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Elden Ring Challenge Randomizer

Build Status Vercel

Elden Ring is a wonderful game, and as I wanted to play more and with some challenge I started to write a little app. Since I'm pretty happy with it, I'm sharing it with the rest of the world.

Feel Free to contribute, even if it's just a new constraint to add, it's still useful.

Prerequisites

For this project, you need:

  • nodejs
  • yarn
  • eslint

Development

If you want to run the project:

yarn start

If you want to run the tests and the linter:

yarn test
yarn lint

If you want to build the project:

yarn build

TODO

  • Generate seed for each challenge
  • Store last challenge in localStorage
  • Allow multiple challenges save
  • Manage styling
  • Manage states (doesn't need more than useState for now)
  • Version rules and therefore challenges (that way adding rules doesn't break existing saved challenges)
  • Customize challenge (activating some parts or not)
  • Add talismans
  • Option to rename challenge
  • Link items (some constraints should not allow some keepsake/weapons/talismans/crystal tears)
  • Share challenge
  • Propose weapons and not weapons type (maybe with specific ash of war if regular weapon)
  • Adding more constraints
  • Add tests

If you like this project and think it deserves a little something, you can buy me a coffee here: "Buy Me A Coffee"