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[Feature request] sb3-burn as Godot4 GDExtension #46

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GeorgeS2019 opened this issue Jul 30, 2024 · 1 comment
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[Feature request] sb3-burn as Godot4 GDExtension #46

GeorgeS2019 opened this issue Jul 30, 2024 · 1 comment

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@GeorgeS2019
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GeorgeS2019 commented Jul 30, 2024

Currently there is an active Godot4 RL frameworks using pytorch Stable-baselines3. See the 3D gym compatible examples

Godot4 support RUST through addon:

The Godot4 RL's need to communicate with pytorch Sb3 could be substituted with Rust sb3-burn.

The Godot4 Rust community is often active to look for Rust frameworks to be integrated into Godot Rust community projects.

I shall contact them to get their feedback on this collaboration.

msedge_WDM0IoggWG

@GeorgeS2019 GeorgeS2019 changed the title [Feature request] sb3-urn as Godot4 GDExtension [Feature request] sb3-burn as Godot4 GDExtension Jul 30, 2024
@will-maclean
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Hi,
Thanks for taking an interest in sb3-burn! At this point, there's too many changes being made to the structure of the project to start thinking about integration with other projects. Maybe this could be an idea in a few months when the project is a bit more stable :)

@will-maclean will-maclean closed this as not planned Won't fix, can't repro, duplicate, stale Aug 1, 2024
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