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Board.cpp
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#include <assert.h>
#include <iostream>
#include <fstream>
#include "Board.h"
/**
*
* Allocates a new two-dimensional array of cells.
*
* The new board must be freed with a call to FreeBoard().
*
* \param [in] RowsCount
* The number of rows in the board
*
* \param [in] ColsCount
* The number of columns in the board
*
* \return
* A pointer to the newly allocated board or
* NULL if the function fails.
*
*/
Cell** Board::AllocateNewBoard(int RowsCount, int ColsCount)
{
Cell **ppNewBoard = NULL;
try
{
ppNewBoard = new Cell*[RowsCount];
for (int row = 0; row < RowsCount; row++)
{
ppNewBoard[row] = NULL;
}
for (int row = 0; row < RowsCount; row++)
{
ppNewBoard[row] = new Cell[ColsCount];
}
}
catch (std::bad_alloc&)
{
FreeBoard(ppNewBoard, RowsCount);
}
// If the board was allocated, set the current object as an owner
if(ppNewBoard)
{
SetAsOwnerFor(ppNewBoard, RowsCount, ColsCount);
}
return ppNewBoard;
}
/**
*
* Frees the memory occupied by a board
*
* \param [in]
* A pointer to the board to free.
*
* \param [in]
* The number of rows in the board.
*
*/
void Board::FreeBoard(Cell**& ppBoard, int RowsCount)
{
if (!ppBoard)
return;
for(int row = 0; row < RowsCount; row++)
{
delete [] ppBoard[row];
}
delete[] ppBoard;
ppBoard = NULL;
}
/**
*
* Clones an already allocated board.
*
* The function allocates the required memory for the new board
* and copies the contents of the old one to it.
*
* The new board must be freed with a call to FreeBoard().
*
* \param [in] ppBoard
* A pointer to the board to clone
*
* \param [in] RowsCount
* The number of rows in the board.
*
* \param [in] ColsCount
* The number of columns in the board.
*
* \return
* A pointer to the cloned board or NULL if the function fails
*
*/
Cell** Board::DuplicateBoard(const Cell** ppBoard, int RowsCount, int ColsCount)
{
Cell** ppNewBoard = AllocateNewBoard(RowsCount, ColsCount);
if(ppNewBoard)
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
ppNewBoard[row][col] = ppBoard[row][col];
}
}
}
return ppNewBoard;
}
/**
*
* Clones the board data from another object
*
* \param [in] board
* A board object to copy from
*
*/
Cell** Board::DuplicateBoard(const Board & board)
{
return DuplicateBoard(const_cast<const Cell**>(board.ppBoard), board.GetRowsCount(), board.GetColsCount());
}
/**
*
* Sets the current object as an owner for all cells in a board
*
* \param [in] ppBoard
* A pointer to the board to own.
*
* \param [in] RowsCount
* The number of rows in the board.
*
* \param [in] ColsCount
* The number of columns in the board.
*
*/
void Board::SetAsOwnerFor(Cell** ppOtherBoard, int RowsCount, int ColsCount)
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
ppOtherBoard[row][col].SetBoard(this);
}
}
}
/**
*
* Creates an empty board
*
*/
Board::Board()
{
ppBoard = NULL;
ColsCount = 0;
RowsCount = 0;
}
/**
*
* Creates a new board and copies its contents from another.
*
*/
Board::Board(const Board & board)
{
ppBoard = DuplicateBoard(board);
}
/**
*
* Frees the resources occupied by the object.
*
*/
Board::~Board()
{
FreeBoard(ppBoard, RowsCount);
}
/**
*
* Copies the contents of one board to another.
*
*/
Board & Board::operator=(Board const & board)
{
if(this != &board)
{
Cell ** ppNewBoard = DuplicateBoard(board);
if(ppNewBoard)
{
FreeBoard(ppBoard, RowsCount);
ppBoard = ppNewBoard;
RowsCount = board.RowsCount;
ColsCount = board.ColsCount;
}
}
return *this;
}
/**
*
* Returns the number of rows in the board
*
*/
int Board::GetRowsCount() const
{
return RowsCount;
}
/**
*
* Returns the number of columns in the board
*
*/
int Board::GetColsCount() const
{
return ColsCount;
}
/**
*
* Loads the contents of a board from a text file.
*
* \param [in] Filename
* Path to the file to read from.
*
* \return
* true if the function succeeds or false otherwise.
*
*/
bool Board::LoadFromFile(const char* Filename)
{
std::ifstream InputFile(Filename);
if( ! InputFile)
{
return false;
}
int Rows = 0;
int Cols = 0;
if( ! GetBoardDimensionsFromFile(InputFile, Rows, Cols))
{
return false;
}
Cell ** ppNewBoard = AllocateNewBoard(Rows, Cols);
if( ! ppNewBoard)
{
return false;
}
ReadBoardFromFile(InputFile, ppNewBoard);
// Free the old contents of the board (if any)
FreeBoard(ppBoard, RowsCount);
ppBoard = ppNewBoard;
RowsCount = Rows;
ColsCount = Cols;
return true;
}
/**
*
* Determines what are the dimensions of a labyrinth stored in a file.
*
* \param [in] InputFile
* The file to read data from
*
* \param [out] RowsCount
* A variable which will receive the numbe of rows in the labyrinth.
* The variable will be altered only if the file contains valid data.
*
* \param [out] ColsCount
* A variable which will receive the numbe of columns in the labyrinth.
* The variable will be altered only if the file contains valid data.
*
* \return
* true if the file contains valid data and the dimensions were written
* to RowsCount and ColsCount. Otherwise the function returns false.
*
*/
bool Board::GetBoardDimensionsFromFile(std::ifstream & InputFile, int& RowsCount, int& ColsCount)
{
InputFile.clear();
InputFile.seekg(0, std::ios::beg);
int rows = 0; // Number of rows in the board
int cols = 0; // Number of columns in the board
char c = 0;
int counter = 0;
// Find the number of columns in the board
while (InputFile.get(c) && c != '\n')
cols++;
// Find the number of rows in the board and also
// verify that all rows have the same number of columns
if (cols > 0)
{
rows++; // at leas one row was read from the file
while (InputFile.get(c))
{
if (c == '\n')
{
// the number of columns on each line must be the same
if (cols != counter)
return false;
rows++;
counter = 0;
}
else
{
counter++;
}
}
// The last row of the labyrinth may or may not be followed by a blank line
// Thus if we just count the number of new lines, we may count one row less
if (c != '\n')
rows++;
}
RowsCount = rows;
ColsCount = cols;
return true;
}
/**
*
* Reads labyrinth data from InputFile and stores it in ppBoard.
*
* The function assumes that the file contains valid data and
* ppBoard was alloated with the necessary dimensions.
*
*/
void Board::ReadBoardFromFile(std::ifstream & InputFile, Cell ** ppBoard)
{
InputFile.clear();
InputFile.seekg(0, std::ios::beg);
int row = 0;
int col = 0;
char c;
while(InputFile.get(c))
{
if(c == '\n')
{
row++;
col = 0;
}
else
{
ppBoard[row][col] = Cell(this, c, row, col);
col++;
}
}
}
/**
*
* Returns a pointer to the cell on row Row and column Col.
*
* If there is no such cell in the labyrinth, the function
* returns NULL.
*
*/
Cell* Board::GetCell(int Row, int Col) const
{
if( Row >= 0 && Row < RowsCount &&
Col >= 0 && Col < ColsCount)
{
return &ppBoard[Row][Col];
}
else
{
return NULL;
}
}
/**
*
* Returns the starting cell in the labyrinth or NULL
* if there is no such cell.
*
*/
Cell* Board::GetStart() const
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
if(ppBoard[row][col].IsStart())
{
return &ppBoard[row][col];
}
}
}
return NULL;
}
Cell* Board::GetEnd() const
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
if(ppBoard[row][col].IsTarget())
{
return &ppBoard[row][col];
}
}
}
return NULL;
}
/**
*
* Print the board to STDOUT
*
*/
void Board::Print() const
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
std::cout << ppBoard[row][col].GetSymbol();
}
std::cout << std::endl;
}
std::cout << "(" << RowsCount << " rows, " << ColsCount << " columns)\n";
}
/**
*
* Mark all cells in the board as not visited.
*
*/
void Board::MarkAllCellsNotVisited()
{
for(int row = 0; row < RowsCount; row++)
{
for(int col = 0; col < ColsCount; col++)
{
ppBoard[row][col].MarkNotVisited();
}
}
}