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The accesses should be treated as incrementing instead of decrementing like they currently are.
This can pose a problem if a game uses STMDB for IO accesses (cough Classic NES)
The text was updated successfully, but these errors were encountered:
The accesses should be treated as incrementing instead of decrementing like they currently are.
This can pose a problem if a game uses STMDB for IO accesses (cough Classic NES)
The text was updated successfully, but these errors were encountered: