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425607D3 - Turok (2008) #500
Comments
UpdateMenu works almost perfectly, but if I start a new game Xenia says: The quest has crashed. Xenia paused itself. TestedOn (xenia-project/xenia@2a2b7ae) Log fileLabels
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Update:Game starts and goes into menu.
GPU:writes to unk. register
Tested:On (xenia-project/xenia@eecc9d0) Log:Labels:
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Tested on (xenia-project/xenia@ba7dc6b) (state-crash-host) |
Not even getting into the menus; You see the loading screen with the green Turok logo for a second before it crashes. (Left lines containing paths to cache, storage etc. in the log blank intentionally.") |
It works on Xenia-Canary -settings -----> [D3D12] d3d12_readback_resolve = false was set to true when i started a new game, reset it to false when the screen tearing happened, no noticeable lag performance issues while it was true though |
Tested on: xenia-project/xenia@f6b5424
Thread affinity set to 1 core can avoid crashing. Alternatively The game itself looks ok, completed a bit of tutorial with no glaring issues. Saving works. Performance pretty good once the shaders are compiled. |
Marketplace - Delisted
Tested on xenia-project/xenia@3d1d4de
Issues:
Main menu browsing is normal, but starting a new game goes to black screen.
Log:
Log file
Screenshot(s):
Labels:
state-menus, tech-engine-unrealengine
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