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Maps and Echelon Setup
Implemented maps have different echelon setup requirements due to deploy order and other implementation details.
Setup your echelons accordingly.
Echelon 1: Anything, no battles
Echelon 1: Farming echelon (eg. 1AR1HG)
Echelon 1: Farming echelon (eg. 1AR1HG)
Echelon 2: Dummy
Echelon 1: Farming echelon (eg. 1AR2HG)
Echelon 2 & 3: Dummy
Use 0-2 dragging layout with AR/SG/M16+SPEQ + HG buffers as needed.
M16 SPEQ is a hard requirement. If you do not have it, use a SG.
Echelon 1: Farming Echelon
Echelon 2: Dummy
Echelon 3: Dummy
AR/HG | ||
---|---|---|
AR/HG | AR/HG | SG/M16 |
AR/HG | AR/HG |
Echelon 1: ARSMG/RFHG
The boss will eat up your quick repairs unless you can find a team to skip her skill
try HS2000, Contender or teams with dolls in the rightmost column
Echelon 1: ARSMG
Echelon 2 & 3: Dummy
Both maps are the functionally identical but 0-2-Ex doesn't use the AI map engine, instead it just clicks a set of fixed regions.
Corpse dragging, DPS must be at slot 2 of echelon 1
Echelon 1: XXX, DPS, TANK, XXX, XXX
Echelon 2: DPS
Safe | ||
---|---|---|
Safe | Safe | Tank |
Safe | Safe |
Corpse dragging, Zas must be at slot 2 of echelon 1
Echelon 1: XXX, Zas, XXX, XXX, XXX
Echelon 2: Zas
XXX | ||
---|---|---|
Zas | ||
XXX | XXX | XXX |
Echelon 1: XXX, DPS, XXX, XXX, XXX
Echelon 2: DPS
Echelon 3: XXX
- | ||
---|---|---|
XXX | XXX | XXX |
XXX | XXX |
18000 damage in ~11sec for beans
Echelon 1: XXX, DPS, XXX, XXX, XXX Echelon 2: DPS
XXX | ||
---|---|---|
XXX | Tank | |
XXX | XXX |
Echelon 1 - Kill team (frontal F formation)
Echelon 2 - Dummy
Echelon 1&2: Dummies
Fully Supply version of the map
Echelon 1&2 : Dummies
Echelon 3: Hydra Kill team
Example Hydra kill team
- | Grizz | M4A1 |
---|---|---|
- | Calico | |
- |
Corpse Drag version
Echelon 1: XXX, DPS, XXX, XXX, XXX
Echelon 2: DPS
Echelon 3: Dummy
Echelon 1: Any boss fighting team
Note: Sometimes Scarecrow escapes
Echelon 1: Any boss fighting team
Echelon 1: Any boss fighting team
Echelon 2: Dummy
Echelon 1: Any boss fighting team
Echelon 2: Dummy
Echelon 1: Any boss fighting team
Echelon 2: Dummy
Echelon 1: Any boss fighting team
Echelon 1: Any night farm team
(to kill the 5988CE Dragoon on the east side)
Echelon 1: Any RFHG team
Echelon 2: Dummy
Echelon 1: Boss Fighting team (RFHG recommended)
Echelon 2: Dummy
Echelon 1: Anything (EG 1HG)
4 rolls for the special equip. 18k+ Night battle power recommended.
416/G11 recommended as DPS dolls. Vector or grenadier SMG recommended tank doll.
Echelon 1: Combat Echelon (2AR/1HG/1SMG night battle setup)
Echelon 2: Dummy
Echelon 3: Dummy