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https://github.com/paritytech/xcm-format uses relative path to address assets so we may want to adjust PSP2 to remove the absolute path part. |
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I don't have a lot of context to give in depth opinions but when I see something related to resource identifiers in a decentralized world It immediately raises the flag to mention Decentralized Identifiers(DID). I would say is quite mature as a standard now and it should be the way to identify anything in the future. |
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I suppose token wrapping is a large concern here, meaning we represent token FOO held in some SPREE. We should be cognizant of how this impacts zk parachains, so one might glance at ZCash's thoughts in https://github.com/zcash/zips/pull/269/files and zcash/zcash#830 via https://github.com/zcash/zips/blob/master/zip-0218.rst and maybe the zexe paper https://eprint.iacr.org/2018/962.pdf and whtaever they're doing in halo2. I suspect that's mostly a concern for anyone writing zk circuits though, not soo limiting here. If substrate cannot really hide asset types anyways then this could be a simple as hash-to-the-curve the asset type to obtain the base points used for representing value in pederson commitment, although maybe more efficient options exist. |
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Please allow me to create this to discuss PSP2 - Substrate Uniform Resource Identifier
https://github.com/w3f/PSPs/blob/master/PSPs/drafts/psp-2.md
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