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A better announcement. #98

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AndiSlash0723 opened this issue Mar 4, 2019 · 0 comments
Open

A better announcement. #98

AndiSlash0723 opened this issue Mar 4, 2019 · 0 comments
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enhancement A suggestion.

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@AndiSlash0723
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我在翻译lang文件的时候
留意到公告那边有%player%跟%item%
我对这方面有小小的认识
大约明白%item%是指玩家强化的物品

有种想法 假如加一个%targetitem%之类的?
上面讲的%targetitem%是玩家目前的装备的下一个等级

例如现在&item%的等级是+19
那 %targetitem%便会是+20

这想法是来自于台服那边 强化成功跟失败的公告
强化成功 : XXX玩家获得XXXXX成功突破潜力
强化失败 : XXX玩家挑战XXXXXX失败(突破潜力失败)

而我现在lang文件里的是 :
  success: '&6%player%玩家获得[%item%] &r&6成功突破潜力'
  failed: '&c%player%玩家以[%item%]&r&c挑战突破潜力失败'

假如有新增%targetitem%的话 强化失败那边就可以变成 :
'&c%player%玩家挑战[%targetitem%]&r&c失败(突破潜力失败)'

这样会比较像台服的公告 OuO

@weihao weihao self-assigned this Mar 4, 2019
@weihao weihao added the enhancement A suggestion. label Mar 4, 2019
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