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Hi,
Thanks for taking an interest in sb3-burn! At this point, there's too many changes being made to the structure of the project to start thinking about integration with other projects. Maybe this could be an idea in a few months when the project is a bit more stable :)
Currently there is an active Godot4 RL frameworks using pytorch Stable-baselines3. See the 3D gym compatible examples
Godot4 support RUST through addon:
The Godot4 RL's need to communicate with pytorch Sb3 could be substituted with Rust sb3-burn.
The Godot4 Rust community is often active to look for Rust frameworks to be integrated into Godot Rust community projects.
I shall contact them to get their feedback on this collaboration.
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