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TapSidesToSeek.vue
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<template>
<div class="tapSidesToSeek" ref="domRef">
<div class="tapTarget backward" @click="onSeekBackward" />
<div class="spacer" />
<div class="tapTarget forward" @click="onSeekForward" />
</div>
</template>
<script lang="ts">
import { defineComponent, ref, watch } from 'vue';
import { usePlayer, usePlayerContext } from '@vime/vue-next';
export default defineComponent({
name: 'TapSidesToSeek',
setup() {
const domRef = ref<HTMLDivElement | null>(null);
// Use the player DOM ref if you need to call any methods.
const player = usePlayer(domRef);
// These properties are bound to the player, they will stay in-sync and when changed inside
// this component it will automatically update the player.
const currentTime = usePlayerContext(domRef, 'currentTime', 0);
const duration = usePlayerContext(domRef, 'duration', -1);
// `usePlayerContext` returns a `Ref` object so you can watch them for changes.
watch(currentTime, () => {
// console.log(currentTime.value);
});
return { domRef, player, currentTime, duration };
},
methods: {
onSeekBackward() {
if (this.currentTime < 5) return;
// We are dispatching an update to the player to change the `currentTime` property.
this.currentTime -= 5;
},
onSeekForward() {
if (this.currentTime > this.duration - 5) return;
this.currentTime += 5;
},
},
});
</script>
<style>
.tapSidesToSeek {
display: flex;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
/*
Why 21? Simply because it's one index above the `ClickToPlay` component. Click the link
below and scroll down to the `Z-Index` section to see existing levels.
@see https://github.com/vime-js/vime/blob/src/globals/themes/default.css
*/
z-index: 21;
pointer-events: none;
}
.tapSidesToSeek > .spacer {
flex: 1;
}
.tapSidesToSeek > .tapTarget {
width: 7.5%;
height: 100%;
pointer-events: auto;
}
</style>