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we have around 20 devices, for some of the I can fetch all punches in few seconds while some are taking too longer to fetch punches.
I also tried to increate max_memery and max_timeout but still it is not returning and server gets hanged.
any idea how to deal with such situation?
1- avoid server getting hanged.
2-read punches in optimized manner when there are many (eg 20k or 40k punches)
The text was updated successfully, but these errors were encountered:
Check the network connection to slow devices. Also I had problem with one device, ZKTeco service checked it and said "device too old and slow, you need new one"
I noticed the same issue with this, i also noticed if the punches are above 1800 in my devices getting issue, and i checked the same device with around 1400 punches gives the data
we have around 20 devices, for some of the I can fetch all punches in few seconds while some are taking too longer to fetch punches.
I also tried to increate max_memery and max_timeout but still it is not returning and server gets hanged.
any idea how to deal with such situation?
1- avoid server getting hanged.
2-read punches in optimized manner when there are many (eg 20k or 40k punches)
The text was updated successfully, but these errors were encountered: