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openglHouse.dev
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openglHouse.dev
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[Project]
FileName=openglHouse.dev
Name=openglHouse
UnitCount=15
Type=1
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=_@@_lib/libglu32.a_@@_lib/libglut32.a_@@_lib/libopengl32.a_@@_
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=object
OverrideOutput=0
OverrideOutputName=openglHouse.exe
HostApplication=
Folders=include,source
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
LogOutput=
LogOutputEnabled=0
[Unit1]
FileName=Main.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=0.1.1.1
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
SyncProduct=0
[Unit2]
FileName=include\Color.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=source\Color.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=source\Vector.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=include\Point.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=source\Point.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=include\Image.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=include\House3D.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=source\House3D.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=include\Vector.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=source\Image.c
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=include\imageloader.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=include\vec3f.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=source\imageloader.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=source\vec3f.cpp
CompileCpp=1
Folder=source
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=