Skip to content

wuxieken/lua2js

 
 

Repository files navigation

Lua2JS

A Lua parser and standard library targeting the Mozilla Parser API AST.

Installing

Generated and minified sources are available on NPM

npm install lua2js

Dependencies

  • Development: peg.js
  • Runtime: None =)

Compatibility

Many lua programs run unmodified on lua2js. See the lua-tests folder for some examples.

JavaScript <-> Lua

When the luaCalls option is on, the arguments to javascript functions will be adjusted in the following ways:

  • If the function was being called with : syntax, the variable that would be passed as self is used as this
  • If a LuaTable is passed as an argument if the table only has numeric entries, an array will be passed. If there are no numeric entire, a javascript object will be passed. If both are present, the LuaTable object will be passed.
  • If the last argument is a function that returned multiple values, they will be unpacked as normal.

Lua Syntax Not Supported (Yet)

  • {[expression] = value} table fields.
  • Long form strings and comments will choke on internal ]]'s even when using the [==[ syntax.
  • The goto statement and labels from lua 5.2 are unimplemented.
  • The global environment doesn't exist in _ENV or _G.

Lua Runtime Standard Library

  • pairs ipairs next all work on both lua tables and javascript objects/arrays
  • MetaTable and operator overloading work on LuaTables

Lua Standard Library Holes

  • getmetatable and setmetatable only work on LuaTable's
  • requires and package interface tables are missing.
  • The debug library is missing.
  • The coroutine library is missing (and no runtime support for coroutines exists)`
  • The bit32 library from lua 5.2 is unimplemented.
  • string.format is unimplemented.
  • Pattern matching (string.find, string.match, string.gsub) is unimplemented.
  • Code loading (load, dostring, dofile, etc...) is unimplemented.

Parser Options

Boolean Options

  • decorateLuaObjects: Mark lua functions so __lua.call can call them differently. Also the {} syntax will create a LuaTable object instead of a normal javascript object.
  • encloseWithFunctions: Protect variable scoping by creating functions and calling them.
  • forceVar: Forbid generation of let statements to maintain ES5 compatability.
  • loose: Try not to throw parse errors, and collect them in ast.errors instead.
  • luaCalls: Rewrite function calls to use __lua.call to fix-up varrious lua<->javascript calling convention differences.
  • luaOperators: Use functions in the standard library instead of conventional operators to improve Lua compatibility. (e.g. a+b becomes __lua.add(a,b))
  • noSharedObjects: Make sure all AST nodes are unique objects. Can prevent bugs when performing transformations on the returned AST.
  • allowRegularFunctions: Normally all functions are emitted in something = function() { ... } format. Enable this to emit the more normal (but sometimes less compatible) function something() { ... }.

Testing

You can run a suite of tests using the npm test command. The tests require having nodeunit installed globally and a working Lua interpreter on your path. The tests fall into three categories.

  • Simple Tests: These are contained in an array toward the top of test.js and test simple lua programs without the Lua interpreter.
  • ./lua-tests/: A collection of various lua programs from around the internet. These are interpreted in node and their output compared against the systems lua interpreter.
  • ./lua-testmore/: Selected tests from the lua-TestMore project. Similar to the above.

License

Code and documentation copyright 2014 Rob Blanckaert. Code released under the MIT license.

About

Lua to JavaScript Transpiler

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • JavaScript 57.1%
  • Lua 28.4%
  • Perl 13.7%
  • Makefile 0.8%