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It looks like Edge has no support for the image-rendering CSS property and have removed IE workarounds. The alternatives to fix this involve resizing in canvas or resizing all assets so anyway this does not seem to have a quick fix.
Possible solution: Drop css scaling and just increase canvas size by 2x. Resize all assets in code in the loader. Update drawTile code to mulitply all positions by 2.
probably just need to find the right css trick to disable blur
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