Skip to content

Latest commit

 

History

History
21 lines (17 loc) · 802 Bytes

README.md

File metadata and controls

21 lines (17 loc) · 802 Bytes

godot_sam

GoDot Engine module for loading SAM (Super Animation Format) The code is ported from cocos2d-x loader to GoDot Engine.

Here it is in Action: https://www.youtube.com/watch?v=LGIUc5MNic4

#Super Animation: Super Animation Format is a custom export format for flash animations. The cocos2d-x loader for the format is opensource but the exporter is not open source. You can find the project here: https://github.com/raymondlu/super-animation-samples

#Why SAM? There are a bunch of other tools that do the same thing. Alternatives include GAF, DragonBones, SWiffy and many more i might not know about. The reason i picked SAM format is because of the simplicity of the format and i have worked a lot with it.

#USAGE Check the wiki page for details https://github.com/vkbsb/godot_sam/wiki