev->parent);
+}
- auto old_toplevel = wm_find_by_client(ps->wm, ev->window);
- auto old_w = wm_find(ps->wm, ev->window);
- auto old_subwin = wm_subwin_find(ps->wm, ev->window);
- auto new_toplevel = wm_find_managed(ps->wm, ev->parent);
- xcb_window_t old_parent = XCB_NONE;
- if (old_subwin) {
- old_parent = old_subwin->toplevel;
- } else if (old_w) {
- old_parent = ps->c.screen_info->root;
- }
- if (old_toplevel && old_toplevel->client_win == old_toplevel->base.id) {
- // We only want _real_ frame window, meaning old_toplevel must be
- // a parent of `ev->window`.
- old_toplevel = NULL;
- }
- // A window can't be a toplevel and a subwin at the same time
- assert(old_w == NULL || old_subwin == NULL);
-
- log_debug("old toplevel: %p, old subwin: %p, new toplevel: %p, old parent: "
- "%#010x, new parent: %#010x, root window: %#010x",
- old_w, old_subwin, new_toplevel, old_parent, ev->parent,
- ps->c.screen_info->root);
-
- if (old_w == NULL && old_subwin == NULL && new_toplevel == NULL &&
- ev->parent != ps->c.screen_info->root) {
- // The window is neither a toplevel nor a subwin, and the new parent is
- // neither a root nor a toplevel, we don't care about this window.
- // This can happen if a window is reparented to somewhere irrelevant, but
- // more events from it are generated before we can unsubscribe.
+static inline void ev_circulate_notify(session_t *ps, xcb_circulate_notify_event_t *ev) {
+ if (wm_is_wid_masked(ps->wm, ev->event)) {
return;
}
- if (ev->parent == old_parent) {
- // Parent unchanged, but if the parent is root, we need to move the window
- // to the top of the window stack
- if (old_w) {
- // root -> root reparent, we just need to move it to the top
- log_debug("Restack %#010x (%s) to top", old_w->id,
- win_get_name_if_managed(old_w));
- wm_stack_move_to_top(ps->wm, old_w);
- if (old_w->managed) {
- add_damage_from_win(ps, win_as_managed(old_w));
- }
- }
- return;
- }
+ auto cursor = wm_find(ps->wm, ev->window);
- if (old_toplevel) {
- assert(old_subwin != NULL);
- assert(old_subwin->toplevel == old_toplevel->base.id);
- win_unmark_client(old_toplevel);
- win_set_flags(old_toplevel, WIN_FLAGS_CLIENT_STALE);
- ps->pending_updates = true;
- }
-
- if (old_w) {
- // A toplevel is reparented, so it is no longer a toplevel. We need to
- // destroy the existing toplevel.
- if (old_w->managed) {
- auto mw = (struct managed_win *)old_w;
- // Usually, damage for unmapped windows are added in
- // `paint_preprocess`, when a window was painted before and isn't
- // anymore. But since we are reparenting the window here, we would
- // lose track of the `to_paint` information. So we just add damage
- // here.
- if (mw->to_paint) {
- add_damage_from_win(ps, mw);
- }
- // Emulating what X server does: a destroyed
- // window is always unmapped first.
- if (mw->state == WSTATE_MAPPED) {
- unmap_win_start(mw);
- }
-
- // If an animation is running, the best we could do is stopping
- // it.
- free(mw->running_animation);
- mw->running_animation = NULL;
- }
- destroy_win_start(ps, old_w);
- destroy_win_finish(ps, old_w);
- }
-
- // We need to guarantee a subwin exists iff it has a valid toplevel.
- auto new_subwin = old_subwin;
- if (new_subwin != NULL && new_toplevel == NULL) {
- wm_subwin_remove_and_unsubscribe(ps->wm, &ps->c, new_subwin);
- new_subwin = NULL;
- } else if (new_subwin == NULL && new_toplevel != NULL) {
- new_subwin =
- wm_subwin_add_and_subscribe(ps->wm, &ps->c, ev->window, ev->parent);
- }
- if (new_subwin) {
- new_subwin->toplevel = new_toplevel->base.id;
- if (new_toplevel->client_win == XCB_NONE ||
- new_toplevel->client_win == new_toplevel->base.id) {
- win_set_flags(new_toplevel, WIN_FLAGS_CLIENT_STALE);
- ps->pending_updates = true;
- }
- }
-
- if (ev->parent == ps->c.screen_info->root) {
- // New parent is root, add a toplevel;
- assert(old_w == NULL);
- assert(new_toplevel == NULL);
- wm_stack_add_top(ps->wm, ev->window);
- ps->pending_updates = true;
- }
-}
-
-static inline void ev_circulate_notify(session_t *ps, xcb_circulate_notify_event_t *ev) {
- auto w = wm_find(ps->wm, ev->window);
-
- if (!w) {
+ if (cursor == NULL) {
+ log_error("Circulate event received for unknown window %#010x", ev->window);
return;
}
- log_debug("Moving window %#010x (%s) to the %s", w->id,
- win_get_name_if_managed(w), ev->place == PlaceOnTop ? "top" : "bottom");
- if (ev->place == PlaceOnTop) {
- wm_stack_move_to_top(ps->wm, w);
- } else {
- wm_stack_move_to_bottom(ps->wm, w);
- }
- if (w->managed) {
- add_damage_from_win(ps, win_as_managed(w));
+ log_debug("Moving window %#010x (%s) to the %s", ev->window,
+ ev_window_name(ps, ev->window), ev->place == PlaceOnTop ? "top" : "bottom");
+ wm_stack_move_to_end(ps->wm, cursor, ev->place == XCB_PLACE_ON_BOTTOM);
+
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ add_damage_from_win(ps, w);
}
}
@@ -536,50 +413,6 @@ static inline void ev_expose(session_t *ps, xcb_expose_event_t *ev) {
}
}
-static inline void ev_subwin_wm_state_changed(session_t *ps, xcb_property_notify_event_t *ev) {
- auto subwin = wm_subwin_find(ps->wm, ev->window);
- if (!subwin) {
- // We only care if a direct child of a toplevel gained/lost WM_STATE
- return;
- }
-
- enum tristate old_has_wm_state = subwin->has_wm_state;
- subwin->has_wm_state = ev->state == XCB_PROPERTY_DELETE ? TRI_FALSE : TRI_TRUE;
- if (old_has_wm_state == subwin->has_wm_state) {
- if (subwin->has_wm_state == TRI_FALSE) {
- log_warn("Child window %#010x of window %#010x lost WM_STATE a "
- "second time?",
- ev->window, subwin->toplevel);
- }
- return;
- }
-
- auto toplevel = wm_find(ps->wm, subwin->toplevel);
- BUG_ON(toplevel == NULL);
- if (!toplevel->managed) {
- return;
- }
-
- auto managed = (struct managed_win *)toplevel;
- if (managed->client_win == subwin->id) {
- // 1. This window is the client window of its toplevel, and now it lost
- // its WM_STATE (implies it must have it before)
- assert(subwin->has_wm_state == TRI_FALSE);
- win_set_flags(managed, WIN_FLAGS_CLIENT_STALE);
- } else if (subwin->has_wm_state == TRI_TRUE) {
- // 2. This window is not the client window of its toplevel, and
- // now it gained WM_STATE
- if (managed->client_win != XCB_NONE && managed->client_win != toplevel->id) {
- log_warn("Toplevel %#010x already has a client window %#010x, "
- "but another of its child windows %#010x gained "
- "WM_STATE.",
- toplevel->id, managed->client_win, subwin->id);
- } else {
- win_set_flags(managed, WIN_FLAGS_CLIENT_STALE);
- }
- }
-}
-
static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t *ev) {
if (unlikely(log_get_level_tls() <= LOG_LEVEL_TRACE)) {
// Print out changed atom
@@ -611,10 +444,31 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
return;
}
+ if (wm_is_wid_masked(ps->wm, ev->window)) {
+ return;
+ }
+
ps->pending_updates = true;
- auto w = wm_find_by_client(ps->wm, ev->window);
+ auto cursor = wm_find(ps->wm, ev->window);
+ if (cursor == NULL) {
+ log_error("Property notify received for unknown window %#010x", ev->window);
+ return;
+ }
+
+ auto toplevel_cursor = wm_ref_toplevel_of(cursor);
if (ev->atom == ps->atoms->aWM_STATE) {
- ev_subwin_wm_state_changed(ps, ev);
+ log_debug("WM_STATE changed for window %#010x (%s): %s", ev->window,
+ ev_window_name(ps, ev->window),
+ ev->state == XCB_PROPERTY_DELETE ? "deleted" : "set");
+ wm_set_has_wm_state(ps->wm, cursor, ev->state != XCB_PROPERTY_DELETE);
+ }
+
+ // We only care if the property is set on the toplevel itself, or on its
+ // client window if it has one. WM_STATE is an exception, it is handled
+ // always because it is what determines if a window is a client window.
+ auto client_cursor = wm_ref_client_of(toplevel_cursor) ?: toplevel_cursor;
+ if (cursor != client_cursor && cursor != toplevel_cursor) {
+ return;
}
if (ev->atom == ps->atoms->a_NET_WM_BYPASS_COMPOSITOR) {
@@ -622,41 +476,34 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
queue_redraw(ps);
}
- if (w) {
- win_set_property_stale(w, ev->atom);
+ auto toplevel = wm_ref_deref(toplevel_cursor);
+ if (toplevel) {
+ win_set_property_stale(toplevel, ev->atom);
}
- if (ev->atom == ps->atoms->a_NET_WM_WINDOW_OPACITY) {
+ if (ev->atom == ps->atoms->a_NET_WM_WINDOW_OPACITY && toplevel != NULL) {
// We already handle if this is set on the client window, check
// if this is set on the frame window as well.
// TODO(yshui) do we really need this?
- auto toplevel = wm_find_managed(ps->wm, ev->window);
- if (toplevel) {
- win_set_property_stale(toplevel, ev->atom);
- }
+ win_set_property_stale(toplevel, ev->atom);
}
// Check for other atoms we are tracking
if (c2_state_is_property_tracked(ps->c2_state, ev->atom)) {
- bool change_is_on_client = false;
- w = wm_find_managed(ps->wm, ev->window);
- if (!w) {
- w = wm_find_by_client(ps->wm, ev->window);
- change_is_on_client = true;
- }
- if (w) {
- c2_window_state_mark_dirty(ps->c2_state, &w->c2_state, ev->atom,
- change_is_on_client);
+ bool change_is_on_client = cursor == client_cursor;
+ if (toplevel) {
+ c2_window_state_mark_dirty(ps->c2_state, &toplevel->c2_state,
+ ev->atom, change_is_on_client);
// Set FACTOR_CHANGED so rules based on properties will be
// re-evaluated.
// Don't need to set property stale here, since that only
// concerns properties we explicitly check.
- win_set_flags(w, WIN_FLAGS_FACTOR_CHANGED);
+ win_set_flags(toplevel, WIN_FLAGS_FACTOR_CHANGED);
}
}
}
-static inline void repair_win(session_t *ps, struct managed_win *w) {
+static inline void repair_win(session_t *ps, struct win *w) {
// Only mapped window can receive damages
assert(w->state == WSTATE_MAPPED || win_check_flags_all(w, WIN_FLAGS_MAPPED));
@@ -681,8 +528,8 @@ static inline void repair_win(session_t *ps, struct managed_win *w) {
free(e);
}
win_extents(w, &parts);
- log_debug("Window %#010x (%s) has been damaged the first time",
- w->base.id, w->name);
+ log_debug("Window %#010x (%s) has been damaged the first time", win_id(w),
+ w->name);
} else {
auto cookie = xcb_damage_subtract(ps->c.c, w->damage, XCB_NONE,
ps->damage_ring.x_region);
@@ -694,7 +541,7 @@ static inline void repair_win(session_t *ps, struct managed_win *w) {
w->g.y + w->g.border_width);
}
- log_trace("Mark window %#010x (%s) as having received damage", w->base.id, w->name);
+ log_trace("Mark window %#010x (%s) as having received damage", win_id(w), w->name);
w->ever_damaged = true;
w->pixmap_damaged = true;
@@ -721,24 +568,29 @@ static inline void repair_win(session_t *ps, struct managed_win *w) {
}
static inline void ev_damage_notify(session_t *ps, xcb_damage_notify_event_t *de) {
- /*
- if (ps->root == de->drawable) {
- root_damaged();
- return;
- } */
+ auto cursor = wm_find(ps->wm, de->drawable);
- auto w = wm_find_managed(ps->wm, de->drawable);
-
- if (!w) {
+ if (cursor == NULL) {
+ log_error("Damage notify received for unknown window %#010x", de->drawable);
return;
}
- repair_win(ps, w);
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ repair_win(ps, w);
+ }
}
static inline void ev_shape_notify(session_t *ps, xcb_shape_notify_event_t *ev) {
- auto w = wm_find_managed(ps->wm, ev->affected_window);
- if (!w || w->a.map_state == XCB_MAP_STATE_UNMAPPED) {
+ auto cursor = wm_find(ps->wm, ev->affected_window);
+ if (cursor == NULL) {
+ log_error("Shape notify received for unknown window %#010x",
+ ev->affected_window);
+ return;
+ }
+
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL || w->a.map_state == XCB_MAP_STATE_UNMAPPED) {
return;
}
diff --git a/src/inspect.c b/src/inspect.c
index 860da38b5d..6cc0f42d2e 100644
--- a/src/inspect.c
+++ b/src/inspect.c
@@ -23,22 +23,32 @@
#include "wm/win.h"
#include "x.h"
-static struct managed_win *
+static struct win *
setup_window(struct x_connection *c, struct atom *atoms, struct options *options,
struct c2_state *state, xcb_window_t target) {
// Pretend we are the compositor, and build up the window state
- struct managed_win *w = ccalloc(1, struct managed_win);
+ struct wm *wm = wm_new();
+ wm_import_incomplete(wm, target, XCB_NONE);
+ wm_complete_import(wm, c, atoms);
+
+ auto cursor = wm_find(wm, target);
+ if (cursor == NULL) {
+ log_fatal("Could not find window %#010x", target);
+ wm_free(wm);
+ return NULL;
+ }
+
+ struct win *w = ccalloc(1, struct win);
w->state = WSTATE_MAPPED;
- w->base.id = target;
- w->client_win = win_get_client_window(c, NULL, atoms, w);
win_update_wintype(c, atoms, w);
- win_update_frame_extents(c, atoms, w, w->client_win, options->frame_opacity);
+ win_update_frame_extents(c, atoms, w, win_client_id(w, /*fallback_to_self=*/true),
+ options->frame_opacity);
// TODO(yshui) get leader
win_update_name(c, atoms, w);
win_update_class(c, atoms, w);
win_update_role(c, atoms, w);
- auto geometry_reply = XCB_AWAIT(xcb_get_geometry, c->c, w->base.id);
+ auto geometry_reply = XCB_AWAIT(xcb_get_geometry, c->c, win_id(w));
w->g = (struct win_geometry){
.x = geometry_reply->x,
.y = geometry_reply->y,
@@ -68,17 +78,18 @@ setup_window(struct x_connection *c, struct atom *atoms, struct options *options
free(reply);
}
}
- if (wid == w->base.id || wid == w->client_win) {
+ if (wid == win_id(w) || wid == win_client_id(w, /*fallback_to_self=*/false)) {
w->focused = true;
}
- auto attributes_reply = XCB_AWAIT(xcb_get_window_attributes, c->c, w->base.id);
+ auto attributes_reply = XCB_AWAIT(xcb_get_window_attributes, c->c, win_id(w));
w->a = *attributes_reply;
w->pictfmt = x_get_pictform_for_visual(c, w->a.visual);
free(attributes_reply);
c2_window_state_init(state, &w->c2_state);
- c2_window_state_update(state, &w->c2_state, c->c, w->client_win, w->base.id);
+ c2_window_state_update(state, &w->c2_state, c->c,
+ win_client_id(w, /*fallback_to_self=*/true), win_id(w));
return w;
}
@@ -140,7 +151,7 @@ xcb_window_t select_window(struct x_connection *c) {
struct c2_match_state {
struct c2_state *state;
- struct managed_win *w;
+ struct win *w;
bool print_value;
};
diff --git a/src/opengl.c b/src/opengl.c
index e80b209984..a1b9b4266d 100644
--- a/src/opengl.c
+++ b/src/opengl.c
@@ -233,8 +233,11 @@ void glx_destroy(session_t *ps) {
}
// Free all GLX resources of windows
- win_stack_foreach_managed(w, wm_stack_end(ps->wm)) {
- free_win_res_glx(ps, w);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ free_win_res_glx(ps, w);
+ }
}
// Free GLSL shaders/programs
@@ -1160,9 +1163,9 @@ void glx_read_border_pixel(int root_height, int root_width, int x, int y, int wi
gl_check_err();
}
-bool glx_round_corners_dst(session_t *ps, struct managed_win *w,
- const glx_texture_t *ptex, int dx, int dy, int width,
- int height, float z, float cr, const region_t *reg_tgt) {
+bool glx_round_corners_dst(session_t *ps, struct win *w, const glx_texture_t *ptex,
+ int dx, int dy, int width, int height, float z, float cr,
+ const region_t *reg_tgt) {
assert(ps->psglx->round_passes->prog);
bool ret = false;
@@ -1533,7 +1536,7 @@ bool glx_render(session_t *ps, const glx_texture_t *ptex, int x, int y, int dx,
/**
* Free GLX part of win.
*/
-void free_win_res_glx(session_t *ps, struct managed_win *w) {
+void free_win_res_glx(session_t *ps, struct win *w) {
free_paint_glx(ps, &w->paint);
free_paint_glx(ps, &w->shadow_paint);
free_glx_bc(ps, &w->glx_blur_cache);
diff --git a/src/opengl.h b/src/opengl.h
index a10d960d42..60e1fa32b3 100644
--- a/src/opengl.h
+++ b/src/opengl.h
@@ -122,9 +122,9 @@ void glx_set_clip(session_t *ps, const region_t *reg);
bool glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z,
GLfloat factor_center, const region_t *reg_tgt, glx_blur_cache_t *pbc);
-bool glx_round_corners_dst(session_t *ps, struct managed_win *w,
- const glx_texture_t *ptex, int dx, int dy, int width,
- int height, float z, float cr, const region_t *reg_tgt);
+bool glx_round_corners_dst(session_t *ps, struct win *w, const glx_texture_t *ptex,
+ int dx, int dy, int width, int height, float z, float cr,
+ const region_t *reg_tgt);
GLuint glx_create_shader(GLenum shader_type, const char *shader_str);
@@ -224,4 +224,4 @@ static inline void free_paint_glx(session_t *ps, paint_t *ppaint) {
/**
* Free GLX part of win.
*/
-void free_win_res_glx(session_t *ps, struct managed_win *w);
+void free_win_res_glx(session_t *ps, struct win *w);
diff --git a/src/picom.c b/src/picom.c
index 2ac875bb19..b1f94b6d47 100644
--- a/src/picom.c
+++ b/src/picom.c
@@ -460,7 +460,8 @@ void update_ewmh_active_win(session_t *ps) {
// Search for the window
xcb_window_t wid = wid_get_prop_window(&ps->c, ps->c.screen_info->root,
ps->atoms->a_NET_ACTIVE_WINDOW);
- auto w = wm_find_by_client(ps->wm, wid);
+ auto cursor = wm_find_by_client(ps->wm, wid);
+ auto w = cursor ? wm_ref_deref(cursor) : NULL;
// Mark the window focused. No need to unfocus the previous one.
if (w) {
@@ -501,36 +502,20 @@ static void recheck_focus(session_t *ps) {
return;
}
- // Trace upwards until we reach the toplevel containing the focus window.
- while (true) {
- auto tree = xcb_query_tree_reply(ps->c.c, xcb_query_tree(ps->c.c, wid), &e);
- if (tree == NULL) {
- // xcb_query_tree probably fails if you run picom when X is
- // somehow initializing (like add it in .xinitrc). In this case
- // just leave it alone.
- log_error_x_error(e, "Failed to query window tree.");
- free(e);
- return;
- }
-
- auto parent = tree->parent;
- free(tree);
-
- if (parent == ps->c.screen_info->root) {
- break;
- }
- wid = parent;
+ auto cursor = wm_find(ps->wm, wid);
+ if (cursor == NULL) {
+ log_error("Window %#010x not found in window tree.", wid);
+ return;
}
- auto w = wm_find_managed(ps->wm, wid);
+ cursor = wm_ref_toplevel_of(cursor);
// And we set the focus state here
+ auto w = wm_ref_deref(cursor);
if (w) {
log_debug("%#010" PRIx32 " (%#010" PRIx32 " \"%s\") focused.", wid,
- w->base.id, w->name);
+ win_id(w), w->name);
win_set_focused(ps, w);
- } else {
- log_warn("Focus window %#010" PRIx32 " not found.", wid);
}
}
@@ -543,7 +528,11 @@ static void rebuild_screen_reg(session_t *ps) {
/// Free up all the images and deinit the backend
static void destroy_backend(session_t *ps) {
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
+ wm_stack_foreach_safe(ps->wm, cursor, next_cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
// An unmapped window shouldn't have a pixmap, unless it has animation
// running. (`w->previous.state != w->state` means there might be
// animation but we haven't had a chance to start it because
@@ -569,7 +558,7 @@ static void destroy_backend(session_t *ps) {
free_paint(ps, &w->paint);
if (w->state == WSTATE_DESTROYED) {
- destroy_win_finish(ps, &w->base);
+ win_destroy_finish(ps, w);
}
}
@@ -640,20 +629,6 @@ static bool initialize_blur(session_t *ps) {
return ps->backend_blur_context != NULL;
}
-static int mark_pixmap_stale(struct win *w, void *data) {
- struct session *ps = data;
- if (!w->managed) {
- return 0;
- }
- auto mw = win_as_managed(w);
- assert(mw->state != WSTATE_DESTROYED);
- // We need to reacquire image
- log_debug("Marking window %#010x (%s) for update after redirection", w->id, mw->name);
- win_set_flags(mw, WIN_FLAGS_PIXMAP_STALE);
- ps->pending_updates = true;
- return 0;
-}
-
/// Init the backend and bind all the window pixmap to backend images
static bool initialize_backend(session_t *ps) {
if (!ps->o.use_legacy_backends) {
@@ -701,9 +676,18 @@ static bool initialize_backend(session_t *ps) {
}
}
- // wm_stack shouldn't include window that's not iterated by wm_foreach at
- // this moment. Since there cannot be any fading windows.
- wm_foreach(ps->wm, mark_pixmap_stale, ps);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ assert(w->state != WSTATE_DESTROYED);
+ // We need to reacquire image
+ log_debug("Marking window %#010x (%s) for update after "
+ "redirection",
+ win_id(w), w->name);
+ win_set_flags(w, WIN_FLAGS_PIXMAP_STALE);
+ ps->pending_updates = true;
+ }
+ }
ps->renderer = renderer_new(ps->backend_data, ps->o.shadow_radius,
(struct color){.alpha = ps->o.shadow_opacity,
.red = ps->o.shadow_red,
@@ -725,6 +709,18 @@ static bool initialize_backend(session_t *ps) {
return false;
}
+static inline void invalidate_reg_ignore(session_t *ps) {
+ // Invalidate reg_ignore from the top
+ wm_stack_foreach(ps->wm, cursor) {
+ auto top_w = wm_ref_deref(cursor);
+ if (top_w != NULL) {
+ rc_region_unref(&top_w->reg_ignore);
+ top_w->reg_ignore_valid = false;
+ break;
+ }
+ }
+}
+
/// Handle configure event of the root window
static void configure_root(session_t *ps) {
// TODO(yshui) re-initializing backend should be done outside of the
@@ -760,19 +756,16 @@ static void configure_root(session_t *ps) {
free(r);
rebuild_screen_reg(ps);
-
- // Invalidate reg_ignore from the top
- auto top_w = wm_stack_next_managed(ps->wm, wm_stack_end(ps->wm));
- if (top_w) {
- rc_region_unref(&top_w->reg_ignore);
- top_w->reg_ignore_valid = false;
- }
+ invalidate_reg_ignore(ps);
// Whether a window is fullscreen depends on the new screen
// size. So we need to refresh the fullscreen state of all
// windows.
- win_stack_foreach_managed(w, wm_stack_end(ps->wm)) {
- win_update_is_fullscreen(ps, w);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ win_update_is_fullscreen(ps, w);
+ }
}
if (ps->redirected) {
@@ -829,17 +822,22 @@ static void handle_root_flags(session_t *ps) {
*
* @return whether the operation succeeded
*/
-static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win **out_bottom) {
+static bool paint_preprocess(session_t *ps, bool *animation, struct win **out_bottom) {
// XXX need better, more general name for `fade_running`. It really
// means if fade is still ongoing after the current frame is rendered
- struct managed_win *bottom = NULL;
+ struct win *bottom = NULL;
*animation = false;
*out_bottom = NULL;
// First, let's process fading, and animated shaders
// TODO(yshui) check if a window is fully obscured, and if we don't need to
// process fading or animation for it.
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
+ wm_stack_foreach_safe(ps->wm, cursor, tmp) {
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+
const winmode_t mode_old = w->mode;
const bool was_painted = w->to_paint;
@@ -887,8 +885,13 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
// Track whether it's the highest window to paint
bool is_highest = true;
bool reg_ignore_valid = true;
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
+ wm_stack_foreach_safe(ps->wm, cursor, next_cursor) {
__label__ skip_window;
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+
bool to_paint = true;
// w->to_paint remembers whether this window is painted last time
const bool was_painted = w->to_paint;
@@ -902,7 +905,7 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
// log_trace("%d %d %s", w->a.map_state, w->ever_damaged, w->name);
log_trace("Checking whether window %#010x (%s) should be painted",
- w->base.id, w->name);
+ win_id(w), w->name);
// Give up if it's not damaged or invisible, or it's unmapped and its
// pixmap is gone (for example due to a ConfigureNotify), or when it's
@@ -912,8 +915,8 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
log_trace("|- is unmapped");
to_paint = false;
} else if (unlikely(ps->debug_window != XCB_NONE) &&
- (w->base.id == ps->debug_window ||
- w->client_win == ps->debug_window)) {
+ (win_id(w) == ps->debug_window ||
+ win_client_id(w, /*fallback_to_self=*/false) == ps->debug_window)) {
log_trace("|- is the debug window");
to_paint = false;
} else if (!w->ever_damaged) {
@@ -954,7 +957,7 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
}
log_trace("|- will be painted");
- log_verbose("Window %#010x (%s) will be painted", w->base.id, w->name);
+ log_verbose("Window %#010x (%s) will be painted", win_id(w), w->name);
// Generate ignore region for painting to reduce GPU load
if (!w->reg_ignore) {
@@ -1007,11 +1010,6 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
}
w->prev_trans = bottom;
- if (bottom) {
- w->stacking_rank = bottom->stacking_rank + 1;
- } else {
- w->stacking_rank = 0;
- }
bottom = w;
// If the screen is not redirected and the window has redir_ignore set,
@@ -1027,7 +1025,7 @@ static bool paint_preprocess(session_t *ps, bool *animation, struct managed_win
if (w->state == WSTATE_DESTROYED && w->running_animation == NULL) {
// the window should be destroyed because it was destroyed
// by X server and now its animations are finished
- destroy_win_finish(ps, &w->base);
+ win_destroy_finish(ps, w);
w = NULL;
}
@@ -1574,42 +1572,69 @@ static void handle_queued_x_events(EV_P attr_unused, ev_prepare *w, int revents
static void handle_new_windows(session_t *ps) {
wm_complete_import(ps->wm, &ps->c, ps->atoms);
- list_foreach_safe(struct win, w, wm_stack_end(ps->wm), stack_neighbour) {
- if (w->is_new) {
- auto new_w = maybe_allocate_managed_win(ps, w);
- if (new_w == w) {
- continue;
+ // Check tree changes first, because later property updates need accurate
+ // client window information
+ struct win *w = NULL;
+ while (true) {
+ auto wm_change = wm_dequeue_change(ps->wm);
+ if (wm_change.type == WM_TREE_CHANGE_NONE) {
+ break;
+ }
+ switch (wm_change.type) {
+ case WM_TREE_CHANGE_TOPLEVEL_NEW:
+ w = win_maybe_allocate(ps, wm_change.toplevel);
+ if (w != NULL && w->a.map_state == XCB_MAP_STATE_VIEWABLE) {
+ win_map_start(w);
}
-
- assert(new_w->managed);
- wm_stack_replace(ps->wm, w, new_w);
-
- auto mw = (struct managed_win *)new_w;
- if (mw->a.map_state == XCB_MAP_STATE_VIEWABLE) {
- win_set_flags(mw, WIN_FLAGS_MAPPED);
-
- // This window might be damaged before we called fill_win
- // and created the damage handle. And there is no way for
- // us to find out. So just blindly mark it damaged
- mw->ever_damaged = true;
+ break;
+ case WM_TREE_CHANGE_TOPLEVEL_KILLED:
+ w = wm_ref_deref(wm_change.toplevel);
+ if (w != NULL) {
+ // Pointing the window tree_ref to the zombie.
+ w->tree_ref = wm_change.toplevel;
+ win_destroy_start(ps, w);
+ } else {
+ // This window is not managed, no point keeping the zombie
+ // around.
+ wm_reap_zombie(wm_change.toplevel);
}
- // Send D-Bus signal
- if (ps->o.dbus) {
- cdbus_ev_win_added(session_get_cdbus(ps), new_w);
+ break;
+ case WM_TREE_CHANGE_CLIENT:
+ log_debug("Client window for window %#010x changed from "
+ "%#010x to %#010x",
+ wm_ref_win_id(wm_change.toplevel),
+ wm_change.client.old.x, wm_change.client.new_.x);
+ w = wm_ref_deref(wm_change.toplevel);
+ if (w != NULL) {
+ win_set_flags(w, WIN_FLAGS_CLIENT_STALE);
+ } else {
+ log_debug("An unmanaged window %#010x has a new client "
+ "%#010x",
+ wm_ref_win_id(wm_change.toplevel),
+ wm_change.client.new_.x);
}
+ break;
+ case WM_TREE_CHANGE_TOPLEVEL_RESTACKED: invalidate_reg_ignore(ps); break;
+ default: unreachable();
}
}
}
static void refresh_windows(session_t *ps) {
- win_stack_foreach_managed(w, wm_stack_end(ps->wm)) {
- win_process_update_flags(ps, w);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ win_process_update_flags(ps, w);
+ }
}
}
static void refresh_images(session_t *ps) {
- win_stack_foreach_managed(w, wm_stack_end(ps->wm)) {
- win_process_image_flags(ps, w);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ win_process_image_flags(ps, w);
+ }
}
}
@@ -1641,30 +1666,6 @@ static void handle_pending_updates(EV_P_ struct session *ps, double delta_t) {
// Process new windows, and maybe allocate struct managed_win for them
handle_new_windows(ps);
- while (true) {
- auto wm_change = wm_dequeue_change(ps->wm);
- if (wm_change.type == WM_TREE_CHANGE_NONE) {
- break;
- }
- switch (wm_change.type) {
- case WM_TREE_CHANGE_TOPLEVEL_NEW:
- log_debug("New window %#010x",
- wm_ref_win_id(wm_change.toplevel));
- break;
- case WM_TREE_CHANGE_TOPLEVEL_KILLED:
- log_debug("Destroying window %#010x",
- wm_ref_win_id(wm_change.toplevel));
- break;
- case WM_TREE_CHANGE_CLIENT:
- log_debug("Client message for window %#010x changed from "
- "%#010x to %#010x",
- wm_ref_win_id(wm_change.toplevel),
- wm_change.client.old.x, wm_change.client.new_.x);
- break;
- default: break;
- }
- }
-
// Handle screen changes
// This HAS TO be called before refresh_windows, as handle_root_flags
// could call configure_root, which will release images and mark them
@@ -1690,17 +1691,19 @@ static void handle_pending_updates(EV_P_ struct session *ps, double delta_t) {
ps->pending_updates = false;
log_trace("Exited critical section");
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
+ wm_stack_foreach_safe(ps->wm, cursor, tmp) {
+ auto w = wm_ref_deref(cursor);
+ BUG_ON(w != NULL && w->tree_ref != cursor);
// Window might be freed by this function, if it's destroyed and its
// animation finished
- if (win_process_animation_and_state_change(ps, w, delta_t)) {
+ if (w != NULL && win_process_animation_and_state_change(ps, w, delta_t)) {
free(w->running_animation);
w->running_animation = NULL;
w->in_openclose = false;
if (w->state == WSTATE_UNMAPPED) {
unmap_win_finish(ps, w);
} else if (w->state == WSTATE_DESTROYED) {
- destroy_win_finish(ps, &w->base);
+ win_destroy_finish(ps, w);
}
}
}
@@ -1765,23 +1768,34 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
//
// TODO(yshui) I think maybe we don't need this anymore, since now we
// immediate acquire pixmap right after `map_win_start`.
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
+ wm_stack_foreach_safe(ps->wm, cursor, tmp) {
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
free(w->running_animation);
w->running_animation = NULL;
if (w->state == WSTATE_DESTROYED) {
- destroy_win_finish(ps, &w->base);
+ win_destroy_finish(ps, w);
}
}
}
if (ps->o.benchmark) {
if (ps->o.benchmark_wid) {
- auto w = wm_find_managed(ps->wm, ps->o.benchmark_wid);
- if (!w) {
+ auto w = wm_find(ps->wm, ps->o.benchmark_wid);
+ if (w == NULL) {
log_fatal("Couldn't find specified benchmark window.");
exit(1);
}
- add_damage_from_win(ps, w);
+ w = wm_ref_toplevel_of(w);
+
+ auto win = wm_ref_deref(w);
+ if (win != NULL) {
+ add_damage_from_win(ps, win);
+ } else {
+ force_repaint(ps);
+ }
} else {
force_repaint(ps);
}
@@ -1792,7 +1806,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
* screen should be redirected. */
bool animation = false;
bool was_redirected = ps->redirected;
- struct managed_win *bottom = NULL;
+ struct win *bottom = NULL;
if (!paint_preprocess(ps, &animation, &bottom)) {
log_fatal("Pre-render preparation has failed, exiting...");
exit(1);
@@ -2518,8 +2532,7 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
// think there still could be race condition that mandates discarding the events.
x_discard_events(&ps->c);
- xcb_query_tree_reply_t *query_tree_reply = xcb_query_tree_reply(
- ps->c.c, xcb_query_tree(ps->c.c, ps->c.screen_info->root), NULL);
+ wm_complete_import(ps->wm, &ps->c, ps->atoms);
e = xcb_request_check(ps->c.c, xcb_ungrab_server_checked(ps->c.c));
if (e) {
@@ -2530,22 +2543,9 @@ static session_t *session_init(int argc, char **argv, Display *dpy,
ps->server_grabbed = false;
- if (query_tree_reply) {
- xcb_window_t *children;
- int nchildren;
-
- children = xcb_query_tree_children(query_tree_reply);
- nchildren = xcb_query_tree_children_length(query_tree_reply);
-
- for (int i = 0; i < nchildren; i++) {
- wm_stack_add_above(ps->wm, children[i], i ? children[i - 1] : XCB_NONE);
- }
- free(query_tree_reply);
- }
-
log_debug("Initial stack:");
- list_foreach(struct win, w, wm_stack_end(ps->wm), stack_neighbour) {
- log_debug("%#010x", w->id);
+ wm_stack_foreach(ps->wm, i) {
+ log_debug(" %#010x", wm_ref_win_id(i));
}
ps->command_builder = command_builder_new();
@@ -2598,8 +2598,11 @@ static void session_destroy(session_t *ps) {
}
#endif
- win_stack_foreach_managed_safe(w, wm_stack_end(ps->wm)) {
- free_win_res(ps, w);
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w != NULL) {
+ free_win_res(ps, w);
+ }
}
// Free blacklists
@@ -2706,7 +2709,7 @@ static void session_destroy(session_t *ps) {
ev_signal_stop(ps->loop, &ps->usr1_signal);
ev_signal_stop(ps->loop, &ps->int_signal);
- wm_free(ps->wm, &ps->c);
+ wm_free(ps->wm);
free_x_connection(&ps->c);
}
diff --git a/src/render.c b/src/render.c
index e2719ccf19..990ed7c459 100644
--- a/src/render.c
+++ b/src/render.c
@@ -345,7 +345,7 @@ void render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, int f
}
static inline void
-paint_region(session_t *ps, const struct managed_win *w, int x, int y, int wid, int hei,
+paint_region(session_t *ps, const struct win *w, int x, int y, int wid, int hei,
double opacity, const region_t *reg_paint, xcb_render_picture_t pict) {
const int dx = (w ? w->g.x : 0) + x;
const int dy = (w ? w->g.y : 0) + y;
@@ -392,19 +392,19 @@ static inline bool paint_isvalid(session_t *ps, const paint_t *ppaint) {
/**
* Paint a window itself and dim it if asked.
*/
-void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint) {
+void paint_one(session_t *ps, struct win *w, const region_t *reg_paint) {
// Fetch Pixmap
if (!w->paint.pixmap) {
w->paint.pixmap = x_new_id(&ps->c);
set_ignore_cookie(&ps->c, xcb_composite_name_window_pixmap(
- ps->c.c, w->base.id, w->paint.pixmap));
+ ps->c.c, win_id(w), w->paint.pixmap));
}
xcb_drawable_t draw = w->paint.pixmap;
if (!draw) {
log_error("Failed to get pixmap from window %#010x (%s), window won't be "
"visible",
- w->base.id, w->name);
+ win_id(w), w->name);
return;
}
@@ -424,12 +424,12 @@ void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint)
// causing the jittering issue M4he reported in #7.
if (!paint_bind_tex(ps, &w->paint, 0, 0, false, 0, w->a.visual,
(!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) {
- log_error("Failed to bind texture for window %#010x.", w->base.id);
+ log_error("Failed to bind texture for window %#010x.", win_id(w));
}
w->pixmap_damaged = false;
if (!paint_isvalid(ps, &w->paint)) {
- log_error("Window %#010x is missing painting data.", w->base.id);
+ log_error("Window %#010x is missing painting data.", win_id(w));
return;
}
@@ -681,7 +681,7 @@ static void paint_root(session_t *ps, const region_t *reg_paint) {
/**
* Generate shadow Picture
for a window.
*/
-static bool win_build_shadow(session_t *ps, struct managed_win *w, double opacity) {
+static bool win_build_shadow(session_t *ps, struct win *w, double opacity) {
const int width = w->widthb;
const int height = w->heightb;
// log_trace("(): building shadow for %s %d %d", w->name, width, height);
@@ -761,13 +761,12 @@ static bool win_build_shadow(session_t *ps, struct managed_win *w, double opacit
/**
* Paint the shadow of a window.
*/
-static inline void
-win_paint_shadow(session_t *ps, struct managed_win *w, region_t *reg_paint) {
+static inline void win_paint_shadow(session_t *ps, struct win *w, region_t *reg_paint) {
// Bind shadow pixmap to GLX texture if needed
paint_bind_tex(ps, &w->shadow_paint, 0, 0, false, 32, 0, false);
if (!paint_isvalid(ps, &w->shadow_paint)) {
- log_error("Window %#010x is missing shadow data.", w->base.id);
+ log_error("Window %#010x is missing shadow data.", win_id(w));
return;
}
@@ -897,7 +896,7 @@ xr_blur_dst(session_t *ps, xcb_render_picture_t tgt_buffer, int16_t x, int16_t y
* Blur the background of a window.
*/
static inline void
-win_blur_background(session_t *ps, struct managed_win *w, xcb_render_picture_t tgt_buffer,
+win_blur_background(session_t *ps, struct win *w, xcb_render_picture_t tgt_buffer,
const region_t *reg_paint) {
const int16_t x = w->g.x;
const int16_t y = w->g.y;
@@ -1001,7 +1000,7 @@ win_blur_background(session_t *ps, struct managed_win *w, xcb_render_picture_t t
/// paint all windows
/// region = ??
/// region_real = the damage region
-void paint_all(session_t *ps, struct managed_win *t) {
+void paint_all(session_t *ps, struct win *t) {
if (ps->o.xrender_sync_fence || (ps->drivers & DRIVER_NVIDIA)) {
if (ps->xsync_exists && !x_fence_sync(&ps->c, ps->sync_fence)) {
log_error("x_fence_sync failed, xrender-sync-fence will be "
diff --git a/src/render.h b/src/render.h
index 62258f0edb..69564f848a 100644
--- a/src/render.h
+++ b/src/render.h
@@ -14,7 +14,7 @@ typedef struct _glx_texture glx_texture_t;
typedef struct glx_prog_main glx_prog_main_t;
typedef struct session session_t;
-struct managed_win;
+struct win;
typedef struct paint {
xcb_pixmap_t pixmap;
@@ -35,9 +35,9 @@ void render(session_t *ps, int x, int y, int dx, int dy, int w, int h, int fullw
int fullh, double opacity, bool argb, bool neg, int cr,
xcb_render_picture_t pict, glx_texture_t *ptex, const region_t *reg_paint,
const glx_prog_main_t *pprogram, clip_t *clip);
-void paint_one(session_t *ps, struct managed_win *w, const region_t *reg_paint);
+void paint_one(session_t *ps, struct win *w, const region_t *reg_paint);
-void paint_all(session_t *ps, struct managed_win *const t);
+void paint_all(session_t *ps, struct win *const t);
void free_paint(session_t *ps, paint_t *ppaint);
void free_root_tile(session_t *ps);
diff --git a/src/renderer/command_builder.c b/src/renderer/command_builder.c
index b1fe0d3ba8..ae3250c453 100644
--- a/src/renderer/command_builder.c
+++ b/src/renderer/command_builder.c
@@ -110,7 +110,7 @@ command_for_shadow(struct layer *layer, struct backend_command *cmd,
layer->shadow.origin.x, layer->shadow.origin.y,
(unsigned)shadow_size_scaled.width,
(unsigned)shadow_size_scaled.height);
- log_trace("Calculate shadow for %#010x (%s)", w->base.id, w->name);
+ log_trace("Calculate shadow for %#010x (%s)", win_id(w), w->name);
log_region(TRACE, &cmd->target_mask);
if (!wintype_options[w->window_type].full_shadow) {
// We need to not draw under the window
diff --git a/src/renderer/damage.c b/src/renderer/damage.c
index e154685cd4..e5986a6888 100644
--- a/src/renderer/damage.c
+++ b/src/renderer/damage.c
@@ -8,14 +8,6 @@
#include "damage.h"
-static inline bool attr_unused layer_key_eq(const struct layer_key *a,
- const struct layer_key *b) {
- if (!a->generation || !b->generation) {
- return false;
- }
- return a->window == b->window && a->generation == b->generation;
-}
-
/// Compare two layers that contain the same window, return if they are the "same". Same
/// means these two layers are render in the same way at the same position, with the only
/// possible differences being the contents inside the window.
@@ -164,7 +156,7 @@ void layout_manager_damage(struct layout_manager *lm, unsigned buffer_age,
auto layout = layout_manager_layout(lm, l);
dynarr_foreach(layout->layers, layer) {
log_trace("\t%#010x %dx%d+%dx%d (prev %d, next %d)",
- layer->key.window, layer->window.size.width,
+ layer->key.x, layer->window.size.width,
layer->window.size.height,
layer->window.origin.x, layer->window.origin.y,
layer->prev_rank, layer->next_rank);
@@ -265,9 +257,9 @@ void layout_manager_damage(struct layout_manager *lm, unsigned buffer_age,
break;
}
- assert(layer_key_eq(&past_layer->key, &curr_layer->key));
- log_trace("%#010x == %#010x %s", past_layer->key.window,
- curr_layer->key.window, curr_layer->win->name);
+ assert(wm_treeid_eq(past_layer->key, curr_layer->key));
+ log_trace("%#010x == %#010x %s", past_layer->key.x, curr_layer->key.x,
+ curr_layer->win->name);
if (!layer_compare(past_layer, past_layer_cmd, curr_layer, curr_layer_cmd)) {
region_union_render_layer(damage, curr_layer, curr_layer_cmd);
diff --git a/src/renderer/layout.c b/src/renderer/layout.c
index 7ee8567df5..f40953129e 100644
--- a/src/renderer/layout.c
+++ b/src/renderer/layout.c
@@ -18,7 +18,7 @@
#include "layout.h"
struct layer_index {
UT_hash_handle hh;
- struct layer_key key;
+ wm_treeid key;
unsigned index;
struct list_node free_list;
};
@@ -39,7 +39,7 @@ struct layout_manager {
/// Compute layout of a layer from a window. Returns false if the window is not
/// visible / should not be rendered. `out_layer` is modified either way.
-static bool layer_from_window(struct layer *out_layer, struct managed_win *w, ivec2 size) {
+static bool layer_from_window(struct layer *out_layer, struct win *w, ivec2 size) {
bool to_paint = false;
if (!w->ever_damaged || w->paint_excluded) {
goto out;
@@ -108,8 +108,7 @@ static bool layer_from_window(struct layer *out_layer, struct managed_win *w, iv
out_layer->is_clipping = w->transparent_clipping;
out_layer->next_rank = -1;
out_layer->prev_rank = -1;
- out_layer->key =
- (struct layer_key){.window = w->base.id, .generation = w->base.generation};
+ out_layer->key = wm_ref_treeid(w->tree_ref);
out_layer->win = w;
to_paint = true;
@@ -181,20 +180,17 @@ void layout_manager_append_layout(struct layout_manager *lm, struct wm *wm,
auto layout = &lm->layouts[lm->current];
command_builder_command_list_free(layout->commands);
layout->root_image_generation = root_pixmap_generation;
-
- unsigned nlayers = wm_stack_num_managed_windows(wm);
- dynarr_resize(layout->layers, nlayers, layer_init, layer_deinit);
layout->size = size;
unsigned rank = 0;
struct layer_index *index, *next_index;
- for (struct list_node *cursor = wm_stack_end(wm)->prev;
- cursor != wm_stack_end(wm); cursor = cursor->prev) {
- auto w = list_entry(cursor, struct win, stack_neighbour);
- if (!w->managed) {
+ wm_stack_foreach_rev(wm, cursor) {
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
continue;
}
- if (!layer_from_window(&layout->layers[rank], (struct managed_win *)w, size)) {
+ dynarr_resize(layout->layers, rank + 1, layer_init, layer_deinit);
+ if (!layer_from_window(&layout->layers[rank], (struct win *)w, size)) {
continue;
}
@@ -205,9 +201,8 @@ void layout_manager_append_layout(struct layout_manager *lm, struct wm *wm,
layout->layers[rank].prev_rank = (int)index->index;
}
rank++;
- assert(rank <= nlayers);
}
- dynarr_resize(layout->layers, rank, layer_init, layer_deinit);
+ dynarr_truncate(layout->layers, rank, layer_deinit);
// Update indices. If a layer exist in both prev_layout and current layout,
// we could update the index using next_rank; if a layer no longer exist in
diff --git a/src/renderer/layout.h b/src/renderer/layout.h
index 25e60503f6..448ffd7b1b 100644
--- a/src/renderer/layout.h
+++ b/src/renderer/layout.h
@@ -9,26 +9,15 @@
#include
#include "region.h"
-
-struct layer_key {
- /// Window generation, (see `struct wm::generation` for explanation of what a
- /// generation is)
- uint64_t generation;
- /// Window ID
- xcb_window_t window;
- uint32_t pad; // explicit padding because this will be used as hash table
- // key
-};
-
-static_assert(sizeof(struct layer_key) == 16, "layer_key has implicit padding");
+#include "wm/wm.h"
/// A layer to be rendered in a render layout
struct layer {
/// Window that will be rendered in this layer
- struct layer_key key;
+ wm_treeid key;
/// The window, this is only valid for the current layout. Once
/// a frame has passed, windows could have been freed.
- struct managed_win *win;
+ struct win *win;
/// Damaged region of this layer, in screen coordinates
region_t damaged;
/// Window rectangle in screen coordinates, before it's scaled.
diff --git a/src/renderer/renderer.c b/src/renderer/renderer.c
index 54dfa44069..445e35b9ca 100644
--- a/src/renderer/renderer.c
+++ b/src/renderer/renderer.c
@@ -182,7 +182,7 @@ renderer_set_root_size(struct renderer *r, struct backend_base *backend, ivec2 r
}
static bool
-renderer_bind_mask(struct renderer *r, struct backend_base *backend, struct managed_win *w) {
+renderer_bind_mask(struct renderer *r, struct backend_base *backend, struct win *w) {
ivec2 size = {.width = w->widthb, .height = w->heightb};
bool succeeded = false;
auto image = backend->ops.new_image(backend, BACKEND_IMAGE_FORMAT_MASK, size);
@@ -346,8 +346,8 @@ image_handle renderer_shadow_from_mask(struct renderer *r, struct backend_base *
return shadow_image;
}
-static bool renderer_bind_shadow(struct renderer *r, struct backend_base *backend,
- struct managed_win *w) {
+static bool
+renderer_bind_shadow(struct renderer *r, struct backend_base *backend, struct win *w) {
if (backend->ops.quirks(backend) & BACKEND_QUIRK_SLOW_BLUR) {
xcb_pixmap_t shadow = XCB_NONE;
xcb_render_picture_t pict = XCB_NONE;
@@ -398,7 +398,7 @@ static bool renderer_prepare_commands(struct renderer *r, struct backend_base *b
assert(layer->number_of_commands > 0);
layer_end = cmd + layer->number_of_commands;
log_trace("Prepare commands for layer %#010x @ %#010x (%s)",
- layer->win->base.id, layer->win->client_win,
+ win_id(layer->win), win_client_id(layer->win, false),
layer->win->name);
}
@@ -522,8 +522,8 @@ bool renderer_render(struct renderer *r, struct backend_base *backend,
layer += 1;
layer_end += layer->number_of_commands;
log_trace("Layer for window %#010x @ %#010x (%s)",
- layer->win->base.id, layer->win->client_win,
- layer->win->name);
+ win_id(layer->win),
+ win_client_id(layer->win, false), layer->win->name);
}
log_backend_command(TRACE, *i);
}
diff --git a/src/wm/tree.c b/src/wm/tree.c
index 3aa6a3aaf3..3c4c493234 100644
--- a/src/wm/tree.c
+++ b/src/wm/tree.c
@@ -324,6 +324,7 @@ void wm_tree_destroy_window(struct wm_tree *tree, struct wm_tree_node *node) {
"malfunction.",
node->id.x);
list_foreach_safe(struct wm_tree_node, i, &node->children, siblings) {
+ log_error(" Child window %#010x", i->id.x);
wm_tree_destroy_window(tree, i);
}
}
@@ -341,7 +342,6 @@ void wm_tree_destroy_window(struct wm_tree *tree, struct wm_tree_node *node) {
}
}
-/// Move `node` to the top or the bottom of its parent's child window stack.
void wm_tree_move_to_end(struct wm_tree *tree, struct wm_tree_node *node, bool to_bottom) {
BUG_ON(node == NULL);
BUG_ON(node->parent == NULL); // Trying to move the root window
diff --git a/src/wm/win.c b/src/wm/win.c
index 88cab3e05f..cb7c152399 100644
--- a/src/wm/win.c
+++ b/src/wm/win.c
@@ -36,11 +36,6 @@
#include "win.h"
-// TODO(yshui) Make more window states internal
-struct managed_win_internal {
- struct managed_win base;
-};
-
#define OPAQUE (0xffffffff)
static const int WIN_GET_LEADER_MAX_RECURSION = 20;
static const int ROUNDED_PIXELS = 1;
@@ -74,25 +69,23 @@ static const double ROUNDED_PERCENT = 0.05;
* Reread opacity property of a window.
*/
static void win_update_opacity_prop(struct x_connection *c, struct atom *atoms,
- struct managed_win *w, bool detect_client_opacity);
-static void win_update_prop_shadow_raw(struct x_connection *c, struct atom *atoms,
- struct managed_win *w);
-static bool
-win_update_prop_shadow(struct x_connection *c, struct atom *atoms, struct managed_win *w);
+ struct win *w, bool detect_client_opacity);
+static void
+win_update_prop_shadow_raw(struct x_connection *c, struct atom *atoms, struct win *w);
+static bool win_update_prop_shadow(struct x_connection *c, struct atom *atoms, struct win *w);
/**
* Update leader of a window.
*/
static xcb_window_t
win_get_leader_property(struct x_connection *c, struct atom *atoms, xcb_window_t wid,
bool detect_transient, bool detect_client_leader);
-static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client);
/// Generate a "no corners" region function, from a function that returns the
/// region via a region_t pointer argument. Corners of the window will be removed from
/// the returned region.
/// Function signature has to be (win *, region_t *)
#define gen_without_corners(fun) \
- void fun##_without_corners(const struct managed_win *w, region_t *res) { \
+ void fun##_without_corners(const struct win *w, region_t *res) { \
fun(w, res); \
win_region_remove_corners_local(w, res); \
}
@@ -101,28 +94,28 @@ static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t c
/// region via a region_t pointer argument.
/// Function signature has to be (win *)
#define gen_by_val(fun) \
- region_t fun##_by_val(const struct managed_win *w) { \
+ region_t fun##_by_val(const struct win *w) { \
region_t ret; \
pixman_region32_init(&ret); \
fun(w, &ret); \
return ret; \
}
-static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
+static struct wm_ref *win_get_leader_raw(session_t *ps, struct win *w, int recursions);
/**
* Get the leader of a window.
*
* This function updates w->cache_leader if necessary.
*/
-static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
+static inline struct wm_ref *win_get_leader(session_t *ps, struct win *w) {
return win_get_leader_raw(ps, w, 0);
}
/**
* Update focused state of a window.
*/
-static void win_update_focused(session_t *ps, struct managed_win *w) {
+static void win_update_focused(session_t *ps, struct win *w) {
if (w->focused_force != UNSET) {
w->focused = w->focused_force;
} else {
@@ -133,7 +126,8 @@ static void win_update_focused(session_t *ps, struct managed_win *w) {
// windows specially
if (ps->o.wintype_option[w->window_type].focus ||
(ps->o.mark_wmwin_focused && is_wmwin) ||
- (ps->o.mark_ovredir_focused && w->base.id == w->client_win && !is_wmwin) ||
+ (ps->o.mark_ovredir_focused &&
+ wm_ref_client_of(w->tree_ref) == NULL && !is_wmwin) ||
(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
c2_match(ps->c2_state, w, ps->o.focus_blacklist, NULL))) {
w->focused = true;
@@ -154,45 +148,28 @@ struct group_callback_data {
xcb_window_t leader;
};
-static inline int group_on_factor_change_callback(struct win *w, void *data_) {
- struct group_callback_data *data = data_;
- if (!w->managed) {
- return 0;
- }
- auto mw = (struct managed_win *)w;
- if (data->leader == win_get_leader(data->ps, mw)) {
- win_on_factor_change(data->ps, mw);
- }
- return 0;
-}
-
/**
* Run win_on_factor_change() on all windows with the same leader window.
*
* @param leader leader window ID
*/
-static inline void group_on_factor_change(session_t *ps, xcb_window_t leader) {
+static inline void group_on_factor_change(session_t *ps, struct wm_ref *leader) {
if (!leader) {
return;
}
- struct group_callback_data data = {
- .ps = ps,
- .leader = leader,
- };
- wm_foreach(ps->wm, group_on_factor_change_callback, &data);
-}
-
-static inline int group_is_focused_callback(struct win *w, void *data_) {
- struct group_callback_data *data = data_;
- if (!w->managed) {
- return 0;
- }
- auto mw = (struct managed_win *)w;
- if (data->leader == win_get_leader(data->ps, mw) && win_is_focused_raw(mw)) {
- return 1;
+ wm_stack_foreach(ps->wm, cursor) {
+ if (wm_ref_is_zombie(cursor)) {
+ continue;
+ }
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+ if (leader == win_get_leader(ps, w)) {
+ win_on_factor_change(ps, w);
+ }
}
- return 0;
}
/**
@@ -201,35 +178,49 @@ static inline int group_is_focused_callback(struct win *w, void *data_) {
* @param leader leader window ID
* @return true if the window group is focused, false otherwise
*/
-static inline bool group_is_focused(session_t *ps, xcb_window_t leader) {
+static inline bool group_is_focused(session_t *ps, struct wm_ref *leader) {
if (!leader) {
return false;
}
- struct group_callback_data data = {
- .ps = ps,
- .leader = leader,
- };
- return wm_foreach(ps->wm, group_is_focused_callback, &data);
+ wm_stack_foreach(ps->wm, cursor) {
+ if (wm_ref_is_zombie(cursor)) {
+ continue;
+ }
+ auto w = wm_ref_deref(cursor);
+ if (w == NULL) {
+ continue;
+ }
+ if (leader == win_get_leader(ps, w) && win_is_focused_raw(w)) {
+ return true;
+ }
+ }
+ return false;
}
/**
* Set leader of a window.
*/
-static inline void win_set_leader(session_t *ps, struct managed_win *w, xcb_window_t nleader) {
- xcb_window_t cache_leader_old = win_get_leader(ps, w);
+static inline void win_set_leader(session_t *ps, struct win *w, xcb_window_t nleader) {
+ auto cache_leader_old = win_get_leader(ps, w);
w->leader = nleader;
// Forcefully do this to deal with the case when a child window
// gets mapped before parent, or when the window is a waypoint
- win_stack_foreach_managed(i, wm_stack_end(ps->wm)) {
- i->cache_leader = XCB_NONE;
+ wm_stack_foreach(ps->wm, cursor) {
+ if (wm_ref_is_zombie(cursor)) {
+ continue;
+ }
+ auto i = wm_ref_deref(cursor);
+ if (i != NULL) {
+ i->cache_leader = XCB_NONE;
+ }
}
// Update the old and new window group and active_leader if the
// window could affect their state.
- xcb_window_t cache_leader = win_get_leader(ps, w);
+ auto cache_leader = win_get_leader(ps, w);
if (win_is_focused_raw(w) && cache_leader_old != cache_leader) {
wm_set_active_leader(ps->wm, cache_leader);
@@ -241,7 +232,7 @@ static inline void win_set_leader(session_t *ps, struct managed_win *w, xcb_wind
/**
* Get a rectangular region a window occupies, excluding shadow.
*/
-static void win_get_region_local(const struct managed_win *w, region_t *res) {
+static void win_get_region_local(const struct win *w, region_t *res) {
assert(w->widthb >= 0 && w->heightb >= 0);
pixman_region32_fini(res);
pixman_region32_init_rect(res, 0, 0, (uint)w->widthb, (uint)w->heightb);
@@ -250,7 +241,7 @@ static void win_get_region_local(const struct managed_win *w, region_t *res) {
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*/
-void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
+void win_get_region_noframe_local(const struct win *w, region_t *res) {
const margin_t extents = win_calc_frame_extents(w);
int x = extents.left;
@@ -268,7 +259,7 @@ void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
gen_without_corners(win_get_region_noframe_local);
-void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
+void win_get_region_frame_local(const struct win *w, region_t *res) {
const margin_t extents = win_calc_frame_extents(w);
auto outer_width = w->widthb;
auto outer_height = w->heightb;
@@ -303,7 +294,7 @@ gen_by_val(win_get_region_frame_local);
* @param ps current session
* @param w struct _win element representing the window
*/
-void add_damage_from_win(session_t *ps, const struct managed_win *w) {
+void add_damage_from_win(session_t *ps, const struct win *w) {
// XXX there was a cached extents region, investigate
// if that's better
@@ -317,8 +308,8 @@ void add_damage_from_win(session_t *ps, const struct managed_win *w) {
}
/// Release the images attached to this window
-static inline void win_release_pixmap(backend_t *base, struct managed_win *w) {
- log_debug("Releasing pixmap of window %#010x (%s)", w->base.id, w->name);
+static inline void win_release_pixmap(backend_t *base, struct win *w) {
+ log_debug("Releasing pixmap of window %#010x (%s)", win_id(w), w->name);
assert(w->win_image);
if (w->win_image) {
xcb_pixmap_t pixmap = XCB_NONE;
@@ -331,8 +322,8 @@ static inline void win_release_pixmap(backend_t *base, struct managed_win *w) {
}
}
}
-static inline void win_release_shadow(backend_t *base, struct managed_win *w) {
- log_debug("Releasing shadow of window %#010x (%s)", w->base.id, w->name);
+static inline void win_release_shadow(backend_t *base, struct win *w) {
+ log_debug("Releasing shadow of window %#010x (%s)", win_id(w), w->name);
if (w->shadow_image) {
assert(w->shadow);
xcb_pixmap_t pixmap = XCB_NONE;
@@ -344,7 +335,7 @@ static inline void win_release_shadow(backend_t *base, struct managed_win *w) {
}
}
-static inline void win_release_mask(backend_t *base, struct managed_win *w) {
+static inline void win_release_mask(backend_t *base, struct win *w) {
if (w->mask_image) {
xcb_pixmap_t pixmap = XCB_NONE;
pixmap = base->ops.release_image(base, w->mask_image);
@@ -355,18 +346,18 @@ static inline void win_release_mask(backend_t *base, struct managed_win *w) {
}
}
-static inline bool win_bind_pixmap(struct backend_base *b, struct managed_win *w) {
+static inline bool win_bind_pixmap(struct backend_base *b, struct win *w) {
assert(!w->win_image);
auto pixmap = x_new_id(b->c);
auto e = xcb_request_check(
- b->c->c, xcb_composite_name_window_pixmap_checked(b->c->c, w->base.id, pixmap));
+ b->c->c, xcb_composite_name_window_pixmap_checked(b->c->c, win_id(w), pixmap));
if (e) {
- log_error("Failed to get named pixmap for window %#010x(%s)", w->base.id,
+ log_error("Failed to get named pixmap for window %#010x(%s)", win_id(w),
w->name);
free(e);
return false;
}
- log_debug("New named pixmap for %#010x (%s) : %#010x", w->base.id, w->name, pixmap);
+ log_debug("New named pixmap for %#010x (%s) : %#010x", win_id(w), w->name, pixmap);
w->win_image = b->ops.bind_pixmap(b, pixmap, x_get_visual_info(b->c, w->a.visual));
if (!w->win_image) {
log_error("Failed to bind pixmap");
@@ -379,7 +370,7 @@ static inline bool win_bind_pixmap(struct backend_base *b, struct managed_win *w
return true;
}
-void win_release_images(struct backend_base *backend, struct managed_win *w) {
+void win_release_images(struct backend_base *backend, struct win *w) {
// We don't want to decide what we should do if the image we want to
// release is stale (do we clear the stale flags or not?) But if we are
// not releasing any images anyway, we don't care about the stale flags.
@@ -395,10 +386,10 @@ void win_release_images(struct backend_base *backend, struct managed_win *w) {
/// Returns true if the `prop` property is stale, as well as clears the stale
/// flag.
-static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t prop);
+static bool win_fetch_and_unset_property_stale(struct win *w, xcb_atom_t prop);
/// Returns true if any of the properties are stale, as well as clear all the
/// stale flags.
-static void win_clear_all_properties_stale(struct managed_win *w);
+static void win_clear_all_properties_stale(struct win *w);
// TODO(yshui) make WIN_FLAGS_FACTOR_CHANGED more fine-grained, or find a better
// alternative
@@ -406,7 +397,7 @@ static void win_clear_all_properties_stale(struct managed_win *w);
/// Fetch new window properties from the X server, and run appropriate updates.
/// Might set WIN_FLAGS_FACTOR_CHANGED
-static void win_update_properties(session_t *ps, struct managed_win *w) {
+static void win_update_properties(session_t *ps, struct win *w) {
// we cannot receive property change when window has been destroyed
assert(w->state != WSTATE_DESTROYED);
@@ -421,8 +412,8 @@ static void win_update_properties(session_t *ps, struct managed_win *w) {
}
if (win_fetch_and_unset_property_stale(w, ps->atoms->a_NET_FRAME_EXTENTS)) {
- win_update_frame_extents(&ps->c, ps->atoms, w, w->client_win,
- ps->o.frame_opacity);
+ auto client_win = win_client_id(w, /*fallback_to_self=*/false);
+ win_update_frame_extents(&ps->c, ps->atoms, w, client_win, ps->o.frame_opacity);
add_damage_from_win(ps, w);
}
@@ -459,7 +450,8 @@ static void win_update_properties(session_t *ps, struct managed_win *w) {
if (win_fetch_and_unset_property_stale(w, ps->atoms->aWM_CLIENT_LEADER) ||
win_fetch_and_unset_property_stale(w, ps->atoms->aWM_TRANSIENT_FOR)) {
- auto new_leader = win_get_leader_property(&ps->c, ps->atoms, w->client_win,
+ auto client_win = win_client_id(w, /*fallback_to_self=*/true);
+ auto new_leader = win_get_leader_property(&ps->c, ps->atoms, client_win,
ps->o.detect_transient,
ps->o.detect_client_leader);
if (w->leader != new_leader) {
@@ -471,15 +463,14 @@ static void win_update_properties(session_t *ps, struct managed_win *w) {
win_clear_all_properties_stale(w);
}
-static void map_win_start(struct managed_win *w);
/// Handle non-image flags. This phase might set IMAGES_STALE flags
-void win_process_update_flags(session_t *ps, struct managed_win *w) {
+void win_process_update_flags(session_t *ps, struct win *w) {
log_trace("Processing flags for window %#010x (%s), was rendered: %d, flags: "
"%#" PRIx64,
- w->base.id, w->name, w->to_paint, w->flags);
+ win_id(w), w->name, w->to_paint, w->flags);
if (win_check_flags_all(w, WIN_FLAGS_MAPPED)) {
- map_win_start(w);
+ win_map_start(w);
win_clear_flags(w, WIN_FLAGS_MAPPED);
}
@@ -489,21 +480,12 @@ void win_process_update_flags(session_t *ps, struct managed_win *w) {
return;
}
- // Check client first, because later property updates need accurate client
- // window information
+ bool damaged = false;
if (win_check_flags_all(w, WIN_FLAGS_CLIENT_STALE)) {
- log_debug("Rechecking client window for %#010x (%s)", w->base.id, w->name);
- auto client_win = win_get_client_window(&ps->c, ps->wm, ps->atoms, w);
- if (w->client_win && w->client_win != client_win) {
- win_unmark_client(w);
- }
- log_debug("New client window for %#010x (%s): %#010x", w->base.id,
- w->name, client_win);
- win_mark_client(ps, w, client_win);
+ win_on_client_update(ps, w);
win_clear_flags(w, WIN_FLAGS_CLIENT_STALE);
}
- bool damaged = false;
if (win_check_flags_any(w, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
// For damage calculation purposes, we don't care if the window
// is mapped in X server, we only care if we rendered it last
@@ -578,7 +560,7 @@ void win_process_update_flags(session_t *ps, struct managed_win *w) {
}
}
-void win_process_image_flags(session_t *ps, struct managed_win *w) {
+void win_process_image_flags(session_t *ps, struct win *w) {
// Assert that the MAPPED flag is already handled.
assert(!win_check_flags_all(w, WIN_FLAGS_MAPPED));
@@ -623,7 +605,7 @@ void win_process_image_flags(session_t *ps, struct managed_win *w) {
* Check if a window has rounded corners.
* XXX This is really dumb
*/
-static bool attr_pure win_has_rounded_corners(const struct managed_win *w) {
+static bool attr_pure win_has_rounded_corners(const struct win *w) {
if (!w->bounding_shaped) {
return false;
}
@@ -656,22 +638,16 @@ static bool attr_pure win_has_rounded_corners(const struct managed_win *w) {
return false;
}
-int win_update_name(struct x_connection *c, struct atom *atoms, struct managed_win *w) {
+int win_update_name(struct x_connection *c, struct atom *atoms, struct win *w) {
char **strlst = NULL;
int nstr = 0;
+ auto client_win = win_client_id(w, /*fallback_to_self=*/true);
- if (!w->client_win) {
- return 0;
- }
-
- if (!(wid_get_text_prop(c, atoms, w->client_win, atoms->a_NET_WM_NAME, &strlst, &nstr))) {
- log_debug("(%#010x): _NET_WM_NAME unset, falling back to "
- "WM_NAME.",
- w->client_win);
+ if (!(wid_get_text_prop(c, atoms, client_win, atoms->a_NET_WM_NAME, &strlst, &nstr))) {
+ log_debug("(%#010x): _NET_WM_NAME unset, falling back to WM_NAME.", client_win);
- if (!wid_get_text_prop(c, atoms, w->client_win, atoms->aWM_NAME, &strlst,
- &nstr)) {
- log_debug("Unsetting window name for %#010x", w->client_win);
+ if (!wid_get_text_prop(c, atoms, client_win, atoms->aWM_NAME, &strlst, &nstr)) {
+ log_debug("Unsetting window name for %#010x", client_win);
free(w->name);
w->name = NULL;
return -1;
@@ -687,17 +663,17 @@ int win_update_name(struct x_connection *c, struct atom *atoms, struct managed_w
free(strlst);
- log_debug("(%#010x): client = %#010x, name = \"%s\", "
- "ret = %d",
- w->base.id, w->client_win, w->name, ret);
+ log_debug("(%#010x): client = %#010x, name = \"%s\", ret = %d", win_id(w),
+ client_win, w->name, ret);
return ret;
}
-int win_update_role(struct x_connection *c, struct atom *atoms, struct managed_win *w) {
+int win_update_role(struct x_connection *c, struct atom *atoms, struct win *w) {
char **strlst = NULL;
int nstr = 0;
+ auto client_win = win_client_id(w, /*fallback_to_self=*/true);
- if (!wid_get_text_prop(c, atoms, w->client_win, atoms->aWM_WINDOW_ROLE, &strlst, &nstr)) {
+ if (!wid_get_text_prop(c, atoms, client_win, atoms->aWM_WINDOW_ROLE, &strlst, &nstr)) {
return -1;
}
@@ -710,9 +686,8 @@ int win_update_role(struct x_connection *c, struct atom *atoms, struct managed_w
free(strlst);
- log_trace("(%#010x): client = %#010x, role = \"%s\", "
- "ret = %d",
- w->base.id, w->client_win, w->role, ret);
+ log_trace("(%#010x): client = %#010x, role = \"%s\", ret = %d", win_id(w),
+ client_win, w->role, ret);
return ret;
}
@@ -768,19 +743,19 @@ static bool wid_get_opacity_prop(struct x_connection *c, struct atom *atoms,
}
// XXX should distinguish between frame has alpha and window body has alpha
-bool win_has_alpha(const struct managed_win *w) {
+bool win_has_alpha(const struct win *w) {
return w->pictfmt && w->pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
w->pictfmt->direct.alpha_mask;
}
-bool win_client_has_alpha(const struct managed_win *w) {
+bool win_client_has_alpha(const struct win *w) {
return w->client_pictfmt && w->client_pictfmt->type == XCB_RENDER_PICT_TYPE_DIRECT &&
w->client_pictfmt->direct.alpha_mask;
}
-winmode_t win_calc_mode_raw(const struct managed_win *w) {
+winmode_t win_calc_mode_raw(const struct win *w) {
if (win_has_alpha(w)) {
- if (w->client_win == XCB_NONE) {
+ if (wm_ref_client_of(w->tree_ref) == NULL) {
// This is a window not managed by the WM, and it has
// alpha, so it's transparent. No need to check WM frame.
return WMODE_TRANS;
@@ -808,7 +783,7 @@ winmode_t win_calc_mode_raw(const struct managed_win *w) {
return WMODE_SOLID;
}
-winmode_t win_calc_mode(const struct managed_win *w) {
+winmode_t win_calc_mode(const struct win *w) {
if (win_animatable_get(w, WIN_SCRIPT_OPACITY) < 1.0) {
return WMODE_TRANS;
}
@@ -829,7 +804,7 @@ winmode_t win_calc_mode(const struct managed_win *w) {
*
* @return target opacity
*/
-static double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
+static double win_calc_opacity_target(session_t *ps, const struct win *w) {
double opacity = 1;
if (w->state == WSTATE_UNMAPPED || w->state == WSTATE_DESTROYED) {
@@ -864,7 +839,7 @@ static double win_calc_opacity_target(session_t *ps, const struct managed_win *w
/// Finish the unmapping of a window (e.g. after fading has finished).
/// Doesn't free `w`
-void unmap_win_finish(session_t *ps, struct managed_win *w) {
+void unmap_win_finish(session_t *ps, struct win *w) {
w->reg_ignore_valid = false;
// We are in unmap_win, this window definitely was viewable
@@ -892,7 +867,7 @@ void unmap_win_finish(session_t *ps, struct managed_win *w) {
/**
* Determine whether a window is to be dimmed.
*/
-bool win_should_dim(session_t *ps, const struct managed_win *w) {
+bool win_should_dim(session_t *ps, const struct win *w) {
// Make sure we do nothing if the window is unmapped / being destroyed
if (w->state == WSTATE_UNMAPPED) {
return false;
@@ -909,10 +884,9 @@ bool win_should_dim(session_t *ps, const struct managed_win *w) {
*
* The property must be set on the outermost window, usually the WM frame.
*/
-void win_update_prop_shadow_raw(struct x_connection *c, struct atom *atoms,
- struct managed_win *w) {
+void win_update_prop_shadow_raw(struct x_connection *c, struct atom *atoms, struct win *w) {
winprop_t prop =
- x_get_prop(c, w->base.id, atoms->a_COMPTON_SHADOW, 1, XCB_ATOM_CARDINAL, 32);
+ x_get_prop(c, win_id(w), atoms->a_COMPTON_SHADOW, 1, XCB_ATOM_CARDINAL, 32);
if (!prop.nitems) {
w->prop_shadow = -1;
@@ -923,12 +897,12 @@ void win_update_prop_shadow_raw(struct x_connection *c, struct atom *atoms,
free_winprop(&prop);
}
-static void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
+static void win_set_shadow(session_t *ps, struct win *w, bool shadow_new) {
if (w->shadow == shadow_new) {
return;
}
- log_debug("Updating shadow property of window %#010x (%s) to %d", w->base.id,
+ log_debug("Updating shadow property of window %#010x (%s) to %d", win_id(w),
w->name, shadow_new);
// We don't handle property updates of non-visible windows until they are
@@ -974,8 +948,8 @@ static void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new
* Determine if a window should have shadow, and update things depending
* on shadow state.
*/
-static void win_determine_shadow(session_t *ps, struct managed_win *w) {
- log_debug("Determining shadow of window %#010x (%s)", w->base.id, w->name);
+static void win_determine_shadow(session_t *ps, struct win *w) {
+ log_debug("Determining shadow of window %#010x (%s)", win_id(w), w->name);
bool shadow_new = w->shadow;
if (w->shadow_force != UNSET) {
@@ -1005,8 +979,7 @@ static void win_determine_shadow(session_t *ps, struct managed_win *w) {
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
-static bool
-win_update_prop_shadow(struct x_connection *c, struct atom *atoms, struct managed_win *w) {
+static bool win_update_prop_shadow(struct x_connection *c, struct atom *atoms, struct win *w) {
long long attr_shadow_old = w->prop_shadow;
win_update_prop_shadow_raw(c, atoms, w);
return w->prop_shadow != attr_shadow_old;
@@ -1016,8 +989,9 @@ win_update_prop_shadow(struct x_connection *c, struct atom *atoms, struct manage
* Update window EWMH fullscreen state.
*/
bool win_update_prop_fullscreen(struct x_connection *c, const struct atom *atoms,
- struct managed_win *w) {
- auto prop = x_get_prop(c, w->client_win, atoms->a_NET_WM_STATE, 12, XCB_ATOM_ATOM, 0);
+ struct win *w) {
+ auto prop = x_get_prop(c, win_client_id(w, /*fallback_to_self=*/true),
+ atoms->a_NET_WM_STATE, 12, XCB_ATOM_ATOM, 0);
bool is_fullscreen = false;
for (uint32_t i = 0; i < prop.nitems; i++) {
if (prop.atom[i] == atoms->a_NET_WM_STATE_FULLSCREEN) {
@@ -1032,13 +1006,13 @@ bool win_update_prop_fullscreen(struct x_connection *c, const struct atom *atoms
return changed;
}
-static void win_determine_clip_shadow_above(session_t *ps, struct managed_win *w) {
+static void win_determine_clip_shadow_above(session_t *ps, struct win *w) {
bool should_crop = (ps->o.wintype_option[w->window_type].clip_shadow_above ||
c2_match(ps->c2_state, w, ps->o.shadow_clip_list, NULL));
w->clip_shadow_above = should_crop;
}
-static void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
+static void win_set_invert_color(session_t *ps, struct win *w, bool invert_color_new) {
if (w->invert_color == invert_color_new) {
return;
}
@@ -1051,7 +1025,7 @@ static void win_set_invert_color(session_t *ps, struct managed_win *w, bool inve
/**
* Determine if a window should have color inverted.
*/
-static void win_determine_invert_color(session_t *ps, struct managed_win *w) {
+static void win_determine_invert_color(session_t *ps, struct win *w) {
bool invert_color_new = w->invert_color;
if (UNSET != w->invert_color_force) {
@@ -1066,7 +1040,7 @@ static void win_determine_invert_color(session_t *ps, struct managed_win *w) {
/**
* Set w->invert_color_force of a window.
*/
-void win_set_invert_color_force(session_t *ps, struct managed_win *w, switch_t val) {
+void win_set_invert_color_force(session_t *ps, struct win *w, switch_t val) {
if (val != w->invert_color_force) {
w->invert_color_force = val;
win_determine_invert_color(ps, w);
@@ -1079,14 +1053,14 @@ void win_set_invert_color_force(session_t *ps, struct managed_win *w, switch_t v
*
* Doesn't affect fading already in progress
*/
-void win_set_fade_force(struct managed_win *w, switch_t val) {
+void win_set_fade_force(struct win *w, switch_t val) {
w->fade_force = val;
}
/**
* Set w->focused_force of a window.
*/
-void win_set_focused_force(session_t *ps, struct managed_win *w, switch_t val) {
+void win_set_focused_force(session_t *ps, struct win *w, switch_t val) {
if (val != w->focused_force) {
w->focused_force = val;
win_on_factor_change(ps, w);
@@ -1097,7 +1071,7 @@ void win_set_focused_force(session_t *ps, struct managed_win *w, switch_t val) {
/**
* Set w->shadow_force of a window.
*/
-void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
+void win_set_shadow_force(session_t *ps, struct win *w, switch_t val) {
if (val != w->shadow_force) {
w->shadow_force = val;
win_determine_shadow(ps, w);
@@ -1105,8 +1079,7 @@ void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
}
}
-static void
-win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_background_new) {
+static void win_set_blur_background(session_t *ps, struct win *w, bool blur_background_new) {
if (w->blur_background == blur_background_new) {
return;
}
@@ -1119,8 +1092,7 @@ win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_backgrou
add_damage_from_win(ps, w);
}
-static void
-win_set_fg_shader(session_t *ps, struct managed_win *w, struct shader_info *shader_new) {
+static void win_set_fg_shader(session_t *ps, struct win *w, struct shader_info *shader_new) {
if (w->fg_shader == shader_new) {
return;
}
@@ -1135,8 +1107,8 @@ win_set_fg_shader(session_t *ps, struct managed_win *w, struct shader_info *shad
/**
* Determine if a window should have background blurred.
*/
-static void win_determine_blur_background(session_t *ps, struct managed_win *w) {
- log_debug("Determining blur-background of window %#010x (%s)", w->base.id, w->name);
+static void win_determine_blur_background(session_t *ps, struct win *w) {
+ log_debug("Determining blur-background of window %#010x (%s)", win_id(w), w->name);
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
return;
}
@@ -1159,7 +1131,7 @@ static void win_determine_blur_background(session_t *ps, struct managed_win *w)
/**
* Determine if a window should have rounded corners.
*/
-static void win_determine_rounded_corners(session_t *ps, struct managed_win *w) {
+static void win_determine_rounded_corners(session_t *ps, struct win *w) {
void *radius_override = NULL;
if (c2_match(ps->c2_state, w, ps->o.corner_radius_rules, &radius_override)) {
log_debug("Matched corner rule! %d", w->corner_radius);
@@ -1176,7 +1148,7 @@ static void win_determine_rounded_corners(session_t *ps, struct managed_win *w)
((w && w->is_fullscreen) ||
c2_match(ps->c2_state, w, ps->o.rounded_corners_blacklist, NULL))) {
w->corner_radius = 0;
- log_debug("Not rounding corners for window %#010x", w->base.id);
+ log_debug("Not rounding corners for window %#010x", win_id(w));
} else {
if (radius_override) {
w->corner_radius = (int)(long)radius_override;
@@ -1184,7 +1156,7 @@ static void win_determine_rounded_corners(session_t *ps, struct managed_win *w)
w->corner_radius = ps->o.corner_radius;
}
- log_debug("Rounding corners for window %#010x", w->base.id);
+ log_debug("Rounding corners for window %#010x", win_id(w));
// Initialize the border color to an invalid value
w->border_col[0] = w->border_col[1] = w->border_col[2] =
w->border_col[3] = -1.0F;
@@ -1194,7 +1166,7 @@ static void win_determine_rounded_corners(session_t *ps, struct managed_win *w)
/**
* Determine custom window shader to use for a window.
*/
-static void win_determine_fg_shader(session_t *ps, struct managed_win *w) {
+static void win_determine_fg_shader(session_t *ps, struct win *w) {
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
return;
}
@@ -1216,7 +1188,7 @@ static void win_determine_fg_shader(session_t *ps, struct managed_win *w) {
/**
* Update window opacity according to opacity rules.
*/
-void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
+void win_update_opacity_rule(session_t *ps, struct win *w) {
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
return;
}
@@ -1238,9 +1210,10 @@ void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
*
* TODO(yshui) need better name
*/
-void win_on_factor_change(session_t *ps, struct managed_win *w) {
- log_debug("Window %#010x (%s) factor change", w->base.id, w->name);
- c2_window_state_update(ps->c2_state, &w->c2_state, ps->c.c, w->client_win, w->base.id);
+void win_on_factor_change(session_t *ps, struct win *w) {
+ auto wid = win_client_id(w, /*fallback_to_self=*/true);
+ log_debug("Window %#010x, client %#010x (%s) factor change", win_id(w), wid, w->name);
+ c2_window_state_update(ps->c2_state, &w->c2_state, ps->c.c, wid, win_id(w));
// Focus and is_fullscreen needs to be updated first, as other rules might depend
// on the focused state of the window
win_update_focused(ps, w);
@@ -1271,7 +1244,8 @@ void win_on_factor_change(session_t *ps, struct managed_win *w) {
w->reg_ignore_valid = false;
if (ps->debug_window != XCB_NONE &&
- (w->base.id == ps->debug_window || w->client_win == ps->debug_window)) {
+ (win_id(w) == ps->debug_window ||
+ (win_client_id(w, /*fallback_to_self=*/false) == ps->debug_window))) {
w->paint_excluded = true;
}
}
@@ -1279,9 +1253,9 @@ void win_on_factor_change(session_t *ps, struct managed_win *w) {
/**
* Update cache data in struct _win that depends on window size.
*/
-void win_on_win_size_change(struct managed_win *w, int shadow_offset_x,
- int shadow_offset_y, int shadow_radius) {
- log_trace("Window %#010x (%s) size changed, was %dx%d, now %dx%d", w->base.id,
+void win_on_win_size_change(struct win *w, int shadow_offset_x, int shadow_offset_y,
+ int shadow_radius) {
+ log_trace("Window %#010x (%s) size changed, was %dx%d, now %dx%d", win_id(w),
w->name, w->widthb, w->heightb, w->g.width + w->g.border_width * 2,
w->g.height + w->g.border_width * 2);
@@ -1300,36 +1274,38 @@ void win_on_win_size_change(struct managed_win *w, int shadow_offset_x,
/**
* Update window type.
*/
-bool win_update_wintype(struct x_connection *c, struct atom *atoms, struct managed_win *w) {
+bool win_update_wintype(struct x_connection *c, struct atom *atoms, struct win *w) {
const wintype_t wtype_old = w->window_type;
+ auto wid = win_client_id(w, /*fallback_to_self=*/true);
// Detect window type here
- w->window_type = wid_get_prop_wintype(c, atoms, w->client_win);
+ w->window_type = wid_get_prop_wintype(c, atoms, wid);
// Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
// override-redirect windows or windows without WM_TRANSIENT_FOR as
// _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
if (WINTYPE_UNKNOWN == w->window_type) {
if (w->a.override_redirect ||
- !wid_has_prop(c->c, w->client_win, atoms->aWM_TRANSIENT_FOR)) {
+ !wid_has_prop(c->c, wid, atoms->aWM_TRANSIENT_FOR)) {
w->window_type = WINTYPE_NORMAL;
} else {
w->window_type = WINTYPE_DIALOG;
}
}
+ log_debug("Window (%#010x) has type %s", win_id(w), WINTYPES[w->window_type].name);
+
return w->window_type != wtype_old;
}
/**
- * Mark a window as the client window of another.
+ * Update window after its client window changed.
*
* @param ps current session
* @param w struct _win of the parent window
- * @param client window ID of the client window
*/
-static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client) {
- w->client_win = client;
+void win_on_client_update(session_t *ps, struct win *w) {
+ auto client_win = wm_ref_client_of(w->tree_ref);
// If the window isn't mapped yet, stop here, as the function will be
// called in map_win()
@@ -1339,12 +1315,13 @@ static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t c
win_update_wintype(&ps->c, ps->atoms, w);
+ xcb_window_t client_win_id = client_win ? wm_ref_win_id(client_win) : XCB_NONE;
// Get frame widths. The window is in damaged area already.
- win_update_frame_extents(&ps->c, ps->atoms, w, client, ps->o.frame_opacity);
+ win_update_frame_extents(&ps->c, ps->atoms, w, client_win_id, ps->o.frame_opacity);
// Get window group
if (ps->o.track_leader) {
- auto new_leader = win_get_leader_property(&ps->c, ps->atoms, w->client_win,
+ auto new_leader = win_get_leader_property(&ps->c, ps->atoms, client_win_id,
ps->o.detect_transient,
ps->o.detect_client_leader);
if (w->leader != new_leader) {
@@ -1360,11 +1337,8 @@ static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t c
// Update everything related to conditions
win_on_factor_change(ps, w);
- xcb_generic_error_t *e = NULL;
- auto r = xcb_get_window_attributes_reply(
- ps->c.c, xcb_get_window_attributes(ps->c.c, w->client_win), &e);
+ auto r = XCB_AWAIT(xcb_get_window_attributes, ps->c.c, client_win_id);
if (!r) {
- log_error_x_error(e, "Failed to get client window attributes");
return;
}
@@ -1372,91 +1346,17 @@ static void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t c
free(r);
}
-/**
- * Unmark current client window of a window.
- *
- * @param ps current session
- * @param w struct _win of the parent window
- */
-void win_unmark_client(struct managed_win *w) {
- xcb_window_t client = w->client_win;
- log_debug("Detaching client window %#010x from frame %#010x (%s)", client,
- w->base.id, w->name);
- w->client_win = XCB_NONE;
-}
-
-/**
- * Look for the client window of a particular window.
- */
-static xcb_window_t
-find_client_win(struct x_connection *c, struct wm *wm, struct atom *atoms, xcb_window_t w) {
- xcb_query_tree_reply_t *reply =
- xcb_query_tree_reply(c->c, xcb_query_tree(c->c, w), NULL);
- if (!reply) {
- return XCB_NONE;
- }
-
- xcb_window_t *children = xcb_query_tree_children(reply);
- int nchildren = xcb_query_tree_children_length(reply);
- xcb_window_t ret = XCB_NONE;
-
- for (int i = 0; i < nchildren; ++i) {
- auto subwin = wm ? wm_subwin_find(wm, children[i]) : NULL;
- bool has_wm_state;
- assert(subwin != NULL || wm == NULL);
- if (!subwin || subwin->has_wm_state == TRI_UNKNOWN) {
- has_wm_state = wid_has_prop(c->c, children[i], atoms->aWM_STATE);
- if (subwin) {
- subwin->has_wm_state = has_wm_state ? TRI_TRUE : TRI_FALSE;
- }
- } else {
- has_wm_state = subwin->has_wm_state == TRI_TRUE;
- }
- if (has_wm_state) {
- ret = children[i];
- break;
- }
- }
-
- free(reply);
- return ret;
-}
-
-/**
- * Get client window of a window.
- *
- * @param ps current session
- * @param w struct _win of the parent window
- */
-xcb_window_t win_get_client_window(struct x_connection *c, struct wm *wm,
- struct atom *atoms, const struct managed_win *w) {
- // Always recursively look for a window with WM_STATE, as Fluxbox
- // sets override-redirect flags on all frame windows.
- xcb_window_t cw = find_client_win(c, wm, atoms, w->base.id);
- if (cw) {
- log_debug("(%#010x): client %#010x", w->base.id, cw);
- } else {
- // Set a window's client window to itself if we couldn't find a
- // client window
- cw = w->base.id;
- log_debug("(%#010x): client self (%s)", w->base.id,
- (w->a.override_redirect ? "override-redirected" : "wmwin"));
- }
-
- return cw;
-}
-
#ifdef CONFIG_OPENGL
-void free_win_res_glx(session_t *ps, struct managed_win *w);
+void free_win_res_glx(session_t *ps, struct win *w);
#else
-static inline void free_win_res_glx(session_t * /*ps*/, struct managed_win * /*w*/) {
+static inline void free_win_res_glx(session_t * /*ps*/, struct win * /*w*/) {
}
#endif
/**
* Free all resources in a struct _win
.
*/
-void free_win_res(session_t *ps, struct managed_win *w) {
+void free_win_res(session_t *ps, struct win *w) {
// No need to call backend release_image here because
// finish_unmap_win should've done that for us.
// XXX unless we are called by session_destroy
@@ -1483,31 +1383,16 @@ void free_win_res(session_t *ps, struct managed_win *w) {
c2_window_state_destroy(ps->c2_state, &w->c2_state);
}
-/// Query the Xorg for information about window `win`, and return that
-/// information in a new managed_win object. However, if the window does
-/// not need to be managed, the original `win` object is returned.
-struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct win *w) {
- static const struct managed_win win_def = {
- // No need to initialize. (or, you can think that
- // they are initialized right here).
- // The following ones are updated during paint or paint preprocess
- .to_paint = false,
+/// Query the Xorg for information about window `win`, and assign a window to `cursor` if
+/// this window should be managed.
+struct win *win_maybe_allocate(session_t *ps, struct wm_ref *cursor) {
+ static const struct win win_def = {
.frame_opacity = 1.0,
- .dim = false,
- .invert_color = false,
- .blur_background = false,
- .reg_ignore = NULL,
- // The following ones are updated for other reasons
- .pixmap_damaged = false, // updated by damage events
- .state = WSTATE_UNMAPPED, // updated by window state changes
- .in_openclose = true, // set to false after first map is done,
- // true here because window is just created
- .reg_ignore_valid = false, // set to true when damaged
+ .in_openclose = true, // set to false after first map is done,
+ // true here because window is just created
.flags = WIN_FLAGS_PIXMAP_NONE, // updated by
// property/attributes/etc
// change
- .stale_props = NULL,
- .stale_props_capacity = 0,
// Runtime variables, updated by dbus
.fade_force = UNSET,
@@ -1515,86 +1400,30 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
.focused_force = UNSET,
.invert_color_force = UNSET,
- // Initialized in this function
- .a = {0},
- .pictfmt = NULL,
- .client_pictfmt = NULL,
- .widthb = 0,
- .heightb = 0,
- .shadow_dx = 0,
- .shadow_dy = 0,
- .shadow_width = 0,
- .shadow_height = 0,
- .damage = XCB_NONE,
-
- // Not initialized until mapped, this variables
- // have no meaning or have no use until the window
- // is mapped
- .win_image = NULL,
- .shadow_image = NULL,
- .mask_image = NULL,
- .prev_trans = NULL,
- .shadow = false,
- .clip_shadow_above = false,
- .fg_shader = NULL,
.randr_monitor = -1,
.mode = WMODE_TRANS,
- .ever_damaged = false,
- .client_win = XCB_NONE,
.leader = XCB_NONE,
.cache_leader = XCB_NONE,
.window_type = WINTYPE_UNKNOWN,
- .focused = false,
- .has_opacity_prop = false,
.opacity_prop = OPAQUE,
- .opacity_is_set = false,
.opacity_set = 1,
- .opacity = 0,
- .frame_extents = MARGIN_INIT, // in win_mark_client
- .bounding_shaped = false,
- .bounding_shape = {0},
- .rounded_corners = false,
- .paint_excluded = false,
- .fade_excluded = false,
- .transparent_clipping = false,
- .unredir_if_possible_excluded = false,
+ .frame_extents = MARGIN_INIT,
.prop_shadow = -1,
- // following 4 are set in win_mark_client
- .name = NULL,
- .class_instance = NULL,
- .class_general = NULL,
- .role = NULL,
- // Initialized during paint
.paint = PAINT_INIT,
.shadow_paint = PAINT_INIT,
-
- .corner_radius = 0,
};
- assert(!w->destroyed);
- assert(w->is_new);
-
- w->is_new = false;
-
// Reject overlay window
- if (w->id == ps->overlay) {
+ if (wm_ref_win_id(cursor) == ps->overlay) {
// Would anyone reparent windows to the overlay window? Doing this
// just in case.
- return w;
- }
-
- auto duplicated_win = wm_find_managed(ps->wm, w->id);
- if (duplicated_win) {
- log_debug("Window %#010x (recorded name: %s) added multiple "
- "times",
- w->id, duplicated_win->name);
- return &duplicated_win->base;
+ return NULL;
}
- log_debug("Managing window %#010x", w->id);
- xcb_get_window_attributes_cookie_t acookie =
- xcb_get_window_attributes(ps->c.c, w->id);
+ xcb_window_t wid = wm_ref_win_id(cursor);
+ log_debug("Managing window %#010x", wid);
+ xcb_get_window_attributes_cookie_t acookie = xcb_get_window_attributes(ps->c.c, wid);
xcb_get_window_attributes_reply_t *a =
xcb_get_window_attributes_reply(ps->c.c, acookie, NULL);
if (!a || a->map_state == XCB_MAP_STATE_UNVIEWABLE) {
@@ -1604,27 +1433,23 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
// BTW, we don't care about Input Only windows, except for
// stacking proposes, so we need to keep track of them still.
free(a);
- return w;
+ return NULL;
}
if (a->_class == XCB_WINDOW_CLASS_INPUT_ONLY) {
// No need to manage this window, but we still keep it on the
// window stack
- w->managed = false;
free(a);
- return w;
+ return NULL;
}
// Allocate and initialize the new win structure
- auto new_internal = cmalloc(struct managed_win_internal);
- auto new = (struct managed_win *)new_internal;
+ auto new = cmalloc(struct win);
// Fill structure
// We only need to initialize the part that are not initialized
// by map_win
*new = win_def;
- new->base = *w;
- new->base.managed = true;
new->a = *a;
new->shadow_opacity = ps->o.shadow_opacity;
pixman_region32_init(&new->bounding_shape);
@@ -1632,12 +1457,12 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
free(a);
xcb_generic_error_t *e;
- auto g = xcb_get_geometry_reply(ps->c.c, xcb_get_geometry(ps->c.c, w->id), &e);
+ auto g = xcb_get_geometry_reply(ps->c.c, xcb_get_geometry(ps->c.c, wid), &e);
if (!g) {
- log_error_x_error(e, "Failed to get geometry of window %#010x", w->id);
+ log_error_x_error(e, "Failed to get geometry of window %#010x", wid);
free(e);
free(new);
- return w;
+ return NULL;
}
new->pending_g = (struct win_geometry){
.x = g->x,
@@ -1652,13 +1477,13 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
// Create Damage for window (if not Input Only)
new->damage = x_new_id(&ps->c);
e = xcb_request_check(
- ps->c.c, xcb_damage_create_checked(ps->c.c, new->damage, w->id,
+ ps->c.c, xcb_damage_create_checked(ps->c.c, new->damage, wid,
XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY));
if (e) {
log_error_x_error(e, "Failed to create damage");
free(e);
free(new);
- return w;
+ return NULL;
}
// Set window event mask
@@ -1667,33 +1492,22 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
if (!ps->o.use_ewmh_active_win) {
frame_event_mask |= XCB_EVENT_MASK_FOCUS_CHANGE;
}
- xcb_change_window_attributes(ps->c.c, new->base.id, XCB_CW_EVENT_MASK,
+ xcb_change_window_attributes(ps->c.c, wid, XCB_CW_EVENT_MASK,
(const uint32_t[]){frame_event_mask});
- // Add existing subwins of this window
- auto tree_reply =
- xcb_query_tree_reply(ps->c.c, xcb_query_tree(ps->c.c, new->base.id), NULL);
- if (tree_reply) {
- auto children = xcb_query_tree_children(tree_reply);
- for (int i = 0; i < xcb_query_tree_children_length(tree_reply); i++) {
- wm_subwin_add_and_subscribe(ps->wm, &ps->c, children[i], new->base.id);
- }
- free(tree_reply);
- }
-
// Get notification when the shape of a window changes
if (ps->shape_exists) {
- xcb_shape_select_input(ps->c.c, new->base.id, 1);
+ xcb_shape_select_input(ps->c.c, wid, 1);
}
new->pictfmt = x_get_pictform_for_visual(&ps->c, new->a.visual);
new->client_pictfmt = NULL;
+ new->tree_ref = cursor;
// Set all the stale flags on this new window, so it's properties will get
// updated when it's mapped
- win_set_flags(new, WIN_FLAGS_CLIENT_STALE | WIN_FLAGS_SIZE_STALE |
- WIN_FLAGS_POSITION_STALE | WIN_FLAGS_PROPERTY_STALE |
- WIN_FLAGS_FACTOR_CHANGED);
+ win_set_flags(new, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE |
+ WIN_FLAGS_PROPERTY_STALE | WIN_FLAGS_FACTOR_CHANGED);
xcb_atom_t init_stale_props[] = {
ps->atoms->a_NET_WM_WINDOW_TYPE, ps->atoms->a_NET_WM_WINDOW_OPACITY,
ps->atoms->a_NET_FRAME_EXTENTS, ps->atoms->aWM_NAME,
@@ -1706,7 +1520,9 @@ struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct wi
c2_window_state_init(ps->c2_state, &new->c2_state);
pixman_region32_init(&new->damaged);
- return &new->base;
+ wm_ref_set(cursor, new);
+
+ return new;
}
/**
@@ -1733,18 +1549,23 @@ win_get_leader_property(struct x_connection *c, struct atom *atoms, xcb_window_t
/**
* Internal function of win_get_leader().
*/
-static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
+static struct wm_ref *win_get_leader_raw(session_t *ps, struct win *w, int recursions) {
// Rebuild the cache if needed
- if (!w->cache_leader && (w->client_win || w->leader)) {
- // Leader defaults to client window
- if (!(w->cache_leader = w->leader)) {
- w->cache_leader = w->client_win;
+ auto client_win = wm_ref_client_of(w->tree_ref);
+ if (w->cache_leader == NULL && (client_win != NULL || w->leader)) {
+ // Leader defaults to client window, or to the window itself if
+ // it doesn't have a client window
+ w->cache_leader = wm_find(ps->wm, w->leader);
+ if (!w->cache_leader) {
+ w->cache_leader = client_win ?: w->tree_ref;
}
// If the leader of this window isn't itself, look for its
// ancestors
- if (w->cache_leader && w->cache_leader != w->client_win) {
- auto wp = wm_find_by_client(ps->wm, w->cache_leader);
+ if (w->cache_leader && w->cache_leader != client_win &&
+ w->cache_leader != w->tree_ref) {
+ auto parent = wm_ref_toplevel_of(w->cache_leader);
+ auto wp = parent ? wm_ref_deref(parent) : NULL;
if (wp) {
// Dead loop?
if (recursions > WIN_GET_LEADER_MAX_RECURSION) {
@@ -1763,14 +1584,10 @@ static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int
* Retrieve the WM_CLASS
of a window and update its
* win
structure.
*/
-bool win_update_class(struct x_connection *c, struct atom *atoms, struct managed_win *w) {
+bool win_update_class(struct x_connection *c, struct atom *atoms, struct win *w) {
char **strlst = NULL;
int nstr = 0;
-
- // Can't do anything if there's no client window
- if (!w->client_win) {
- return false;
- }
+ auto client_win = win_client_id(w, /*fallback_to_self=*/true);
// Free and reset old strings
free(w->class_instance);
@@ -1779,7 +1596,7 @@ bool win_update_class(struct x_connection *c, struct atom *atoms, struct managed
w->class_general = NULL;
// Retrieve the property string list
- if (!wid_get_text_prop(c, atoms, w->client_win, atoms->aWM_CLASS, &strlst, &nstr)) {
+ if (!wid_get_text_prop(c, atoms, client_win, atoms->aWM_CLASS, &strlst, &nstr)) {
return false;
}
@@ -1792,9 +1609,8 @@ bool win_update_class(struct x_connection *c, struct atom *atoms, struct managed
free(strlst);
- log_trace("(%#010x): client = %#010x, "
- "instance = \"%s\", general = \"%s\"",
- w->base.id, w->client_win, w->class_instance, w->class_general);
+ log_trace("(%#010x): client = %#010x, instance = \"%s\", general = \"%s\"",
+ win_id(w), client_win, w->class_instance, w->class_general);
return true;
}
@@ -1802,15 +1618,15 @@ bool win_update_class(struct x_connection *c, struct atom *atoms, struct managed
/**
* Handle window focus change.
*/
-static void win_on_focus_change(session_t *ps, struct managed_win *w) {
+static void win_on_focus_change(session_t *ps, struct win *w) {
// If window grouping detection is enabled
if (ps->o.track_leader) {
- xcb_window_t leader = win_get_leader(ps, w);
+ auto leader = win_get_leader(ps, w);
// If the window gets focused, replace the old active_leader
auto active_leader = wm_active_leader(ps->wm);
if (win_is_focused_raw(w) && leader != active_leader) {
- xcb_window_t active_leader_old = active_leader;
+ auto active_leader_old = active_leader;
wm_set_active_leader(ps->wm, leader);
@@ -1831,9 +1647,9 @@ static void win_on_focus_change(session_t *ps, struct managed_win *w) {
// Send D-Bus signal
if (ps->o.dbus) {
if (win_is_focused_raw(w)) {
- cdbus_ev_win_focusin(session_get_cdbus(ps), &w->base);
+ cdbus_ev_win_focusin(session_get_cdbus(ps), w);
} else {
- cdbus_ev_win_focusout(session_get_cdbus(ps), &w->base);
+ cdbus_ev_win_focusout(session_get_cdbus(ps), w);
}
}
}
@@ -1841,7 +1657,7 @@ static void win_on_focus_change(session_t *ps, struct managed_win *w) {
/**
* Set real focused state of a window.
*/
-void win_set_focused(session_t *ps, struct managed_win *w) {
+void win_set_focused(session_t *ps, struct win *w) {
// Unmapped windows will have their focused state reset on map
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE) {
return;
@@ -1870,7 +1686,7 @@ void win_set_focused(session_t *ps, struct managed_win *w) {
* Note w->shadow and shadow geometry must be correct before calling this
* function.
*/
-void win_extents(const struct managed_win *w, region_t *res) {
+void win_extents(const struct win *w, region_t *res) {
pixman_region32_clear(res);
pixman_region32_union_rect(res, res, w->g.x, w->g.y, (uint)w->widthb, (uint)w->heightb);
@@ -1889,8 +1705,8 @@ gen_by_val(win_extents);
*
* Mark the window shape as updated
*/
-void win_update_bounding_shape(struct x_connection *c, struct managed_win *w,
- bool shape_exists, bool detect_rounded_corners) {
+void win_update_bounding_shape(struct x_connection *c, struct win *w, bool shape_exists,
+ bool detect_rounded_corners) {
// We don't handle property updates of non-visible windows until they are
// mapped.
assert(w->state == WSTATE_MAPPED);
@@ -1900,7 +1716,7 @@ void win_update_bounding_shape(struct x_connection *c, struct managed_win *w,
win_get_region_local(w, &w->bounding_shape);
if (shape_exists) {
- w->bounding_shaped = win_bounding_shaped(c, w->base.id);
+ w->bounding_shaped = win_bounding_shaped(c, win_id(w));
}
// Only request for a bounding region if the window is shaped
@@ -1912,7 +1728,7 @@ void win_update_bounding_shape(struct x_connection *c, struct managed_win *w,
*/
xcb_shape_get_rectangles_reply_t *r = xcb_shape_get_rectangles_reply(
- c->c, xcb_shape_get_rectangles(c->c, w->base.id, XCB_SHAPE_SK_BOUNDING),
+ c->c, xcb_shape_get_rectangles(c->c, win_id(w), XCB_SHAPE_SK_BOUNDING),
NULL);
if (!r) {
@@ -1952,33 +1768,37 @@ void win_update_bounding_shape(struct x_connection *c, struct managed_win *w,
/**
* Reread opacity property of a window.
*/
-void win_update_opacity_prop(struct x_connection *c, struct atom *atoms,
- struct managed_win *w, bool detect_client_opacity) {
+void win_update_opacity_prop(struct x_connection *c, struct atom *atoms, struct win *w,
+ bool detect_client_opacity) {
// get frame opacity first
w->has_opacity_prop =
- wid_get_opacity_prop(c, atoms, w->base.id, OPAQUE, &w->opacity_prop);
+ wid_get_opacity_prop(c, atoms, win_id(w), OPAQUE, &w->opacity_prop);
if (w->has_opacity_prop) {
// opacity found
return;
}
- if (detect_client_opacity && w->client_win && w->base.id == w->client_win) {
- // checking client opacity not allowed
+ auto client_win = wm_ref_client_of(w->tree_ref);
+ if (!detect_client_opacity || client_win == NULL) {
return;
}
// get client opacity
- w->has_opacity_prop =
- wid_get_opacity_prop(c, atoms, w->client_win, OPAQUE, &w->opacity_prop);
+ w->has_opacity_prop = wid_get_opacity_prop(c, atoms, wm_ref_win_id(client_win),
+ OPAQUE, &w->opacity_prop);
}
/**
* Retrieve frame extents from a window.
*/
-void win_update_frame_extents(struct x_connection *c, struct atom *atoms,
- struct managed_win *w, xcb_window_t client,
- double frame_opacity) {
+void win_update_frame_extents(struct x_connection *c, struct atom *atoms, struct win *w,
+ xcb_window_t client, double frame_opacity) {
+ if (client == XCB_NONE) {
+ w->frame_extents = (margin_t){0};
+ return;
+ }
+
winprop_t prop =
x_get_prop(c, client, atoms->a_NET_FRAME_EXTENTS, 4L, XCB_ATOM_CARDINAL, 32);
@@ -2012,18 +1832,19 @@ void win_update_frame_extents(struct x_connection *c, struct atom *atoms,
}
}
- log_trace("(%#010x): %d, %d, %d, %d", w->base.id, w->frame_extents.left,
+ log_trace("(%#010x): %d, %d, %d, %d", win_id(w), w->frame_extents.left,
w->frame_extents.right, w->frame_extents.top, w->frame_extents.bottom);
free_winprop(&prop);
}
-bool win_is_region_ignore_valid(session_t *ps, const struct managed_win *w) {
- win_stack_foreach_managed(i, wm_stack_end(ps->wm)) {
+bool win_is_region_ignore_valid(session_t *ps, const struct win *w) {
+ wm_stack_foreach(ps->wm, cursor) {
+ auto i = wm_ref_deref(cursor);
if (i == w) {
break;
}
- if (!i->reg_ignore_valid) {
+ if (i != NULL && !i->reg_ignore_valid) {
return false;
}
}
@@ -2032,131 +1853,90 @@ bool win_is_region_ignore_valid(session_t *ps, const struct managed_win *w) {
/// Finish the destruction of a window (e.g. after fading has finished).
/// Frees `w`
-void destroy_win_finish(session_t *ps, struct win *w) {
- log_debug("Trying to finish destroying (%#010x)", w->id);
-
- auto next_w = wm_stack_next_managed(ps->wm, &w->stack_neighbour);
- list_remove(&w->stack_neighbour);
-
- if (w->managed) {
- auto mw = (struct managed_win *)w;
- unmap_win_finish(ps, mw);
-
- // Unmapping might preserve the shadow image, so free it here
- win_release_shadow(ps->backend_data, mw);
- win_release_mask(ps->backend_data, mw);
-
- // Invalidate reg_ignore of windows below this one
- // TODO(yshui) what if next_w is not mapped??
- /* TODO(yshui) seriously figure out how reg_ignore behaves.
- * I think if `w` is unmapped, and destroyed after
- * paint happened at least once, w->reg_ignore_valid would
- * be true, and there is no need to invalid w->next->reg_ignore
- * when w is destroyed. */
- if (next_w) {
- rc_region_unref(&next_w->reg_ignore);
- next_w->reg_ignore_valid = false;
- }
-
- if (mw == wm_active_win(ps->wm)) {
- // Usually, the window cannot be the focused at
- // destruction. FocusOut should be generated before the
- // window is destroyed. We do this check just to be
- // completely sure we don't have dangling references.
- log_debug("window %#010x (%s) is destroyed while being "
- "focused",
- w->id, mw->name);
- wm_set_active_win(ps->wm, NULL);
- }
-
- free_win_res(ps, mw);
-
- // Drop w from all prev_trans to avoid accessing freed memory in
- // repair_win()
- // TODO(yshui) there can only be one prev_trans pointing to w
- win_stack_foreach_managed(w2, wm_stack_end(ps->wm)) {
- if (mw == w2->prev_trans) {
- w2->prev_trans = NULL;
- }
+void win_destroy_finish(session_t *ps, struct win *w) {
+ log_debug("Trying to finish destroying (%#010x)", win_id(w));
+
+ unmap_win_finish(ps, w);
+
+ // Unmapping might preserve the shadow image, so free it here
+ win_release_shadow(ps->backend_data, w);
+ win_release_mask(ps->backend_data, w);
+
+ if (w == wm_active_win(ps->wm)) {
+ // Usually, the window cannot be the focused at
+ // destruction. FocusOut should be generated before the
+ // window is destroyed. We do this check just to be
+ // completely sure we don't have dangling references.
+ log_debug("window %#010x (%s) is destroyed while being "
+ "focused",
+ win_id(w), w->name);
+ wm_set_active_win(ps->wm, NULL);
+ }
+
+ free_win_res(ps, w);
+
+ // Drop w from all prev_trans to avoid accessing freed memory in
+ // repair_win()
+ // TODO(yshui) there can only be one prev_trans pointing to w
+ wm_stack_foreach(ps->wm, cursor) {
+ auto w2 = wm_ref_deref(cursor);
+ if (w2 != NULL && w == w2->prev_trans) {
+ w2->prev_trans = NULL;
}
}
+ wm_reap_zombie(w->tree_ref);
free(w);
}
/// Start destroying a window. Windows cannot always be destroyed immediately
/// because of fading and such.
-void destroy_win_start(session_t *ps, struct win *w) {
- assert(w);
-
- // A toplevel window is destroyed, all of its children lose their
- // subwin status.
- wm_subwin_remove_and_unsubscribe_for_toplevel(ps->wm, &ps->c, w->id);
-
- auto mw = (struct managed_win *)w;
- log_debug("Destroying %#010x \"%s\", managed = %d", w->id,
- (w->managed ? mw->name : NULL), w->managed);
-
- // Delete destroyed window from the hash table, even though the window
- // might still be rendered for a while. We need to make sure future window
- // with the same window id won't confuse us. Keep the window in the window
- // stack if it's managed and mapped, since we might still need to render
- // it (e.g. fading out). Window will be removed from the stack when it
- // finishes destroying.
- wm_remove(ps->wm, w);
-
- if (w->managed) {
- if (mw->state != WSTATE_UNMAPPED) {
- // Only UNMAPPED state has window resources freed,
- // otherwise we need to call unmap_win_finish to free
- // them.
- log_warn("Did X server not unmap window %#010x before destroying "
- "it?",
- w->id);
- }
- // Clear IMAGES_STALE flags since the window is destroyed: Clear
- // PIXMAP_STALE as there is no pixmap available anymore, so STALE
- // doesn't make sense.
- // XXX Clear SHADOW_STALE as setting/clearing flags on a destroyed
- // window doesn't work leading to an inconsistent state where the
- // shadow is refreshed but the flags are stuck in STALE. Do this
- // before changing the window state to destroying
- win_clear_flags(mw, WIN_FLAGS_PIXMAP_STALE);
-
- // If size/shape/position information is stale,
- // win_process_update_flags will update them and add the new
- // window extents to damage. Since the window has been destroyed,
- // we cannot get the complete information at this point, so we
- // just add what we currently have to the damage.
- if (win_check_flags_any(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
- add_damage_from_win(ps, mw);
- }
-
- if (win_check_flags_all(mw, WIN_FLAGS_CLIENT_STALE)) {
- mw->client_win = mw->base.id;
- log_debug("(%#010x): client self (%s)", mw->base.id,
- (mw->a.override_redirect ? "override-redirected" : "wmwin"));
- }
+void win_destroy_start(session_t *ps, struct win *w) {
+ BUG_ON(w == NULL);
+ log_debug("Destroying %#010x (%s)", win_id(w), w->name);
+
+ if (w->state != WSTATE_UNMAPPED) {
+ // Only UNMAPPED state has window resources freed,
+ // otherwise we need to call unmap_win_finish to free
+ // them.
+ log_warn("Did X server not unmap window %#010x before destroying "
+ "it?",
+ win_id(w));
+ }
+ // Clear IMAGES_STALE flags since the window is destroyed: Clear
+ // PIXMAP_STALE as there is no pixmap available anymore, so STALE
+ // doesn't make sense.
+ // XXX Clear SHADOW_STALE as setting/clearing flags on a destroyed
+ // window doesn't work leading to an inconsistent state where the
+ // shadow is refreshed but the flags are stuck in STALE. Do this
+ // before changing the window state to destroying
+ win_clear_flags(w, WIN_FLAGS_PIXMAP_STALE);
+
+ // If size/shape/position information is stale,
+ // win_process_update_flags will update them and add the new
+ // window extents to damage. Since the window has been destroyed,
+ // we cannot get the complete information at this point, so we
+ // just add what we currently have to the damage.
+ if (win_check_flags_any(w, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE)) {
+ add_damage_from_win(ps, w);
+ }
- // Clear some flags about stale window information. Because now
- // the window is destroyed, we can't update them anyway.
- win_clear_flags(mw, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE |
- WIN_FLAGS_PROPERTY_STALE |
- WIN_FLAGS_FACTOR_CHANGED | WIN_FLAGS_CLIENT_STALE);
+ // Clear some flags about stale window information. Because now
+ // the window is destroyed, we can't update them anyway.
+ win_clear_flags(w, WIN_FLAGS_SIZE_STALE | WIN_FLAGS_POSITION_STALE |
+ WIN_FLAGS_PROPERTY_STALE | WIN_FLAGS_FACTOR_CHANGED);
- // Update state flags of a managed window
- mw->state = WSTATE_DESTROYED;
- mw->a.map_state = XCB_MAP_STATE_UNMAPPED;
- mw->in_openclose = true;
- }
+ // Update state flags of a managed window
+ w->state = WSTATE_DESTROYED;
+ w->a.map_state = XCB_MAP_STATE_UNMAPPED;
+ w->in_openclose = true;
}
-void unmap_win_start(struct managed_win *w) {
+void unmap_win_start(struct win *w) {
assert(w);
- assert(w->base.managed);
assert(w->a._class != XCB_WINDOW_CLASS_INPUT_ONLY);
- log_debug("Unmapping %#010x \"%s\"", w->base.id, w->name);
+ log_debug("Unmapping %#010x (%s)", win_id(w), w->name);
assert(w->state != WSTATE_DESTROYED);
@@ -2175,8 +1955,7 @@ void unmap_win_start(struct managed_win *w) {
w->state = WSTATE_UNMAPPED;
}
-struct win_script_context
-win_script_context_prepare(struct session *ps, struct managed_win *w) {
+struct win_script_context win_script_context_prepare(struct session *ps, struct win *w) {
auto monitor =
(w->randr_monitor >= 0 && w->randr_monitor < ps->monitors.count)
? *pixman_region32_extents(&ps->monitors.regions[w->randr_monitor])
@@ -2197,7 +1976,7 @@ win_script_context_prepare(struct session *ps, struct managed_win *w) {
return ret;
}
-double win_animatable_get(const struct managed_win *w, enum win_script_output output) {
+double win_animatable_get(const struct win *w, enum win_script_output output) {
if (w->running_animation && w->running_animation_outputs[output] >= 0) {
return w->running_animation->memory[w->running_animation_outputs[output]];
}
@@ -2223,8 +2002,7 @@ double win_animatable_get(const struct managed_win *w, enum win_script_output ou
#define WSTATE_PAIR(a, b) ((int)(a) * NUM_OF_WSTATES + (int)(b))
-bool win_process_animation_and_state_change(struct session *ps, struct managed_win *w,
- double delta_t) {
+bool win_process_animation_and_state_change(struct session *ps, struct win *w, double delta_t) {
// If the window hasn't ever been damaged yet, it won't be rendered in this frame.
// And if it is also unmapped/destroyed, it won't receive damage events. In this
// case we can skip its animation. For mapped windows, we need to provisionally
@@ -2246,7 +2024,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
if (w->running_animation == NULL) {
return false;
}
- log_verbose("Advance animation for %#010x (%s) %f seconds", w->base.id,
+ log_verbose("Advance animation for %#010x (%s) %f seconds", win_id(w),
w->name, delta_t);
if (!script_instance_is_finished(w->running_animation)) {
w->running_animation->elapsed += delta_t;
@@ -2281,13 +2059,13 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
if (ps->o.dbus) {
switch (w->state) {
case WSTATE_UNMAPPED:
- cdbus_ev_win_unmapped(session_get_cdbus(ps), &w->base);
+ cdbus_ev_win_unmapped(session_get_cdbus(ps), w);
break;
case WSTATE_MAPPED:
- cdbus_ev_win_mapped(session_get_cdbus(ps), &w->base);
+ cdbus_ev_win_mapped(session_get_cdbus(ps), w);
break;
case WSTATE_DESTROYED:
- cdbus_ev_win_destroyed(session_get_cdbus(ps), &w->base);
+ cdbus_ev_win_destroyed(session_get_cdbus(ps), w);
break;
}
}
@@ -2328,7 +2106,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
(w->running_animation_suppressions & (1 << trigger)) != 0) {
log_debug("Not starting animation %s for window %#010x (%s) because it "
"is being suppressed.",
- animation_trigger_names[trigger], w->base.id, w->name);
+ animation_trigger_names[trigger], win_id(w), w->name);
goto advance_animation;
}
@@ -2337,7 +2115,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
}
log_debug("Starting animation %s for window %#010x (%s)",
- animation_trigger_names[trigger], w->base.id, w->name);
+ animation_trigger_names[trigger], win_id(w), w->name);
auto new_animation = script_instance_new(ps->o.animations[trigger].script);
if (w->running_animation) {
@@ -2355,7 +2133,7 @@ bool win_process_animation_and_state_change(struct session *ps, struct managed_w
// TODO(absolutelynothelix): rename to x_update_win_(randr_?)monitor and move to
// the x.c.
-void win_update_monitor(struct x_monitors *monitors, struct managed_win *mw) {
+void win_update_monitor(struct x_monitors *monitors, struct win *mw) {
mw->randr_monitor = -1;
for (int i = 0; i < monitors->count; i++) {
auto e = pixman_region32_extents(&monitors->regions[i]);
@@ -2364,18 +2142,18 @@ void win_update_monitor(struct x_monitors *monitors, struct managed_win *mw) {
mw->randr_monitor = i;
log_debug("Window %#010x (%s), %dx%d+%dx%d, is entirely on the "
"monitor %d (%dx%d+%dx%d)",
- mw->base.id, mw->name, mw->g.x, mw->g.y, mw->widthb,
+ win_id(mw), mw->name, mw->g.x, mw->g.y, mw->widthb,
mw->heightb, i, e->x1, e->y1, e->x2 - e->x1, e->y2 - e->y1);
return;
}
}
log_debug("Window %#010x (%s), %dx%d+%dx%d, is not entirely on any monitor",
- mw->base.id, mw->name, mw->g.x, mw->g.y, mw->widthb, mw->heightb);
+ win_id(mw), mw->name, mw->g.x, mw->g.y, mw->widthb, mw->heightb);
}
/// Start the mapping of a window. We cannot map immediately since we might need to fade
/// the window in.
-static void map_win_start(struct managed_win *w) {
+void win_map_start(struct win *w) {
assert(w);
// Don't care about window mapping if it's an InputOnly window
@@ -2384,7 +2162,7 @@ static void map_win_start(struct managed_win *w) {
return;
}
- log_debug("Mapping (%#010x \"%s\"), old state %d", w->base.id, w->name, w->state);
+ log_debug("Mapping (%#010x \"%s\"), old state %d", win_id(w), w->name, w->state);
assert(w->state != WSTATE_DESTROYED);
if (w->state == WSTATE_MAPPED) {
@@ -2406,17 +2184,15 @@ static void map_win_start(struct managed_win *w) {
// Update window mode here to check for ARGB windows
w->mode = win_calc_mode(w);
- log_debug("Window (%#010x) has type %s", w->base.id, WINTYPES[w->window_type].name);
-
w->state = WSTATE_MAPPED;
- win_set_flags(w, WIN_FLAGS_PIXMAP_STALE);
+ win_set_flags(w, WIN_FLAGS_PIXMAP_STALE | WIN_FLAGS_CLIENT_STALE);
}
/// Set flags on a window. Some sanity checks are performed
-void win_set_flags(struct managed_win *w, uint64_t flags) {
- log_verbose("Set flags %" PRIu64 " to window %#010x (%s)", flags, w->base.id, w->name);
+void win_set_flags(struct win *w, uint64_t flags) {
+ log_verbose("Set flags %" PRIu64 " to window %#010x (%s)", flags, win_id(w), w->name);
if (unlikely(w->state == WSTATE_DESTROYED)) {
- log_error("Flags set on a destroyed window %#010x (%s)", w->base.id, w->name);
+ log_error("Flags set on a destroyed window %#010x (%s)", win_id(w), w->name);
return;
}
@@ -2424,19 +2200,19 @@ void win_set_flags(struct managed_win *w, uint64_t flags) {
}
/// Clear flags on a window. Some sanity checks are performed
-void win_clear_flags(struct managed_win *w, uint64_t flags) {
- log_verbose("Clear flags %" PRIu64 " from window %#010x (%s)", flags, w->base.id,
+void win_clear_flags(struct win *w, uint64_t flags) {
+ log_verbose("Clear flags %" PRIu64 " from window %#010x (%s)", flags, win_id(w),
w->name);
if (unlikely(w->state == WSTATE_DESTROYED)) {
log_warn("Flags %" PRIu64 " cleared on a destroyed window %#010x (%s)",
- flags, w->base.id, w->name);
+ flags, win_id(w), w->name);
return;
}
w->flags = w->flags & (~flags);
}
-void win_set_properties_stale(struct managed_win *w, const xcb_atom_t *props, int nprops) {
+void win_set_properties_stale(struct win *w, const xcb_atom_t *props, int nprops) {
auto const bits_per_element = sizeof(*w->stale_props) * 8;
size_t new_capacity = w->stale_props_capacity;
@@ -2466,12 +2242,12 @@ void win_set_properties_stale(struct managed_win *w, const xcb_atom_t *props, in
win_set_flags(w, WIN_FLAGS_PROPERTY_STALE);
}
-static void win_clear_all_properties_stale(struct managed_win *w) {
+static void win_clear_all_properties_stale(struct win *w) {
memset(w->stale_props, 0, w->stale_props_capacity * sizeof(*w->stale_props));
win_clear_flags(w, WIN_FLAGS_PROPERTY_STALE);
}
-static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t prop) {
+static bool win_fetch_and_unset_property_stale(struct win *w, xcb_atom_t prop) {
auto const bits_per_element = sizeof(*w->stale_props) * 8;
if (prop >= w->stale_props_capacity * bits_per_element) {
return false;
@@ -2483,11 +2259,11 @@ static bool win_fetch_and_unset_property_stale(struct managed_win *w, xcb_atom_t
return ret;
}
-bool win_check_flags_any(struct managed_win *w, uint64_t flags) {
+bool win_check_flags_any(struct win *w, uint64_t flags) {
return (w->flags & flags) != 0;
}
-bool win_check_flags_all(struct managed_win *w, uint64_t flags) {
+bool win_check_flags_all(struct win *w, uint64_t flags) {
return (w->flags & flags) == flags;
}
@@ -2496,7 +2272,7 @@ bool win_check_flags_all(struct managed_win *w, uint64_t flags) {
*
* It's not using w->border_size for performance measures.
*/
-void win_update_is_fullscreen(const session_t *ps, struct managed_win *w) {
+void win_update_is_fullscreen(const session_t *ps, struct win *w) {
if (!ps->o.no_ewmh_fullscreen && w->is_ewmh_fullscreen) {
w->is_fullscreen = true;
return;
@@ -2512,11 +2288,12 @@ void win_update_is_fullscreen(const session_t *ps, struct managed_win *w) {
*
* TODO(yshui) cache this property
*/
-bool win_is_bypassing_compositor(const session_t *ps, const struct managed_win *w) {
+bool win_is_bypassing_compositor(const session_t *ps, const struct win *w) {
bool ret = false;
+ auto wid = win_client_id(w, /*fallback_to_self=*/true);
- auto prop = x_get_prop(&ps->c, w->client_win, ps->atoms->a_NET_WM_BYPASS_COMPOSITOR,
- 1L, XCB_ATOM_CARDINAL, 32);
+ auto prop = x_get_prop(&ps->c, wid, ps->atoms->a_NET_WM_BYPASS_COMPOSITOR, 1L,
+ XCB_ATOM_CARDINAL, 32);
if (prop.nitems && *prop.c32 == 1) {
ret = true;
@@ -2530,6 +2307,6 @@ bool win_is_bypassing_compositor(const session_t *ps, const struct managed_win *
* Check if a window is focused, without using any focus rules or forced focus
* settings
*/
-bool win_is_focused_raw(const struct managed_win *w) {
+bool win_is_focused_raw(const struct win *w) {
return w->a.map_state == XCB_MAP_STATE_VIEWABLE && w->is_ewmh_focused;
}
diff --git a/src/wm/win.h b/src/wm/win.h
index 284e40c7a9..d82a0fb90b 100644
--- a/src/wm/win.h
+++ b/src/wm/win.h
@@ -20,20 +20,26 @@
#include "transition/script.h"
#include "utils/list.h"
#include "utils/misc.h"
+#include "wm/wm.h"
#include "x.h"
#include "xcb/xproto.h"
struct backend_base;
typedef struct session session_t;
typedef struct _glx_texture glx_texture_t;
+struct wm_cursor;
-#define win_stack_foreach_managed(w, win_stack) \
- list_foreach(struct managed_win, w, win_stack, \
- base.stack_neighbour) if ((w)->base.managed)
+#define wm_stack_foreach(wm, i) \
+ for (struct wm_ref * (i) = wm_ref_topmost_child(wm_root_ref(wm)); (i); \
+ (i) = wm_ref_below(i))
+#define wm_stack_foreach_rev(wm, i) \
+ for (struct wm_ref * (i) = wm_ref_bottommost_child(wm_root_ref(wm)); (i); \
+ (i) = wm_ref_above(i))
-#define win_stack_foreach_managed_safe(w, win_stack) \
- list_foreach_safe(struct managed_win, w, win_stack, \
- base.stack_neighbour) if ((w)->base.managed)
+#define wm_stack_foreach_safe(wm, i, next_i) \
+ for (struct wm_ref * (i) = wm_ref_topmost_child(wm_root_ref(wm)), \
+ *(next_i) = (i) != NULL ? wm_ref_below(i) : NULL; \
+ (i); (i) = (next_i), (next_i) = (i) != NULL ? wm_ref_below(i) : NULL)
#ifdef CONFIG_OPENGL
// FIXME this type should be in opengl.h
@@ -73,25 +79,6 @@ struct window_stack_entry {
* considered part of the window.
*/
-/// Structure representing a top-level managed window.
-struct win {
- UT_hash_handle hh;
- struct list_node stack_neighbour;
- /// ID of the top-level frame window.
- xcb_window_t id;
- /// Generation of the window.
- /// (see `struct wm::generation` for explanation of what a generation is)
- uint64_t generation;
- /// Whether the window is destroyed from Xorg's perspective
- bool destroyed : 1;
- /// True if we just received CreateNotify, and haven't queried X for any info
- /// about the window
- bool is_new : 1;
- /// True if this window is managed, i.e. this struct is actually a `managed_win`.
- /// Always false if `is_new` is true.
- bool managed : 1;
-};
-
struct win_geometry {
int16_t x;
int16_t y;
@@ -106,22 +93,20 @@ struct win_state_change {
winstate_t state;
};
-struct managed_win {
- struct win base;
+struct win {
+ /// Reference back to the position of this window inside the window tree.
+ struct wm_ref *tree_ref;
/// backend data attached to this window. Only available when
/// `state` is not UNMAPPED
image_handle win_image;
image_handle shadow_image;
image_handle mask_image;
+ // TODO(yshui) only used by legacy backends, remove.
/// Pointer to the next higher window to paint.
- struct managed_win *prev_trans;
- /// Number of windows above this window
- int stacking_rank;
+ struct win *prev_trans;
// TODO(yshui) rethink reg_ignore
// Core members
- /// The "mapped state" of this window, doesn't necessary
- /// match X mapped state, because of fading.
winstate_t state;
/// Window attributes.
xcb_get_window_attributes_reply_t a;
@@ -184,14 +169,12 @@ struct managed_win {
bool in_openclose;
// Client window related members
- /// ID of the top-level client window of the window.
- xcb_window_t client_win;
/// Type of the window.
wintype_t window_type;
/// Leader window ID of the window.
xcb_window_t leader;
- /// Cached topmost window ID of the window.
- xcb_window_t cache_leader;
+ /// Cached topmost window ID of the leader window.
+ struct wm_ref *cache_leader;
// Focus-related members
/// Whether the window is to be considered focused.
@@ -357,47 +340,46 @@ static const struct script_output_info win_script_outputs[] = {
/// section. Returns true if the window had an animation running and it has just finished,
/// or if the window's states just changed and there is no animation defined for this
/// state change.
-bool win_process_animation_and_state_change(struct session *ps, struct managed_win *w,
- double delta_t);
-double win_animatable_get(const struct managed_win *w, enum win_script_output output);
-void win_process_update_flags(session_t *ps, struct managed_win *w);
-void win_process_image_flags(session_t *ps, struct managed_win *w);
+bool win_process_animation_and_state_change(struct session *ps, struct win *w, double delta_t);
+double win_animatable_get(const struct win *w, enum win_script_output output);
+void win_process_update_flags(session_t *ps, struct win *w);
+void win_process_image_flags(session_t *ps, struct win *w);
/// Start the unmap of a window. We cannot unmap immediately since we might need to fade
/// the window out.
-void unmap_win_start(struct managed_win *);
-void unmap_win_finish(session_t *ps, struct managed_win *w);
+void unmap_win_start(struct win *);
+void unmap_win_finish(session_t *ps, struct win *w);
/// Start the destroying of a window. Windows cannot always be destroyed immediately
/// because of fading and such.
-void destroy_win_start(session_t *ps, struct win *w);
-
+void win_destroy_start(session_t *ps, struct win *w);
+void win_map_start(struct win *w);
/// Release images bound with a window, set the *_NONE flags on the window. Only to be
/// used when de-initializing the backend outside of win.c
-void win_release_images(struct backend_base *base, struct managed_win *w);
-winmode_t attr_pure win_calc_mode_raw(const struct managed_win *w);
+void win_release_images(struct backend_base *base, struct win *w);
+winmode_t attr_pure win_calc_mode_raw(const struct win *w);
// TODO(yshui) `win_calc_mode` is only used by legacy backends
-winmode_t attr_pure win_calc_mode(const struct managed_win *w);
-void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val);
-void win_set_fade_force(struct managed_win *w, switch_t val);
-void win_set_focused_force(session_t *ps, struct managed_win *w, switch_t val);
-void win_set_invert_color_force(session_t *ps, struct managed_win *w, switch_t val);
+winmode_t attr_pure win_calc_mode(const struct win *w);
+void win_set_shadow_force(session_t *ps, struct win *w, switch_t val);
+void win_set_fade_force(struct win *w, switch_t val);
+void win_set_focused_force(session_t *ps, struct win *w, switch_t val);
+void win_set_invert_color_force(session_t *ps, struct win *w, switch_t val);
/**
* Set real focused state of a window.
*/
-void win_set_focused(session_t *ps, struct managed_win *w);
-void win_on_factor_change(session_t *ps, struct managed_win *w);
-void win_unmark_client(struct managed_win *w);
+void win_set_focused(session_t *ps, struct win *w);
+void win_on_factor_change(session_t *ps, struct win *w);
+void win_on_client_update(session_t *ps, struct win *w);
-bool attr_pure win_should_dim(session_t *ps, const struct managed_win *w);
+bool attr_pure win_should_dim(session_t *ps, const struct win *w);
-void win_update_monitor(struct x_monitors *monitors, struct managed_win *mw);
+void win_update_monitor(struct x_monitors *monitors, struct win *mw);
/// Recheck if a window is fullscreen
-void win_update_is_fullscreen(const session_t *ps, struct managed_win *w);
+void win_update_is_fullscreen(const session_t *ps, struct win *w);
/**
* Check if a window has BYPASS_COMPOSITOR property set
*/
-bool win_is_bypassing_compositor(const session_t *ps, const struct managed_win *w);
+bool win_is_bypassing_compositor(const session_t *ps, const struct win *w);
/**
* Get a rectangular region in global coordinates a window (and possibly
* its shadow) occupies.
@@ -405,114 +387,112 @@ bool win_is_bypassing_compositor(const session_t *ps, const struct managed_win *
* Note w->shadow and shadow geometry must be correct before calling this
* function.
*/
-void win_extents(const struct managed_win *w, region_t *res);
-region_t win_extents_by_val(const struct managed_win *w);
+void win_extents(const struct win *w, region_t *res);
+region_t win_extents_by_val(const struct win *w);
/**
* Add a window to damaged area.
*
* @param ps current session
* @param w struct _win element representing the window
*/
-void add_damage_from_win(session_t *ps, const struct managed_win *w);
+void add_damage_from_win(session_t *ps, const struct win *w);
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*
* Return region in global coordinates.
*/
-void win_get_region_noframe_local(const struct managed_win *w, region_t *);
-void win_get_region_noframe_local_without_corners(const struct managed_win *w, region_t *);
+void win_get_region_noframe_local(const struct win *w, region_t *);
+void win_get_region_noframe_local_without_corners(const struct win *w, region_t *);
/// Get the region for the frame of the window
-void win_get_region_frame_local(const struct managed_win *w, region_t *res);
+void win_get_region_frame_local(const struct win *w, region_t *res);
/// Get the region for the frame of the window, by value
-region_t win_get_region_frame_local_by_val(const struct managed_win *w);
+region_t win_get_region_frame_local_by_val(const struct win *w);
/// Query the Xorg for information about window `win`
/// `win` pointer might become invalid after this function returns
-struct win *attr_ret_nonnull maybe_allocate_managed_win(session_t *ps, struct win *win);
+struct win *win_maybe_allocate(session_t *ps, struct wm_ref *cursor);
/**
* Release a destroyed window that is no longer needed.
*/
-void destroy_win_finish(session_t *ps, struct win *w);
+void win_destroy_finish(session_t *ps, struct win *w);
/**
* Check if a window is focused, without using any focus rules or forced focus settings
*/
-bool attr_pure win_is_focused_raw(const struct managed_win *w);
+bool attr_pure win_is_focused_raw(const struct win *w);
/// check if window has ARGB visual
-bool attr_pure win_has_alpha(const struct managed_win *w);
+bool attr_pure win_has_alpha(const struct win *w);
/// Whether it looks like a WM window. We consider a window WM window if
/// it does not have a decedent with WM_STATE and it is not override-
/// redirected itself.
-static inline bool attr_pure win_is_wmwin(const struct managed_win *w) {
- return w->base.id == w->client_win && !w->a.override_redirect;
+static inline bool attr_pure win_is_wmwin(const struct win *w) {
+ return wm_ref_client_of(w->tree_ref) == NULL && !w->a.override_redirect;
}
-static inline struct managed_win *win_as_managed(struct win *w) {
- BUG_ON(!w->managed);
- return (struct managed_win *)w;
+static inline xcb_window_t win_id(const struct win *w) {
+ return wm_ref_win_id(w->tree_ref);
}
-static inline const char *win_get_name_if_managed(const struct win *w) {
- if (!w->managed) {
- return "(unmanaged)";
+/// Returns the client window of a window. If a client window does not exist, returns the
+/// window itself when `fallback_to_self` is true, otherwise returns XCB_NONE.
+static inline xcb_window_t win_client_id(const struct win *w, bool fallback_to_self) {
+ auto client_win = wm_ref_client_of(w->tree_ref);
+ if (client_win == NULL) {
+ return fallback_to_self ? win_id(w) : XCB_NONE;
}
- auto mw = (struct managed_win *)w;
- return mw->name;
+ return wm_ref_win_id(client_win);
}
/// check if reg_ignore_valid is true for all windows above us
-bool attr_pure win_is_region_ignore_valid(session_t *ps, const struct managed_win *w);
+bool attr_pure win_is_region_ignore_valid(session_t *ps, const struct win *w);
/// Whether a given window is mapped on the X server side
-bool win_is_mapped_in_x(const struct managed_win *w);
+bool win_is_mapped_in_x(const struct win *w);
/// Set flags on a window. Some sanity checks are performed
-void win_set_flags(struct managed_win *w, uint64_t flags);
+void win_set_flags(struct win *w, uint64_t flags);
/// Clear flags on a window. Some sanity checks are performed
-void win_clear_flags(struct managed_win *w, uint64_t flags);
+void win_clear_flags(struct win *w, uint64_t flags);
/// Returns true if any of the flags in `flags` is set
-bool win_check_flags_any(struct managed_win *w, uint64_t flags);
+bool win_check_flags_any(struct win *w, uint64_t flags);
/// Returns true if all of the flags in `flags` are set
-bool win_check_flags_all(struct managed_win *w, uint64_t flags);
+bool win_check_flags_all(struct win *w, uint64_t flags);
/// Mark properties as stale for a window
-void win_set_properties_stale(struct managed_win *w, const xcb_atom_t *prop, int nprops);
+void win_set_properties_stale(struct win *w, const xcb_atom_t *prop, int nprops);
-xcb_window_t win_get_client_window(struct x_connection *c, struct wm *wm,
- struct atom *atoms, const struct managed_win *w);
-bool win_update_wintype(struct x_connection *c, struct atom *atoms, struct managed_win *w);
+bool win_update_wintype(struct x_connection *c, struct atom *atoms, struct win *w);
/**
* Retrieve frame extents from a window.
*/
-void win_update_frame_extents(struct x_connection *c, struct atom *atoms,
- struct managed_win *w, xcb_window_t client,
- double frame_opacity);
+void win_update_frame_extents(struct x_connection *c, struct atom *atoms, struct win *w,
+ xcb_window_t client, double frame_opacity);
/**
* Retrieve the WM_CLASS
of a window and update its
* win
structure.
*/
-bool win_update_class(struct x_connection *c, struct atom *atoms, struct managed_win *w);
-int win_update_role(struct x_connection *c, struct atom *atoms, struct managed_win *w);
-int win_update_name(struct x_connection *c, struct atom *atoms, struct managed_win *w);
-void win_on_win_size_change(struct managed_win *w, int shadow_offset_x,
- int shadow_offset_y, int shadow_radius);
-void win_update_bounding_shape(struct x_connection *c, struct managed_win *w,
- bool shape_exists, bool detect_rounded_corners);
+bool win_update_class(struct x_connection *c, struct atom *atoms, struct win *w);
+int win_update_role(struct x_connection *c, struct atom *atoms, struct win *w);
+int win_update_name(struct x_connection *c, struct atom *atoms, struct win *w);
+void win_on_win_size_change(struct win *w, int shadow_offset_x, int shadow_offset_y,
+ int shadow_radius);
+void win_update_bounding_shape(struct x_connection *c, struct win *w, bool shape_exists,
+ bool detect_rounded_corners);
bool win_update_prop_fullscreen(struct x_connection *c, const struct atom *atoms,
- struct managed_win *w);
+ struct win *w);
-static inline attr_unused void win_set_property_stale(struct managed_win *w, xcb_atom_t prop) {
+static inline attr_unused void win_set_property_stale(struct win *w, xcb_atom_t prop) {
return win_set_properties_stale(w, (xcb_atom_t[]){prop}, 1);
}
/// Free all resources in a struct win
-void free_win_res(session_t *ps, struct managed_win *w);
+void free_win_res(session_t *ps, struct win *w);
/// Remove the corners of window `w` from region `res`. `origin` is the top-left corner of
/// `w` in `res`'s coordinate system.
static inline void
-win_region_remove_corners(const struct managed_win *w, ivec2 origin, region_t *res) {
+win_region_remove_corners(const struct win *w, ivec2 origin, region_t *res) {
static const int corner_index[][2] = {
{0, 0},
{0, 1},
@@ -535,12 +515,11 @@ win_region_remove_corners(const struct managed_win *w, ivec2 origin, region_t *r
}
/// Like `win_region_remove_corners`, but `origin` is (0, 0).
-static inline void
-win_region_remove_corners_local(const struct managed_win *w, region_t *res) {
+static inline void win_region_remove_corners_local(const struct win *w, region_t *res) {
win_region_remove_corners(w, (ivec2){0, 0}, res);
}
-static inline region_t attr_unused win_get_bounding_shape_global_by_val(struct managed_win *w) {
+static inline region_t attr_unused win_get_bounding_shape_global_by_val(struct win *w) {
region_t ret;
pixman_region32_init(&ret);
pixman_region32_copy(&ret, &w->bounding_shape);
@@ -548,8 +527,7 @@ static inline region_t attr_unused win_get_bounding_shape_global_by_val(struct m
return ret;
}
-static inline region_t
-win_get_bounding_shape_global_without_corners_by_val(struct managed_win *w) {
+static inline region_t win_get_bounding_shape_global_without_corners_by_val(struct win *w) {
region_t ret;
pixman_region32_init(&ret);
pixman_region32_copy(&ret, &w->bounding_shape);
@@ -562,7 +540,7 @@ win_get_bounding_shape_global_without_corners_by_val(struct managed_win *w) {
* Calculate the extents of the frame of the given window based on EWMH
* _NET_FRAME_EXTENTS and the X window border width.
*/
-static inline margin_t attr_pure attr_unused win_calc_frame_extents(const struct managed_win *w) {
+static inline margin_t attr_pure attr_unused win_calc_frame_extents(const struct win *w) {
margin_t result = w->frame_extents;
result.top = max2(result.top, w->g.border_width);
result.left = max2(result.left, w->g.border_width);
@@ -574,7 +552,7 @@ static inline margin_t attr_pure attr_unused win_calc_frame_extents(const struct
/**
* Check whether a window has WM frames.
*/
-static inline bool attr_pure attr_unused win_has_frame(const struct managed_win *w) {
+static inline bool attr_pure attr_unused win_has_frame(const struct win *w) {
return w->g.border_width || w->frame_extents.top || w->frame_extents.left ||
w->frame_extents.right || w->frame_extents.bottom;
}
diff --git a/src/wm/wm.c b/src/wm/wm.c
index e2b6fa2b41..413df84d89 100644
--- a/src/wm/wm.c
+++ b/src/wm/wm.c
@@ -9,7 +9,6 @@
#include "log.h"
#include "utils/dynarr.h"
#include "utils/list.h"
-#include "utils/uthash_extra.h"
#include "x.h"
#include "win.h"
@@ -17,32 +16,15 @@
#include "wm_internal.h"
struct wm {
- /// Current window generation, start from 1. 0 is reserved for using as
- /// an invalid generation number.
- ///
- /// Because X server recycles window IDs, `id` along
- /// is not enough to uniquely identify a window. This generation number is
- /// incremented every time a window is destroyed, so that if a window ID is
- /// reused, its generation number will be different from before.
- /// Unless, of course, if the generation number overflows, but since we are
- /// using a uint64_t here, that won't happen for a very long time. Still,
- /// it is recommended that you restart the compositor at least once before
- /// the Universe collapse back on itself.
- uint64_t generation;
- /// A hash table of all windows.
- struct win *windows;
- /// Windows in their stacking order
- struct list_node window_stack;
/// Pointer to win
of current active window. Used by
/// EWMH _NET_ACTIVE_WINDOW
focus detection. In theory,
/// it's more reliable to store the window ID directly here, just in
/// case the WM does something extraordinary, but caching the pointer
/// means another layer of complexity.
- struct managed_win *active_win;
+ struct win *active_win;
/// Window ID of leader window of currently active window. Used for
/// subsidiary window detection.
- xcb_window_t active_leader;
- struct subwin *subwins;
+ struct wm_tree_node *active_leader;
struct wm_tree tree;
struct wm_tree_node *root;
@@ -55,14 +37,6 @@ struct wm {
struct wm_tree_node **masked;
};
-unsigned int wm_get_window_count(struct wm *wm) {
- unsigned int count = 0;
- HASH_ITER2(wm->windows, w) {
- assert(!w->destroyed);
- ++count;
- }
- return count;
-}
// TODO(yshui): this is a bit weird and I am not decided on it yet myself. Maybe we can
// expose `wm_tree_node` directly. But maybe we want to bundle some additional data with
// it. Anyway, this is probably easy to get rid of if we want to.
@@ -81,12 +55,35 @@ static inline const struct wm_tree_node *to_tree_node(const struct wm_ref *curso
: NULL;
}
+static inline struct wm_tree_node *to_tree_node_mut(struct wm_ref *cursor) {
+ return cursor != NULL ? list_entry(&cursor->inner, struct wm_tree_node, siblings)
+ : NULL;
+}
+
xcb_window_t wm_ref_win_id(const struct wm_ref *cursor) {
return to_tree_node(cursor)->id.x;
}
-struct managed_win *wm_active_win(struct wm *wm) {
- return wm->active_win;
+wm_treeid wm_ref_treeid(const struct wm_ref *cursor) {
+ return to_tree_node(cursor)->id;
+}
+
+struct win *wm_ref_deref(const struct wm_ref *cursor) {
+ auto node = to_tree_node(cursor);
+ if (node->parent == NULL) {
+ log_error("Trying to dereference a root node. Expect malfunction.");
+ return NULL;
+ }
+ if (node->parent->parent != NULL) {
+ // Don't return the client window if this is not a toplevel node. This
+ // saves us from needing to clear `->win` when a window is reparented.
+ return NULL;
+ }
+ return node->win;
+}
+
+void wm_ref_set(struct wm_ref *cursor, struct win *w) {
+ to_tree_node_mut(cursor)->win = w;
}
static ptrdiff_t wm_find_masked(struct wm *wm, xcb_window_t wid) {
@@ -98,315 +95,117 @@ static ptrdiff_t wm_find_masked(struct wm *wm, xcb_window_t wid) {
return -1;
}
-void wm_set_active_win(struct wm *wm, struct managed_win *w) {
- wm->active_win = w;
+bool wm_is_wid_masked(struct wm *wm, xcb_window_t wid) {
+ return wm_find_masked(wm, wid) != -1;
}
-xcb_window_t wm_active_leader(struct wm *wm) {
- return wm->active_leader;
+struct win *wm_active_win(struct wm *wm) {
+ return wm->active_win;
}
-void wm_set_active_leader(struct wm *wm, xcb_window_t leader) {
- wm->active_leader = leader;
+void wm_set_active_win(struct wm *wm, struct win *w) {
+ wm->active_win = w;
}
-struct win *wm_stack_next(struct wm *wm, struct list_node *cursor) {
- if (!list_node_is_last(&wm->window_stack, cursor)) {
- return list_entry(cursor->next, struct win, stack_neighbour);
- }
- return NULL;
+struct wm_ref *wm_active_leader(struct wm *wm) {
+ return wm->active_leader != NULL ? (struct wm_ref *)&wm->active_leader->siblings : NULL;
}
-// Find the managed window immediately below `i` in the window stack
-struct managed_win *
-wm_stack_next_managed(const struct wm *wm, const struct list_node *cursor) {
- while (!list_node_is_last(&wm->window_stack, cursor)) {
- auto next = list_entry(cursor->next, struct win, stack_neighbour);
- if (next->managed) {
- return (struct managed_win *)next;
- }
- cursor = &next->stack_neighbour;
- }
- return NULL;
+void wm_set_active_leader(struct wm *wm, struct wm_ref *leader) {
+ wm->active_leader = to_tree_node_mut(leader);
}
-/// Find a managed window from window id in window linked list of the session.
-struct win *wm_find(struct wm *wm, xcb_window_t id) {
- if (!id) {
- return NULL;
- }
-
- struct win *w = NULL;
- HASH_FIND_INT(wm->windows, &id, w);
- assert(w == NULL || !w->destroyed);
- return w;
+bool wm_ref_is_zombie(const struct wm_ref *cursor) {
+ return to_tree_node(cursor)->is_zombie;
}
-void wm_remove(struct wm *wm, struct win *w) {
- wm->generation++;
- HASH_DEL(wm->windows, w);
+struct wm_ref *wm_ref_below(const struct wm_ref *cursor) {
+ return &to_tree_node(cursor)->parent->children != cursor->inner.next
+ ? (struct wm_ref *)cursor->inner.next
+ : NULL;
}
-int wm_foreach(struct wm *wm, int (*func)(struct win *, void *), void *data) {
- HASH_ITER2(wm->windows, w) {
- assert(!w->destroyed);
- int ret = func(w, data);
- if (ret) {
- return ret;
- }
- }
- return 0;
-}
-
-void wm_stack_replace(struct wm *wm, struct win *old, struct win *new_) {
- list_replace(&old->stack_neighbour, &new_->stack_neighbour);
- struct win *replaced = NULL;
- HASH_REPLACE_INT(wm->windows, id, new_, replaced);
- assert(replaced == old);
- free(old);
-}
-
-/// Insert a new window after list_node `prev`
-/// New window will be in unmapped state
-static struct win *
-wm_stack_insert_after(struct wm *wm, xcb_window_t id, struct list_node *prev) {
- log_debug("Adding window %#010x", id);
- struct win *old_w = NULL;
- HASH_FIND_INT(wm->windows, &id, old_w);
- assert(old_w == NULL);
-
- auto new_w = cmalloc(struct win);
- list_insert_after(prev, &new_w->stack_neighbour);
- new_w->id = id;
- new_w->managed = false;
- new_w->is_new = true;
- new_w->destroyed = false;
- new_w->generation = wm->generation;
-
- HASH_ADD_INT(wm->windows, id, new_w);
- return new_w;
-}
-
-struct win *wm_stack_add_top(struct wm *wm, xcb_window_t id) {
- return wm_stack_insert_after(wm, id, &wm->window_stack);
-}
-
-struct win *wm_stack_add_above(struct wm *wm, xcb_window_t id, xcb_window_t below) {
- struct win *w = NULL;
- HASH_FIND_INT(wm->windows, &below, w);
- if (!w) {
- if (!list_is_empty(&wm->window_stack)) {
- // `below` window is not found even if the window stack is
- // not empty
- return NULL;
- }
- return wm_stack_add_top(wm, id);
- }
- // we found something from the hash table, so if the stack is
- // empty, we are in an inconsistent state.
- assert(!list_is_empty(&wm->window_stack));
- return wm_stack_insert_after(wm, id, w->stack_neighbour.prev);
+struct wm_ref *wm_ref_above(const struct wm_ref *cursor) {
+ return &to_tree_node(cursor)->parent->children != cursor->inner.prev
+ ? (struct wm_ref *)cursor->inner.prev
+ : NULL;
}
-/// Move window `w` so it's before `next` in the list
-static inline void wm_stack_move_before(struct wm *wm, struct win *w, struct list_node *next) {
- struct managed_win *mw = NULL;
- if (w->managed) {
- mw = (struct managed_win *)w;
- }
-
- if (mw) {
- // This invalidates all reg_ignore below the new stack position of
- // `w`
- mw->reg_ignore_valid = false;
- rc_region_unref(&mw->reg_ignore);
-
- // This invalidates all reg_ignore below the old stack position of
- // `w`
- auto next_w = wm_stack_next_managed(wm, &w->stack_neighbour);
- if (next_w) {
- next_w->reg_ignore_valid = false;
- rc_region_unref(&next_w->reg_ignore);
- }
- }
-
- list_move_before(&w->stack_neighbour, next);
-
-#ifdef DEBUG_RESTACK
- log_trace("Window stack modified. Current stack:");
- for (auto c = &wm->window_stack; c; c = c->next) {
- const char *desc = "";
- if (c->state == WSTATE_DESTROYING) {
- desc = "(D) ";
- }
- log_trace("%#010x \"%s\" %s", c->id, c->name, desc);
- }
-#endif
+struct wm_ref *wm_root_ref(const struct wm *wm) {
+ return (struct wm_ref *)&wm->root->siblings;
}
-struct list_node *wm_stack_end(struct wm *wm) {
- return &wm->window_stack;
+struct wm_ref *wm_ref_topmost_child(const struct wm_ref *cursor) {
+ auto node = to_tree_node(cursor);
+ return !list_is_empty(&node->children) ? (struct wm_ref *)node->children.next : NULL;
}
-/// Move window `w` so it's right above `below`, if `below` is 0, `w` is moved
-/// to the bottom of the stack
-void wm_stack_move_above(struct wm *wm, struct win *w, xcb_window_t below) {
- xcb_window_t old_below;
-
- if (!list_node_is_last(&wm->window_stack, &w->stack_neighbour)) {
- old_below = list_next_entry(w, stack_neighbour)->id;
- } else {
- old_below = XCB_NONE;
- }
- log_debug("Restack %#010x (%s), old_below: %#010x, new_below: %#010x", w->id,
- win_get_name_if_managed(w), old_below, below);
-
- if (old_below != below) {
- struct list_node *new_next;
- if (!below) {
- new_next = &wm->window_stack;
- } else {
- struct win *tmp_w = NULL;
- HASH_FIND_INT(wm->windows, &below, tmp_w);
-
- if (!tmp_w) {
- log_error("Failed to found new below window %#010x.", below);
- return;
- }
-
- new_next = &tmp_w->stack_neighbour;
- }
- wm_stack_move_before(wm, w, new_next);
- }
+struct wm_ref *wm_ref_bottommost_child(const struct wm_ref *cursor) {
+ auto node = to_tree_node(cursor);
+ return !list_is_empty(&node->children) ? (struct wm_ref *)node->children.prev : NULL;
}
-void wm_stack_move_to_top(struct wm *wm, struct win *w) {
- if (&w->stack_neighbour == wm->window_stack.next) {
- // already at top
- return;
- }
- wm_stack_move_before(wm, w, wm->window_stack.next);
+struct wm_ref *wm_find(const struct wm *wm, xcb_window_t id) {
+ auto node = wm_tree_find(&wm->tree, id);
+ return node != NULL ? (struct wm_ref *)&node->siblings : NULL;
}
-unsigned wm_stack_num_managed_windows(const struct wm *wm) {
- unsigned count = 0;
- list_foreach(struct win, w, &wm->window_stack, stack_neighbour) {
- if (w->managed) {
- count += 1;
- }
- }
- return count;
+struct wm_ref *wm_find_by_client(const struct wm *wm, xcb_window_t client) {
+ auto node = wm_tree_find(&wm->tree, client);
+ return node != NULL ? (struct wm_ref *)&wm_tree_find_toplevel_for(node)->siblings
+ : NULL;
}
-struct managed_win *wm_find_by_client(struct wm *wm, xcb_window_t client) {
- if (!client) {
- return NULL;
- }
-
- HASH_ITER2(wm->windows, w) {
- assert(!w->destroyed);
- if (!w->managed) {
- continue;
- }
-
- auto mw = (struct managed_win *)w;
- if (mw->client_win == client) {
- return mw;
- }
- }
-
- return NULL;
+struct wm_ref *wm_ref_toplevel_of(struct wm_ref *cursor) {
+ return (struct wm_ref *)&wm_tree_find_toplevel_for(to_tree_node_mut(cursor))->siblings;
}
-struct managed_win *wm_find_managed(struct wm *wm, xcb_window_t id) {
- struct win *w = wm_find(wm, id);
- if (!w || !w->managed) {
- return NULL;
- }
-
- auto mw = (struct managed_win *)w;
- assert(mw->state != WSTATE_DESTROYED);
- return mw;
+struct wm_ref *wm_ref_client_of(struct wm_ref *cursor) {
+ auto client = to_tree_node(cursor)->client_window;
+ return client != NULL ? (struct wm_ref *)&client->siblings : NULL;
}
-unsigned wm_num_windows(const struct wm *wm) {
- return HASH_COUNT(wm->windows);
+void wm_remove(struct wm *wm, struct wm_ref *w) {
+ wm_tree_destroy_window(&wm->tree, (struct wm_tree_node *)w);
}
-struct subwin *wm_subwin_add_and_subscribe(struct wm *wm, struct x_connection *c,
- xcb_window_t id, xcb_window_t parent) {
- struct subwin *subwin = NULL;
- HASH_FIND_INT(wm->subwins, &id, subwin);
- BUG_ON(subwin != NULL);
-
- subwin = ccalloc(1, struct subwin);
- subwin->id = id;
- subwin->toplevel = parent;
- HASH_ADD_INT(wm->subwins, id, subwin);
-
- log_debug("Allocated subwin %p for window %#010x, toplevel %#010x, total: %d",
- subwin, id, parent, HASH_COUNT(wm->subwins));
- XCB_AWAIT_VOID(xcb_change_window_attributes, c->c, id, XCB_CW_EVENT_MASK,
- (const uint32_t[]){XCB_EVENT_MASK_PROPERTY_CHANGE});
- return subwin;
+struct wm_ref *wm_stack_end(struct wm *wm) {
+ return (struct wm_ref *)&wm->root->children;
}
-struct subwin *wm_subwin_find(struct wm *wm, xcb_window_t id) {
- struct subwin *subwin = NULL;
- HASH_FIND_INT(wm->subwins, &id, subwin);
- return subwin;
-}
-
-void wm_subwin_remove(struct wm *wm, struct subwin *subwin) {
- log_debug("Freeing subwin %p for window %#010x, toplevel %#010x", subwin,
- subwin->id, subwin->toplevel);
- HASH_DEL(wm->subwins, subwin);
- free(subwin);
+/// Move window `w` so it's right above `below`, if `below` is 0, `w` is moved
+/// to the bottom of the stack
+void wm_stack_move_to_above(struct wm *wm, struct wm_ref *cursor, struct wm_ref *below) {
+ wm_tree_move_to_above(&wm->tree, to_tree_node_mut(cursor), to_tree_node_mut(below));
}
-void wm_subwin_remove_and_unsubscribe(struct wm *wm, struct x_connection *c,
- struct subwin *subwin) {
- log_debug("Freeing subwin %p for window %#010x", subwin, subwin->id);
- XCB_AWAIT_VOID(xcb_change_window_attributes, c->c, subwin->id, XCB_CW_EVENT_MASK,
- (const uint32_t[]){0});
- wm_subwin_remove(wm, subwin);
-}
-void wm_subwin_remove_and_unsubscribe_for_toplevel(struct wm *wm, struct x_connection *c,
- xcb_window_t toplevel) {
- struct subwin *subwin, *next_subwin;
- HASH_ITER(hh, wm->subwins, subwin, next_subwin) {
- if (subwin->toplevel == toplevel) {
- wm_subwin_remove_and_unsubscribe(wm, c, subwin);
- }
- }
+void wm_stack_move_to_end(struct wm *wm, struct wm_ref *cursor, bool to_bottom) {
+ wm_tree_move_to_end(&wm->tree, to_tree_node_mut(cursor), to_bottom);
}
struct wm *wm_new(void) {
auto wm = ccalloc(1, struct wm);
- list_init_head(&wm->window_stack);
- wm->generation = 1;
wm_tree_init(&wm->tree);
wm->incompletes = dynarr_new(struct wm_tree_node *, 4);
wm->masked = dynarr_new(struct wm_tree_node *, 8);
return wm;
}
-void wm_free(struct wm *wm, struct x_connection *c) {
- list_foreach_safe(struct win, w, &wm->window_stack, stack_neighbour) {
- if (w->managed) {
- XCB_AWAIT_VOID(xcb_change_window_attributes, c->c, w->id,
- XCB_CW_EVENT_MASK, (const uint32_t[]){0});
- }
- if (!w->destroyed) {
- HASH_DEL(wm->windows, w);
- }
+void wm_free(struct wm *wm) {
+ // Free all `struct win`s associated with tree nodes, this leaves dangling
+ // pointers, but we are freeing the tree nodes immediately after, so everything
+ // is fine (TM).
+ wm_stack_foreach_safe(wm, i, next) {
+ auto w = wm_ref_deref(i);
+ auto tree_node = to_tree_node_mut(i);
free(w);
- }
- list_init_head(&wm->window_stack);
- struct subwin *subwin, *next_subwin;
- HASH_ITER(hh, wm->subwins, subwin, next_subwin) {
- wm_subwin_remove_and_unsubscribe(wm, c, subwin);
+ if (tree_node->is_zombie) {
+ // This mainly happens on `session_destroy`, e.g. when there's
+ // ongoing animations.
+ log_debug("Leftover zombie node for window %#010x", tree_node->id.x);
+ wm_tree_reap_zombie(tree_node);
+ }
}
wm_tree_clear(&wm->tree);
dynarr_free_pod(wm->incompletes);
@@ -439,6 +238,10 @@ void wm_destroy(struct wm *wm, xcb_window_t wid) {
wm_tree_destroy_window(&wm->tree, node);
}
+void wm_reap_zombie(struct wm_ref *zombie) {
+ wm_tree_reap_zombie(to_tree_node_mut(zombie));
+}
+
void wm_reparent(struct wm *wm, xcb_window_t wid, xcb_window_t parent) {
auto window = wm_tree_find(&wm->tree, wid);
auto new_parent = wm_tree_find(&wm->tree, parent);
@@ -486,6 +289,10 @@ void wm_reparent(struct wm *wm, xcb_window_t wid, xcb_window_t parent) {
wm_tree_reparent(&wm->tree, window, new_parent);
}
+void wm_set_has_wm_state(struct wm *wm, struct wm_ref *cursor, bool has_wm_state) {
+ wm_tree_set_wm_state(&wm->tree, to_tree_node_mut(cursor), has_wm_state);
+}
+
void wm_import_incomplete(struct wm *wm, xcb_window_t wid, xcb_window_t parent) {
auto masked = wm_find_masked(wm, wid);
if (masked != -1) {
@@ -532,12 +339,9 @@ static void wm_complete_import_subtree(struct wm *wm, struct x_connection *c,
wm_complete_import_single(wm, c, atoms, subroot);
for (auto curr = subroot; curr != NULL; curr = wm_tree_next(curr, subroot)) {
- if (!list_is_empty(&curr->children)) {
- log_error("Newly imported subtree root at %#010x already has "
- "children. "
- "Expect malfunction.",
- curr->id.x);
- }
+ // Surprise! This newly imported window might already have children.
+ // Although we haven't setup SubstructureNotify for it yet, it's still
+ // possible for another window to be reparented to it.
xcb_query_tree_reply_t *tree = XCB_AWAIT(xcb_query_tree, c->c, curr->id.x);
if (!tree) {
diff --git a/src/wm/wm.h b/src/wm/wm.h
index f9520dc598..ededf7355b 100644
--- a/src/wm/wm.h
+++ b/src/wm/wm.h
@@ -23,7 +23,7 @@
#include "compiler.h"
struct wm;
-struct managed_win;
+struct win;
struct list_node;
struct x_connection;
@@ -99,12 +99,12 @@ static inline bool wm_treeid_eq(wm_treeid a, wm_treeid b) {
}
struct wm *wm_new(void);
-void wm_free(struct wm *wm, struct x_connection *c);
+void wm_free(struct wm *wm);
-struct managed_win *wm_active_win(struct wm *wm);
-void wm_set_active_win(struct wm *wm, struct managed_win *w);
-xcb_window_t wm_active_leader(struct wm *wm);
-void wm_set_active_leader(struct wm *wm, xcb_window_t leader);
+struct win *wm_active_win(struct wm *wm);
+void wm_set_active_win(struct wm *wm, struct win *w);
+struct wm_ref *wm_active_leader(struct wm *wm);
+void wm_set_active_leader(struct wm *wm, struct wm_ref *leader);
// Note: `wm` keeps track of 2 lists of windows. One is the window stack, which includes
// all windows that might need to be rendered, which means it would include destroyed
@@ -114,64 +114,45 @@ void wm_set_active_leader(struct wm *wm, xcb_window_t leader);
// Adding a window to the window stack also automatically adds it to the hash table.
/// Find a window in the hash table from window id.
-struct win *wm_find(struct wm *wm, xcb_window_t id);
+struct wm_ref *attr_pure wm_find(const struct wm *wm, xcb_window_t id);
/// Remove a window from the hash table.
-void wm_remove(struct wm *wm, struct win *w);
-/// Find a managed window from window id in window linked list of the session.
-struct managed_win *wm_find_managed(struct wm *wm, xcb_window_t id);
+void wm_remove(struct wm *wm, struct wm_ref *w);
// Find the WM frame of a client window. `id` is the client window id.
-struct managed_win *wm_find_by_client(struct wm *wm, xcb_window_t client);
-/// Call `func` on each toplevel window. `func` should return 0 if the iteration
-/// should continue. If it returns anything else, the iteration will stop and the
-/// return value will be returned from `wm_foreach`. If the iteration finishes
-/// naturally, 0 will be returned.
-int wm_foreach(struct wm *wm, int (*func)(struct win *, void *), void *data);
-/// Returns the number of windows in the hash table.
-unsigned attr_const wm_num_windows(const struct wm *wm);
-
-/// Returns the cursor past the last window in the stack (the `end`). The window stack is
-/// a cyclic linked list, so the next element after `end` is the first element. The `end`
-/// itself does not point to a valid window. The address of `end` is stable as long as
-/// the `struct wm` itself is not freed.
-struct list_node *attr_const wm_stack_end(struct wm *wm);
-/// Insert a new win entry at the top of the stack
-struct win *wm_stack_add_top(struct wm *wm, xcb_window_t id);
-/// Insert a new window above window with id `below`, if there is no window, add
-/// to top New window will be in unmapped state
-struct win *wm_stack_add_above(struct wm *wm, xcb_window_t id, xcb_window_t below);
-// Find the managed window immediately below `i` in the window stack
-struct managed_win *attr_pure wm_stack_next_managed(const struct wm *wm,
- const struct list_node *cursor);
+struct wm_ref *attr_pure wm_find_by_client(const struct wm *wm, xcb_window_t client);
+/// Find the toplevel of a window by going up the window tree.
+struct wm_ref *attr_pure wm_ref_toplevel_of(struct wm_ref *cursor);
+/// Return the client window of a window. Must be called with a cursor to a toplevel.
+/// Returns NULL if there is no client window.
+struct wm_ref *attr_pure wm_ref_client_of(struct wm_ref *cursor);
+/// Find the next window in the window stack. Returns NULL if `cursor` is the last window.
+struct wm_ref *attr_pure wm_ref_below(const struct wm_ref *cursor);
+struct wm_ref *attr_pure wm_ref_above(const struct wm_ref *cursor);
+struct wm_ref *attr_pure wm_root_ref(const struct wm *wm);
+
+struct wm_ref *attr_pure wm_ref_topmost_child(const struct wm_ref *cursor);
+struct wm_ref *attr_pure wm_ref_bottommost_child(const struct wm_ref *cursor);
+
/// Move window `w` so it's right above `below`, if `below` is 0, `w` is moved
/// to the bottom of the stack
-void wm_stack_move_above(struct wm *wm, struct win *w, xcb_window_t below);
-/// Move window `w` to the bottom of the stack.
-static inline void wm_stack_move_to_bottom(struct wm *wm, struct win *w) {
- wm_stack_move_above(wm, w, 0);
-}
+void wm_stack_move_to_above(struct wm *wm, struct wm_ref *cursor, struct wm_ref *below);
/// Move window `w` to the top of the stack.
-void wm_stack_move_to_top(struct wm *wm, struct win *w);
-/// Replace window `old` with `new_` in the stack, also replace the window in the hash
-/// table. `old` will be freed.
-void wm_stack_replace(struct wm *wm, struct win *old, struct win *new_);
-unsigned attr_const wm_stack_num_managed_windows(const struct wm *wm);
-
-struct subwin *wm_subwin_add_and_subscribe(struct wm *wm, struct x_connection *c,
- xcb_window_t id, xcb_window_t parent);
-struct subwin *wm_subwin_find(struct wm *wm, xcb_window_t id);
-void wm_subwin_remove(struct wm *wm, struct subwin *subwin);
-void wm_subwin_remove_and_unsubscribe(struct wm *wm, struct x_connection *c,
- struct subwin *subwin);
-/// Remove all subwins associated with a toplevel window
-void wm_subwin_remove_and_unsubscribe_for_toplevel(struct wm *wm, struct x_connection *c,
- xcb_window_t toplevel);
+void wm_stack_move_to_end(struct wm *wm, struct wm_ref *cursor, bool to_bottom);
+
+struct win *attr_pure wm_ref_deref(const struct wm_ref *cursor);
xcb_window_t attr_pure wm_ref_win_id(const struct wm_ref *cursor);
+wm_treeid attr_pure wm_ref_treeid(const struct wm_ref *cursor);
+/// Assign a window to a cursor. The cursor must not already have a window assigned.
+void wm_ref_set(struct wm_ref *cursor, struct win *w);
+bool attr_pure wm_ref_is_zombie(const struct wm_ref *cursor);
/// Destroy a window. Children of this window should already have been destroyed. This
/// will cause a `WM_TREE_CHANGE_TOPLEVEL_KILLED` event to be generated, and a zombie
/// window to be placed where the window was.
void wm_destroy(struct wm *wm, xcb_window_t wid);
+/// Remove a zombie window from the window tree.
+void wm_reap_zombie(struct wm_ref *zombie);
void wm_reparent(struct wm *wm, xcb_window_t wid, xcb_window_t parent);
+void wm_set_has_wm_state(struct wm *wm, struct wm_ref *cursor, bool has_wm_state);
/// Create a tree node for `wid`, with `parent` as its parent. The parent must already
/// be in the window tree. This function creates a placeholder tree node, without
diff --git a/src/wm/wm_internal.h b/src/wm/wm_internal.h
index 8ea95463e9..9e33808a9b 100644
--- a/src/wm/wm_internal.h
+++ b/src/wm/wm_internal.h
@@ -13,6 +13,14 @@
struct wm_tree {
/// The generation of the wm tree. This number is incremented every time a new
/// window is created.
+ ///
+ /// Because X server recycles window IDs, X ID alone is not enough to uniquely
+ /// identify a window. This generation number is incremented every time a window
+ /// is created, so even if a window ID is reused, its generation number is
+ /// guaranteed to be different from before. Unless, of course, the generation
+ /// number overflows, but since we are using a uint64_t here, that won't happen
+ /// for a very long time. Still, it is recommended that you restart the compositor
+ /// at least once before the Universe collapse back on itself.
uint64_t gen;
/// wm tree nodes indexed by their X window ID.
struct wm_tree_node *nodes;
@@ -68,8 +76,10 @@ struct wm_tree_change {
/// Free all tree nodes and changes, without generating any change events. Used when
/// shutting down.
void wm_tree_clear(struct wm_tree *tree);
-struct wm_tree_node *wm_tree_find(const struct wm_tree *tree, xcb_window_t id);
-struct wm_tree_node *wm_tree_next(struct wm_tree_node *node, struct wm_tree_node *subroot);
+struct wm_tree_node *attr_pure wm_tree_find(const struct wm_tree *tree, xcb_window_t id);
+struct wm_tree_node *attr_pure wm_tree_find_toplevel_for(struct wm_tree_node *node);
+struct wm_tree_node *attr_pure wm_tree_next(struct wm_tree_node *node,
+ struct wm_tree_node *subroot);
/// Create a new window node in the tree, with X window ID `id`, and parent `parent`. If
/// `parent` is NULL, the new node will be the root window. Only one root window is
/// permitted, and the root window cannot be destroyed once created, until
@@ -78,13 +88,15 @@ struct wm_tree_node *wm_tree_next(struct wm_tree_node *node, struct wm_tree_node
struct wm_tree_node *
wm_tree_new_window(struct wm_tree *tree, xcb_window_t id, struct wm_tree_node *parent);
void wm_tree_destroy_window(struct wm_tree *tree, struct wm_tree_node *node);
-struct wm_tree_node *wm_tree_find_toplevel_for(struct wm_tree_node *node);
/// Detach the subtree rooted at `subroot` from `tree`. The subtree root is removed from
/// its parent, and the disconnected tree nodes won't be able to be found via
/// `wm_tree_find`. Relevant events will be generated.
void wm_tree_detach(struct wm_tree *tree, struct wm_tree_node *subroot);
void wm_tree_reparent(struct wm_tree *tree, struct wm_tree_node *node,
struct wm_tree_node *new_parent);
+void wm_tree_move_to_above(struct wm_tree *tree, struct wm_tree_node *node,
+ struct wm_tree_node *other);
+/// Move `node` to the top or the bottom of its parent's child window stack.
void wm_tree_move_to_end(struct wm_tree *tree, struct wm_tree_node *node, bool to_bottom);
struct wm_tree_change wm_tree_dequeue_change(struct wm_tree *tree);
void wm_tree_reap_zombie(struct wm_tree_node *zombie);