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Role summaries shown in sidebar during game should be in How to Play guide #49

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StormPooper opened this issue Aug 29, 2017 · 5 comments

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@StormPooper
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We've had a few instances where somebody copies the summary of their role from the sidebar into the game to 'prove' their role. Since the information isn't publically available to you, it does lend some authenticity to their claim. We should either have this text in the guide for each role so it is no longer private information or update the sidebar to use a portion or entirety of the guide in the sidebar (might be too much).

@BCO93
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BCO93 commented Aug 29, 2017

I think that's a good idea, I see where you're coming from. I think adding the role info from the sidebar to the H2P makes the H2P sections more lengthy than they need to be, and having a part of the H2P on the sidebar would make things uniform. But the whole H2P section may be too much indeed. Perhaps exclude the tips, but keep the rest?

@StormPooper
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Yeah, I think making it so the first part of each guide page is suitable for being in the sidebar would be the best way forward.

@BCO93
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BCO93 commented Sep 1, 2017

So, the role sidebar info has an Objective. These should be uniform per faction (right now one village role will state 'lynch all evil doers' and another will say 'lynch all werewolves', for example), and perhaps we could couple this to the H2P by adding an Objective section in each role description (just a simple, one-sentence statement).

I would suggest the following then:

Role Name: 'role name'

Objective: 'objective, same sentence as in H2P'

Role Type: 'copy section H2P'

Notes: 'copy section H2P'

(Perhaps add a note at the end: 'For tips on playing a certain role/faction, you can consult the H2P')

@StormPooper
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Sounds like a reasonable format to me.

@msz89
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msz89 commented Sep 2, 2017

And that last note is a hyperlink to the H2P - BOOM!

I'm going to start an objectives file to place all the Objectives in:
Would it need to be formatted in C# appropriately?

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