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CHANGELOG.md

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1.3.2

  • updated for Minecraft 1.7.10
  • added LiteLoader and Forge/FML controller delegates for bootstrapping (packaged into one jar); ModLoader and jar-modding is no longer supported in the Tweaks era
  • more granular profiling
  • added ApiInfo.getModDirectory and LibShapeDraw.debugDump

1.3.1

  • added compatibility layer to support other mods that proxy Minecraft.mcProfiler, such as LiteLoader
  • implement FML coremod interface to make installation more flexible
  • added AnimatedValue convenience class
  • added methods to make wireframe GLUShapes with arbitrary line widths
  • primitive types are now serializable

1.3

  • updated for Minecraft 1.4.5
  • improved Trident animation library integration: added animation convenience methods to Vector3 and defined the Animates interface
  • primitive types are now directly comparable: added equals, hashCode, and Vector3.equalsExact methods
  • added Axis enum and associated convenience methods to Vector3 and ShapeRotate
  • defined XrayShape interface
  • added Shape.onAdd, onRemove, onPreRender, and onPostRender methods
  • LibShapeDraw.getShapes, getEventListeners, and Shape.getTransforms now return read-only views. All modifications must use addShape, removeShape, clearShapes, etc.
  • many documentation improvements

1.2.2

  • updated for Minecraft 1.4.4
  • improved Trident animation library integration: added animation convenience methods to Color and ShapeTransform

1.2.1

  • updated for Minecraft 1.4.2
  • added a section to the profiler so users can see the performance impact of LibShapeDraw on the shift-F3 debug screen; accessible under root.gameRenderer.level.LibShapeDraw
  • a few minor internal changes to better support deobfuscation
  • added Timeline.playLoop(boolean reverse) convenience method

1.2

  • updated for Minecraft 1.4
  • added update check
  • added a few more convenience methods for primitive types
  • fixed minor bug with isVisibleWhenHidingGui logic

1.1

  • use a new rendering hook, eliminating graphical glitches near water
  • improved Trident animation library integration: built-in interpolators for types in libshapedraw.primitive
  • added getPartialTick method to LSDPreRenderEvent and MinecraftAccess
  • added many other convenience methods, especially for Vector3
  • added mcmod.info files and a logo for improved ForgeModLoader integration (Forge is still supported but not required)

1.0

  • initial release for Minecraft 1.3.2