Data validation will be added at the end
-Enum class
-Start Card class
-Dropped chopsticks card
-Did Enum class
-Did Card class
-Did DCA
-Started Deck
-Make the skeleton work properly
-Finished DCA, adds all cards in the deck
-Made player numbering
-Creating a method to calculate points with pairs
-Code the part that shuffles the deck and passes the cards
-Make the shuffle deck and passing cards on the SushiGO
-Tested that all the card passing, etc related stuff works properly with print statements
-Commented out useless code
-Added comments
-New setCardAtIndex method in the DCA
-Start counting points
-Building the actual game frontend
-Build methods to manipulate the hand and table hand
-Started game loop
-Made the print statements/game visual
-Made helper methods
-Started the logic for calculating points
-Make the methods to calculate points
-Swap decks with players
-Made calculate points for a few card types
-Began swap method
-Finished calculate points methods, modified rules a little bit, (if there is a tie in sushi rolls or puddings, all players get half the points)
-Finished swap method
-Clean up code
-Make more helper methods
-Put game loop in a method