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Corrupted map when loading coast buildings #36

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jeanguyomarch opened this issue Jun 13, 2017 · 0 comments
Open

Corrupted map when loading coast buildings #36

jeanguyomarch opened this issue Jun 13, 2017 · 0 comments

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@jeanguyomarch
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If a pud contains a coast building (shipyard, refinery, foundry), the buildings will silently be removed by the tile placement, and yield a corrupted map that cannot be saved.

Maybe related to #35.

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